Pre patch average damage per hit from SRM's was around 2.1 post patch its down to 1.6
(basically take number of hits and divide by damage done) So over 500 SRM hits post patch as comparesd for example to AC/20 which is 19.96 (shots fired outside 270m) and ultra AC/5 5.01 (Think down to ammo explosions I only used them for 3 matches)
Smurphy list the SRM's as still being 2.
Anyone else noticed this behaviour
PS this is excluding the hit reg problems with SRM's
Edited by Elfman, 08 August 2013 - 02:56 AM.