
That said, while I'm not one of them... how many posts have you read where someone has openly bragged that they own every mech, have mastered them all and have a parts room that resembles a wholesale store and or folks who've amassed a small fortune and are the MW:O equivalent of Donald Trump... Quite a few right?
Ask yourself what metric data like that tells PGI?
Right or wrong I would imagine this is telling PGI that we've statistically been spoiled a little bit and have been possibly over-compensated for quite some time...
Look at our present meta. We have a disproportionate number of Assaults and high-end Heavies in every match. Each one literally stuffed to the gills with the highest tier equipment possible... While clearly it took good effort to amass the c-bills for this, was it possibly too easy and dare I say, has the ease of hitting the ground in an top-tier Assault possibly contribute to the meta imbalance?
Think about it...
Post R&Rs removal our economy never re-adjusted... We continued to accrue at the R&R scale but no longer had the money-sink that was R&R. The result left us with an economy that never depreciated the c-bill dollar. In short... we very well might have been long reaping the benefit of PGI overlooking the need to de-value the c-bill post R&R removal.
I'll say it again... I'm not particularly fond of the economic change. That said, I'm honest enough to admit possibly it's not entirely out of order...
I'm struggling to see the possibility of PGI rescinding this economic change... Maybe make some buffs to various accrual means (i.e.. savior, assist spot etc..) but not a wholesale reversal. I'm also keenly interested in seeing what CW brings, in particular the faction bonuses...
I'm sincerely hoping there's "perks on the works" with the intent to bolster the economy through other means other that just mission recoupment... something that draws us into CW and adds meaning to the menial grind of missions and rewards us for contributing to the goal and not just "blowing stuff up"...
Edited by DaZur, 12 August 2013 - 06:56 AM.