Thoughts On C.a.s.e. Affecting Xl Engins?
#1
Posted 12 August 2013 - 06:41 AM
Also, this would not be as big of a boost to assaults as the primary limiting factor on them is crit space and not tonnage
#2
Posted 12 August 2013 - 06:42 AM
Edited by BookWyrm, 12 August 2013 - 06:48 AM.
#3
Posted 12 August 2013 - 06:46 AM
#4
Posted 12 August 2013 - 06:48 AM
For reference, the current function of CASE is to keep ammo explosions from spilling over into nearby components (does not prevent the explosion, just contains it). Since an AE is pretty much guaranteed to destroy your side torso, using CASE is effectively useless with XL engines because you'll die anyways.
Edited by FupDup, 12 August 2013 - 06:54 AM.
#5
Posted 12 August 2013 - 06:51 AM
As for the whole case protecting XL from being torn off when side torso is destroyed, it would make assaults OP because they'd just put in XL engine + case, instead of going for the inferior tonnage relief, endo steel.
#6
Posted 12 August 2013 - 06:54 AM
I may be way off base here but I see this a more of a boost to lights and mediums than assaults seeing as how this would be a large crit slot investment for a buff to surviablity
#7
Posted 12 August 2013 - 06:56 AM
#8
Posted 12 August 2013 - 06:56 AM
DeadlyNerd, on 12 August 2013 - 06:51 AM, said:
As for the whole case protecting XL from being torn off when side torso is destroyed, it would make assaults OP because they'd just put in XL engine + case, instead of going for the inferior tonnage relief, endo steel.
Would this really be such a bad thing though? Time to kill is hilariously low and most high impact weapons are crit slot heavy
#9
Posted 12 August 2013 - 06:58 AM
Damocles69, on 12 August 2013 - 06:54 AM, said:
I may be way off base here but I see this a more of a boost to lights and mediums than assaults seeing as how this would be a large crit slot investment for a buff to surviablity
For lights, most of them die from legging or coring. Side-cores are pretty rare. For mediums, this would really only serve the purpose of helping BJs and making XL viable (if not slightly OP) on Centurions.
For heavies and assaults, though, this would allow mechs like the Stalker to take advantage of their massive hardpoint array even more than they already do. It very well could result in faster killing across the board with more guns being used by the big boys.
Edited by FupDup, 12 August 2013 - 06:59 AM.
#11
Posted 12 August 2013 - 06:59 AM
#12
Posted 12 August 2013 - 07:01 AM
Damocles69, on 12 August 2013 - 06:54 AM, said:
I may be way off base here but I see this a more of a boost to lights and mediums than assaults seeing as how this would be a large crit slot investment for a buff to surviablity
I don't think I agree with your premise that it helps lights, considering that even if this were possibility, you have to give up tonnage to equip it. Tonnage that for the very nature of a light 'mech being a light 'mech, they ain't got a lot of to spare. Heavier 'mechs, maybe mediums, but definitely heavies and assaults would see more benefit as they have the tonnage to support this sort of mod, AND, are actually more easy to hit with their MUCH broader torsos.
Keep thinking up ideas like this though... More ideas is a good thing!
Edited by Dimento Graven, 12 August 2013 - 07:02 AM.
#13
Posted 12 August 2013 - 07:04 AM
#15
Posted 12 August 2013 - 07:06 AM
Damocles69, on 12 August 2013 - 06:54 AM, said:
I may be way off base here but I see this a more of a boost to lights and mediums than assaults seeing as how this would be a large crit slot investment for a buff to surviablity
Everyone would use XL engines then. Far more benefit than standard even with the additional 8 slots taken up with 2 C.A.S.E. added.
#16
Posted 12 August 2013 - 07:10 AM
Damocles69, on 12 August 2013 - 07:04 AM, said:
Large enough XL engines allow for more engine-slotted DHS to help negate the crit slot issue.
#17
Posted 12 August 2013 - 07:15 AM
Just playing devils advocate here
#18
Posted 12 August 2013 - 07:17 AM
C.A.S.E.-1: Every ton of ammo would be 1.5 tons heavy, still require one slot (no extra slot for CASE) but would prevent that ton of ammo from doing harm to your mech when blowing up, a bit like Artemis in terms of weight and slots.
C.A.S.E.-2: Every ton of ammo would still weight 1 ton but would require 2 slots and would prevent that ton of ammo from from doing harm to your mech when blowing up, a bit like DHS in terms of weight and slots.
This way even XLs would benefit from it somehow.
At the moment the XL+CASE topic is the same as the command console and FF armor. Its totally redundant.
Edited by TexAss, 12 August 2013 - 08:28 AM.
#19
Posted 12 August 2013 - 07:19 AM
TexAss, on 12 August 2013 - 07:17 AM, said:
This way even XLs would benefit from it somehow.
At the moment the XL+CASE topic is the same as the command console and FF armor. Its totally redundant.
#agreed
#20
Posted 12 August 2013 - 07:20 AM
Damocles69, on 12 August 2013 - 07:15 AM, said:
Just playing devils advocate here
They do? Because all my atlas builds run endo and DHS...
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