Arrachtas, on 13 August 2013 - 01:29 PM, said:
Stating where one is coming from - in this case a competitive background - is useful context for the discussion and for the developer's who read our discussions. Turning provided context into an attack on someone you don't know and a game-play style you evidently hold no respect for was uncalled for.
Way to make assumptions there, bud. It's not the game-play style I have no respect for, it's people who follow a false meta and think that's the only way things can be done, as you proclaimed with your "argument from authority" statement.
Arrachtas, on 13 August 2013 - 11:26 AM, said:
Smart players in organized drops (i.e. 8-man teams) would simply recognize the build and pick it off from a distance. I've played in the top ELO bracket ever since ELO came out, and I've seldom seen any of them
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Arrachtas, on 13 August 2013 - 01:29 PM, said:
As to the issues at hand, in complete fairness, we need to see and test changes before decrying or lauding them.
With some things, yes. But the majority of the time, a half-brain-dead parakeet can see that what is being proposed is stupid.
We don't need to test, for example, whether a proposed change to Russian Roulette, where you put bullets in every chamber instead of just one, is a good idea or not.
Arrachtas, on 13 August 2013 - 01:29 PM, said:
I appreciate the developer's efforts to give some outline to their future balance changes, but specifics are lacking... of course, that's probably because specifics don't exist yet, so I'm not sure we can fault them for that.
The specifics don't exist yet, primarily because they're foolishly using a software development methodology(Agile) which is totally inappropriate for making MMO's.