Lycan, on 14 June 2012 - 08:04 PM, said:
I have all the FPS games that I've played and watched my kids play to prove me right. So now we're back to square one.
So what? You've been watching them play FPS' on and off competitively for 13 or so years? In my experience, in an example I can and did point you to, the less public the stats, the more you get crucified over the little things.
Quote
And I disagree. The more public stats are they more they will be used against you. If your stats are "good" then your allowed to play with the cool kids. If they're bad, well you're just not good enough and either you get punted from the drop or the others leave because you might drag down their "uber elite stats".
You people make my head hurt. You apparently have kids, based on your earlier statement. I'm going to draw from that that you have at least made it through high school. Perhaps college. Either way I'm banking on you making it through high school. If you have...did you not learn the whole lesson that sometimes the cool kids are a bunch of dicks and loosers? people when you finally met them you didn't want to hang out with anyways?
If someones going to kick you to the curb because you don't play as well as them, they're probably not worth playing with in the first place.
Quote
Regardless of how they managed to get their stats. And that's the problem. Like I pointed out in my previous post, all the stathounds have to do (if allowed, going on assumptions here) is make sure they only play 1 type of map etc then watch their stats magically climb so they can stand around and brag about how awesome they are.
I've seen stat hounds in WoT. Back when the game first released, and I got in my clan we had one guy who played constantly to put himself on the top of the leaderboards. It was fun for him. but he was a bit of a dick, and everyone thought he was crazy for the amount of effort he put in. He was however crazy good.
I didn't particularly like him as a person. He was a jerk to everyone. (Note: I am a jerk. I try to generally be nice to people however I'm not always successful at that nor do I always care to be. He was an arrogant jerk who talked down to just about everyone because he thought he was better than you.) So take a guess as to what I did? I avoided playing with him. I didn't group up with him. Didn't stay in the same channel as him. The only time I played with him is when clan wars occured and we both got picked for the team.
If people are jerks....avoid them. Why would you want to play with them in the first place? Why?
Quote
How does anything I said previously point to all your stats (if there are any and I hope there isn't) being visible?
Well you said...
Quote
[color=#959595]As I said in my first post, it will also mean that if someone joins a game, and their stats don't meet the expectations of the Drop Commander/Team, then either the "loser" will be kicked from the drop or the "elite" players will just leave the drop queue. 'Cause, we can't have those stats lowered due to an "inferior" player.
[/color]
Which I can only take to mean that when someone joins the game (in your scenario) they're going to be able to see your stats. Otherwise how would they imediately know to kick you or leave? Unless ofcourse they've previously looked up your stats and saw you were horrible. And then remembered that. Of course sticking with your scenario all someone has to do is remember they've played with you before and that your terrible and you get the same result...so using it as an argument against stats is silly. If your trying to limit or stop this behavior by not having stats, you're going to fail...misserably.
Quote
And who gets to say those players are bad? You? A set of numbers that can (and will) be gamed?
Funny thing that? Anyone can call you bad. Anyone can call you a noob. We don't need stats for that. But since you're so worried about stats and being excluded due to them.... If you're a good player, are effective at what you do, know how to play the game effectively you're going to end up with statistics that show it, unless you go off and tank your stats. You'll have no worries.
Quote
Great!! Then that means you don't need any meaningless stats as you'll be able to remember who the good players are and who are the bad ones.
Yes, the elitist jerks will find a way. But that doesn't mean we have to make it easier for them.
I'll address both points here for simplicity. Your goal apparently is to make it so no one is excluded based on how good they are. You intend to achieve this through a lack of accountability. Elitist jerks don't need stats to exclude you. Stats don't make it easier for them to be elitist jerks. Just as dirt doesn't really help a rock be a rock. People will remember how bad you are and exclude you anyways.
I'd like to have stats available for a number of reasons I've repeated over and over again, that you've ignored because its generally better for you to call them meaningless, or in anothers case here call me mentally ill.
Quote
It seems to me that only a select few (and yes, I know that forum goers only represent a fraction of the community at large) think these numbers, displayed publicly, would be beneficial. You yourself said that people will remember both the good and bad players so why include something that can, and will, be used to negatively impact the community.
If you really must have the stats, for whaterver reason, then you should only be allowed to view your own as those are the only ones that should really matter. And if you really need to have your ego stroked, then there's no reason you can't tell you other elitist buddies what your (probably inflated and gamed) stats are.
I do enjoy how you people against stats are more and more loosing all pretense of debate and just switching to insults.
I'll direct you back to my original
http://mwomercs.com/...ntry366743]post[/url] in this thread since you only read the last line apparently. I'd direct you to read all of my posts but I doubt you'll actually read my first one and understand what I was saying, much less bother to read the rest of my posts and understand my point overall about why I want stats. I'll give you a summary though, that you probably won't read or comprehend either since you haven't bothered to do so so far.
Stats give you a general measurement of a player. Good players will get good stats. Bad players will get bad stats. While stats do not tell the entire story, they give you a baseline when looking at someone. From there they allow you to ask certain questions based off of those stats, and see areas that could be improved. Yes they could be inflated, but at the same time inflated stats, over time, will become quite obvious. An easy to see example of this is in WoT. Those who have an overall win rate of 60%+ generally have spent a large amount of time in platoons, tank companies, or clan wars, to the exclusion of playing in completely pub matches on their own.