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Please no Persistant Stat Tracking


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#21 Rejarial Galatan

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Posted 12 June 2012 - 10:05 PM

Stats will not always be a 100% accurate way to know the actual skill of you opponents. HA! You say! Stats never lie! I say they do! Who is to say you wont see a booster who has god like stats hecause he has a second computer and account and self boosts? Track your stats for yourself privately but dont make it so i can your stats and vice versa. I promise you my stats will under rate me about 95% of the time. Why? I love goofing off and only fight hard when peeved

#22 Pvt Dancer

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Posted 12 June 2012 - 10:09 PM

View PostGigadouche, on 12 June 2012 - 08:35 PM, said:

I would say in MP games today, aside from idiotic things like achievements and the like, persistant stat tracking is simply not a good thing to have. We're already seeing a lot of it go away in the moba genre (LoL, Dota 2, etc). These devs seems on the ball, so hopefully we wont see it outside of ladders and that kind of thing, where it belongs. I really started to hate BF3 where all I worried about was keeping up my 4.0 KDR. It pigeonholed me into this one type of playstyle that would allow for that kind of inflated KDR - it was very discouraging to try other modes of play that weren't as good in terms of farming up a high KDR. It's best if it just isn't there, period, or if you can turn it on and off at will before/after matches. I could go on, but what do others think?

I /really/ hope we have stats, at least for personal data. I don't care about anyone else and what their stats are. If they show them, fine... I don't care. I don't care what my stats tell other people, they can assume whatever they want from them. I am not a sheep, I have self esteem and self confidance. Insecure people care about that, and I am damn sure I am not going to let them ruin my gaming experience by either stopping me from having stats or rubbing their stats in other people's faces.

#23 UncleKulikov

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Posted 12 June 2012 - 10:15 PM

View PostRejarial Galatan, on 12 June 2012 - 10:05 PM, said:

Stats will not always be a 100% accurate way to know the actual skill of you opponents. HA! You say! Stats never lie! I say they do! Who is to say you wont see a booster who has god like stats hecause he has a second computer and account and self boosts? Track your stats for yourself privately but dont make it so i can your stats and vice versa. I promise you my stats will under rate me about 95% of the time. Why? I love goofing off and only fight hard when peeved

Sounds like you are my kind of player. I like that!

#24 ElKobold

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Posted 12 June 2012 - 10:22 PM

From what I've seen so far, only people who can't play the game properly whine about stats and how they lie and whatnot.

MWO is a team thing. If you are regimental leader, you need a way to quickly assess a player.

Edited by ElKobold, 12 June 2012 - 10:24 PM.


#25 Stygian Steel

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Posted 12 June 2012 - 10:25 PM

i know what your saying, im hoping the game is about points and not kills, however i do hope they have a stat tracker, they don;t have to show it on the scoreboard or during play but i do like seeing my stats, just for my own sake
that being said i understand where your comming from, like in bad company 2 it didn;t show how many deaths you had till you looked it up, it is alot better to see how many points to made in a match, like seeing 5000 points at the top of the board then seeing that you only had 3 kills and the rest was from assist and capping objectives, you know that kind of thing

#26 Hyperius

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Posted 12 June 2012 - 10:27 PM

View PostJayboltz, on 12 June 2012 - 09:47 PM, said:


It's easy to say that, but what if you're trying to get on a good team and they see your poor stats? I've played many games with stat tracking and good people always pay attention to stats. They are used as an indicator of your skill so you can't just mess around for fun, that's why it should be private, if in the game at all.

But that's still your fault. If you don't like that environment then play with people who don't care about stats. There are plenty of them out there. Blaming the stat itself is pointless.

#27 UncleKulikov

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Posted 12 June 2012 - 10:29 PM

View PostElKobold, on 12 June 2012 - 10:22 PM, said:

From what I've seen so far, only people who can't play the game properly whine about stats and how they lie and whatnot.

MWO is a team thing. If you are regimental leader, you need a way to quickly assess a player.

And even though aggregate stats aren't "100%" accurate all the time, they give a fairly good picture of an actual player. And if you are a booster, several matches will flush you out.

#28 Gigadouche

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Posted 12 June 2012 - 10:32 PM

Quickly assess a player? Sounds pretty arrogant. Back in the day all you did in prior MW games was take a potential recruit to a private game and play against him yourself or in some kind of gauntlet scenario.

Seeing a few camps appear here.. one with some smugness claim that you shouldn't care about what other people think of your stats, etc... clearly extremely naive people who have never seen the light of day as it relates to competitive play... which is what this game is definately going towards. It's what MW is all about actually...

The other camp are those that are comfortable with the stats because they are measuring sticks...

Honestly I don't feel like being some kind of tryhard 24/7 - I like to play games to relax and have fun as well as enjoy a competitive environment.. when the game is tracking you all the time while you play you will feel forced to maintain your stats if you are a competitive player. And I play for fun first and foremost, competition second. I really enjoy the competition aspect but you can't let it take over. I've won a few tournaments, some nationwide in some various FPS games and mods, masters league in SC2, 2200+ rated arena player in WoW, pretty decent at MOBAs etc... And while that is all really fun and memorable the fact is 95% of the time you are playing just for ***** and giggles, but the thing is you can't really do that when you have to worry about how you look competitively as well.

View PostHyperius, on 12 June 2012 - 10:27 PM, said:

But that's still your fault. If you don't like that environment then play with people who don't care about stats. There are plenty of them out there. Blaming the stat itself is pointless.


You totally just do not get it. He DOES like the competitive environment, just not ALL the time. The thing is persistant stat tracking is PERSISTANT, so you can't switch it off. Have you ever played competitively in anything in your entire life? PSS is micromanging at its worst. It's fine when looking at COMPETITIVE levels of play but players shouldn't feel under the gun to maintain their stats when they just want to mess around normally...

#29 Adrienne Vorton

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Posted 12 June 2012 - 10:33 PM

i don´t care for your stats, i don´t care what you think about my stats, and i absolutely don´t care about public stats...i play games for fun, for nothing else...

#30 Skulls n Guns

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Posted 12 June 2012 - 10:37 PM

I like to check my stats just to see what's what, I don't really care about anybody else's .

#31 Rejarial Galatan

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Posted 12 June 2012 - 10:43 PM

View PostElKobold, on 12 June 2012 - 10:22 PM, said:

From what I've seen so far, only people who can't play the game properly whine about stats and how they lie and whatnot.

MWO is a team thing. If you are regimental leader, you need a way to quickly assess a player.
hehe you are funny! Who are you to say what is the proper way to play the game? If i wanna strip naked and park my mech in a lake and fish from it who are to tell me i am playing improperly? You do your thing i will do mine and everyone else the same. Stats are not accurate. I say let ur mech talk, not your stats.

#32 ElKobold

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Posted 12 June 2012 - 10:47 PM

View PostGigadouche, on 12 June 2012 - 10:32 PM, said:

Quickly assess a player? Sounds pretty arrogant. Back in the day all you did in prior MW games was take a potential recruit to a private game and play against him yourself or in some kind of gauntlet scenario.


Why waste time? There's reason to personally test a recruit if he shows some promise. Stats help you to filter out terrible players right away.


View PostGigadouche, on 12 June 2012 - 10:32 PM, said:

I like to play games to relax and have fun as well as enjoy a competitive environment..

You can't. Competitive environment means that you don't play just for fun, but rather to win.

You may, however, create a second account (since the game is free) and use it when you are in play-for-lulz mood.

View PostGigadouche, on 12 June 2012 - 10:32 PM, said:

You totally just do not get it.

Thank you for the explanation, Captain Obvious :)

Good player won't mess-up his stats by messing around every now and then.


View PostRejarial Galatan, on 12 June 2012 - 10:43 PM, said:

hehe you are funny! Who are you to say what is the proper way to play the game? If i wanna strip naked and park my mech in a lake and fish from it who are to tell me i am playing improperly? You do your thing i will do mine and everyone else the same. Stats are not accurate. I say let ur mech talk, not your stats.

And you have just proved my point.

And btw, proper way to play a game is winning. Unless it's a drinking game.

Edited by ElKobold, 12 June 2012 - 10:52 PM.


#33 Melcyna

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Posted 12 June 2012 - 10:52 PM

View PostJayboltz, on 12 June 2012 - 09:47 PM, said:


It's easy to say that, but what if you're trying to get on a good team and they see your poor stats? I've played many games with stat tracking and good people always pay attention to stats. They are used as an indicator of your skill so you can't just mess around for fun, that's why it should be private, if in the game at all.

There are only 3 possibilities here:
A. that they do not care of your capability and thus do not care much for competitiveness or intend to actually fight competitively in which case they wouldn't care of your stats.

or
B. they do care of your stats because they intend to be competitive (and only an ***** would bring in a dead weight instead of an asset into their team) in which case it's your fault for trying to jaywalk into a team that intends to be competitive when you are not since obviously you both think in different wavelength and they have zero reason to accept you.

or
C. they do care for your stats and they want to be competitive but they are looking or using the WRONG stat to measure it. In which case the future of this team competitively is bleak and if you are actually competitive then it would do good for you to avoid this team since they obviously won't be able to judge who is an asset and who is not.

either way though If you do NOT CARE of your stats and competitiveness then do NOT EXPECT to enter a competitive team...

that's just oxymoron.

find a team that do not care for that aspect instead (of which they usually are more plentiful than the competitive team).

Edited by Melcyna, 12 June 2012 - 10:54 PM.


#34 Gigadouche

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Posted 12 June 2012 - 10:54 PM

View PostElKobold, on 12 June 2012 - 10:47 PM, said:


Why waste time? There's reason to personally test a recruit if he shows some promise. Stats help you to filter out terrible players right away.



You can't. Competitive environment means that you don't play just for fun, but rather to win.

You may, however, create a second account (since the game is free) and use it when you are in play-for-lulz mood.


Thank you for the explanation, Captain Obvious :)

Good player won't mess-up his stats by messing around every now and then.



And you have just proved my point.


Hey bud you are about as clueless as that other guy but seeing as you are from Latvia I'll cut you some slack... All this talk about wasting time and "assessing" people, that's just so disgustingly arrogant... it's a game man, first and foremost. And this is coming from someone who has managed many clans and guilds throughout my nerdin' career. Not just some retarded World of Tanks (people actually play that garbage?) clan or something.. assuming this is where you're coming from. Making it easy to micromanage people based purely on a complete statistical aggregate of their playtime in the game makes everything that much more impersonal and that much less fun. It's bad for the community.. the devs... and the game in general. It fosters elitism and bad attitudes pretty quick - you're example enough of that.

#35 Hyperius

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Posted 12 June 2012 - 10:55 PM

View PostGigadouche, on 12 June 2012 - 10:32 PM, said:

Quickly assess a player? Sounds pretty arrogant. Back in the day all you did in prior MW games was take a potential recruit to a private game and play against him yourself or in some kind of gauntlet scenario.

Seeing a few camps appear here.. one with some smugness claim that you shouldn't care about what other people think of your stats, etc... clearly extremely naive people who have never seen the light of day as it relates to competitive play... which is what this game is definately going towards. It's what MW is all about actually...

The other camp are those that are comfortable with the stats because they are measuring sticks...

Honestly I don't feel like being some kind of tryhard 24/7 - I like to play games to relax and have fun as well as enjoy a competitive environment.. when the game is tracking you all the time while you play you will feel forced to maintain your stats if you are a competitive player. And I play for fun first and foremost, competition second. I really enjoy the competition aspect but you can't let it take over. I've won a few tournaments, some nationwide in some various FPS games and mods, masters league in SC2, 2200+ rated arena player in WoW, pretty decent at MOBAs etc... And while that is all really fun and memorable the fact is 95% of the time you are playing just for ***** and giggles, but the thing is you can't really do that when you have to worry about how you look competitively as well.



You totally just do not get it. He DOES like the competitive environment, just not ALL the time. The thing is persistant stat tracking is PERSISTANT, so you can't switch it off. Have you ever played competitively in anything in your entire life? PSS is micromanging at its worst. It's fine when looking at COMPETITIVE levels of play but players shouldn't feel under the gun to maintain their stats when they just want to mess around normally...

I get it fine. I'm merely saying that if you don't want to have to worry about stats then don't. It's that simple. Hell, you could make 2 seperate accounts, one for messing around and one for serious play if you really wanted (unless that's against the rules of course).

#36 Gigadouche

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Posted 12 June 2012 - 10:58 PM

View PostMelcyna, on 12 June 2012 - 10:52 PM, said:


either way though If you do NOT CARE of your stats and competitiveness then do NOT EXPECT to enter a competitive team...

that's just oxymoron.

find a team that do not care for that aspect instead (of which they usually are more plentiful than the competitive team).


Well Melcyna, seeing as that's a pretty slavic sounding name it seems you're coming from the same camp of logical fallacies that our Latvian friend calls home.

I don't think you realize his argument for a distinction between playing competitively and playing normally and that there shouldn't be persistant stat tracking across both of those paradigms.

#37 ElKobold

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Posted 12 June 2012 - 10:59 PM

View PostGigadouche, on 12 June 2012 - 10:54 PM, said:

....as you are from Latvia I'll cut you some slack...


At least we have some manners here.

As for the topic of the discussion, I don't think I want to waste my time answering you.

Have a good day.

Edited by ElKobold, 12 June 2012 - 10:59 PM.


#38 Euphor Kell

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Posted 12 June 2012 - 11:01 PM

i don't care what people think of my stats.
Never have and never will.

if regiments are too 1337ist to accept anyone in their group that does not have the correct stats, then i will never play alongside of them willfully.

a game is about having fun. if you're letting yourself be obsessed about certain stats, then boo-hoo, thats your fault, but if thats the way you want to play then stroke your ego as much as you want, with your "farmed" stats, and know that in the end, all you will find is other people who "farm" stats just like you, forgetting that a game is all about enjoying your time and having fun.

edit:
i don't mean i don't want persistant stats, they're interesting to look at, and i love knowing everything i can about my own strengths and weaknesses (and other potential players)

i just don't think people should thi8nk they Have to be a certain number to qualify as a "Good" player

Edited by Euphor Kell, 12 June 2012 - 11:05 PM.


#39 Gigadouche

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Posted 12 June 2012 - 11:03 PM

View PostElKobold, on 12 June 2012 - 10:59 PM, said:


At least we have some manners here.

As for the topic of the discussion, I don't think I want to waste my time answering you.

Have a good day.


And you have a WONDERFUL day in Latvia.

Next

#40 Hyperius

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Posted 12 June 2012 - 11:03 PM

View PostGigadouche, on 12 June 2012 - 10:58 PM, said:


Well Melcyna, seeing as that's a pretty slavic sounding name it seems you're coming from the same camp of logical fallacies that our Latvian friend calls home.

I don't think you realize his argument for a distinction between playing competitively and playing normally and that there shouldn't be persistant stat tracking across both of those paradigms.

There is no argument here. This entire thread is based on "I don't want stats because they bother me". Which I understand on one hand but they'll only affect you if you let them. It's not like a gameplay mechanic that will affect how you play the game or not, it's just some numbers that can be easily ignored if so desired. People need to realize that they can control that sort of thing.





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