Wintersdark, on 14 October 2013 - 04:14 AM, said:
I'm as stoked about SC as the next guy, but don't kid yourself. After it is publicly playable, the forums will be exactly like these ones. All online game forums are, always. Also, the game won't come anywhere close to living up to its own hype, they never do.
Ask closed beta vets how this game was then, how Dev interaction was, and what the game was promises to be.
Apply that to SC hype and "what this game will be" material.
Just the reality of things.
You have touched upon the unfortunate reality that many of the people who blame all of MWO's problems on the community don't want you to know. The secret is that this community isn't any different than any other gaming community. Until just a few months ago, when most of my friends list abandoned this game, there was a lot of overlap in the MWO/SC communities.
For those of us who have been online gaming since the early 90s, it's perhaps easier to step back and see the patterns that develop in groups of gamers. This applies to games that are a success as well as those that fail to shine.
The gamers are the same. The only differences are the developers, the games, and how they interact with the community.
Having seen Chris Roberts speak about his previous work in person, and Star Citizen, it is clear that he has an grand vision for his game, and has assembled a team that can produce high quality content. You can see how proud and eager he is to share what he is working on, and that excitement makes the SC player base excited as well. With the release of the hangar bay module, it was obvious that what we got reflected an effort of passion.
It's crucial in this day and market that the developers of crowd-funded games communicate with a clear and passionate voice. Progress on elements of the game needs to be shared. Not in a reluctant, "Oh fine here is a screenshot on twitter, will this shut you up?" kind of way after being asked to communicate for weeks or months on a topic, but a, "Holy **** you guys are going to love this! The office couldn't wait to show it off!" way.
When a developer seems to be wary of sharing what they're working on, or perceived to be working against the wishes of the players, the same community that supports SC with a passion will turn on you. And it's not their fault for doing so.
I'm $80 invested in SC and will eagerly invest another $80 when the time comes. Unfortunately I cannot say the same for other games where confidence is not in high supply and where
I am blamed for problems I did my part to prevent.
Edited by mint frog, 14 October 2013 - 07:33 AM.