What's all this talk of LAMs? Holy {Scrap} this community would never cease the complaining if any sort of Air asset was put into the game. Even the MWLL community whined about them for at least three or more 40+ page threads about it. And that was like a 150 man community, not a couple o'thousand. Then to think of a Mech that could hover and fly... especially in my hands (I was a good enough aerojock in MWLL to make people curse at me in chat).
stjobe, on 20 August 2013 - 01:41 PM, said:
It's easy, really: In BT, as well as in MWO, the player that can leverage his advantages better than the opposition can leverage theirs will win a one on one - no matter if one is a light and the other an assault. Smart play trumps weight any day.
If a light can use its speed and maneuverability to minimize his time in the assault's fire arcs, what reason is there to deny it a fully deserved victory just because it happens to be lighter?
It's not a contest between tonnages, it's a contest between players; the one that plays better should win. There shouldn't be any artificial limits to a players ability to win, nor should there be increased chances to win based on tonnage. A game that works like that - or even strives to work that way - is not a balanced or competitive game.
It baffles me that people can even say things like "lights shouldn't be able to win against assaults" - I must suppose they are assault pilots and just don't want to risk the chance of losing against a better opponent. To you I say: Go play another game, PvP games are not for you.
Its not often I like a post, but this one is well said. Its down to Player vs Player, not weight vs weight.
I really do think people have a 'protect my own interest/butt' mentality in these discussions. I've seen it when Medium mechs come up in discussions. They come out and say there needs to be weight balancing. I give methods on how to make Mediums better. They go silent or scoff at the idea of mediums being a threat.
Its like these players love their assault mechs. Want less people in assaults, using arguments like 'weight balancing' to get other poor smucks in the lighter machines, and then get hosed by their assaults. I know for some this point could be turned around. But not for me since my favored weight class is Heavy followed by Lights. And truth be told, assault mechs comprise the majority of my mechbays.
I wish someone could prove me wrong. But with all these arguments against Lights being able to go toe to toe with heavier machines, it leads me to believe not. I mean 1 Player should equal 1 Player. MWLL had this philosophy when it came to BattleArmor and VTOLs. In BattleTech a single BA or VTOL has no chance vs a mech. But in MWLL, they set it up so that even if you were in one of those assets you were equal in threat to anyone else whether they were in a Tank, Mech, or Fighter.
This even extended to weight classes. Your typical Assault/Heavy lover in this thread would absolutely flip the F-- out if they ever encountered a Puma, Bushwhacker, or Hollander in MWLL.