Le Goat, on 20 August 2013 - 06:55 AM, said:
Honestly it would be afraid of about everything which is why I don't see the issue of adding it. I mean PGI seems to have not yet realized that the most important aspect of a mechs performance is its shape and size. Even the best hardpoint layout ever will suck if the mech dies in 30 seconds, just look at the Awesome. It has good hardpoints but bad shape and it dies. The Catapult is the same in regards to the Cockpit. Even with the redefined cockpit hit box, it is still easy to headshot a Catapult.
The King Crap is ultra-wide so no matter what, it is going to have either a huge CT or huge Side Torsos or a little of both. Either way this thing will shed side torsos without a blink so no way in hell will you be able to run an XL and standard engines will massively cut the firepower you can wield. Also it is going to be a slower, less manuverable Stalker with pretty much the same weapon fire arcs with the only trade off being, you will be able to mount 2 AC/20 vs 4 PPCs.
It is also going have almost all its main weapons hanging very low to the ground thus preventing you firing over anything.
So yeah, bring it on. Hell I might even buy one just because I think it could look very cool if they used something similar to Bishop Steiners design. It also would bring a very unique looking mech into a game that has regressed into a blob of similar looking mechs.
Edited by Viktor Drake, 20 August 2013 - 10:55 AM.