Rhinehardt Ritter, on 20 August 2013 - 09:24 PM, said:
This is hillarious. All the ppl complaining about how unfair 3pv is..and then all ppl trying 3pv saying how bad it is.
Basically it's useful to maybe see what you are stuck on, or to check out your paint scheme. I mean if you REALLY want to play that way you can...with arm lock, partial HUD...
Yeah...it's really OP...
How about your try it before you complain about it. Honestly, it would appear they did a good job limiting the functionality of it.
Maybe there are some advantages. But there are disadvantages too.
Seems balanced.
Yup, it's balanced. For people playing only in 3rd person. The problem is any player who knows how to hit f4 can get the best of both worlds. 3rd person for some scouting / peaking / screenshot taking and 1st person for actual fighting, since selecting one doesn't lock you out of the other like it should to be "balanced".
Go grab a spider and play a map like Canyon Network, with a bunch of little rocks and tiers just bigger than the spider itself. Now toggle 3pv. Yes, there is a nice little drone behind your head... but seeing the drone doesn't give me a target lock and the spider can see everything. No new player is going to do this, and even experienced players may choose not to but it's there and it's an advantage. Free information with no risk.
Beyond that, one of the other reasons people hate the way it was put in has a bit to do with this little gem:
This never should have been said if they weren't going to release both hardcore and 3pv at the same time.