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3Rd Person View Feedback


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#281 HRR Insanity

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Posted 20 August 2013 - 02:24 PM

The PGI crew has no ability to assess the actual impact of this feature (or any other feature) in high level play... because they absolutely lack the skills to compete at high levels.

Russ stating that '3PV is balanced' is like a country plumber stating that a nuclear reactors coolant water handling equipment is 'safe'.

PGI blew 12 months of developer time on something like 3PV and ignored the BASIC ability to have high-level competitive gaming with lobbies or a competitive structure like community warfare... just insane.

PGI/IGP has completely and utterly destroyed the concepts that made this game compelling in a vain attempt to 'make the game accessible'. This in a game WITHOUT A TUTORIAL. Honestly, the PGI decision-makers should fire themselves.

The 3rd person view decisions (front to back) and other similar balance issues (ECM, consumables, weapon balance, modules like seismic, etc) epitomize the reason that I don't play MWO more than once a patch.

Edited by HRR Insanity, 20 August 2013 - 02:49 PM.


#282 Deathz Jester

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Posted 20 August 2013 - 02:25 PM

From "where are those queues" sticky

View PostBryan Ekman, on 20 August 2013 - 01:16 PM, said:


After designing, developing, and testing the MWO’s 3PV, we quickly realised that 3PV offered no significant advantage over 1PV. In fact we found each mode had pros and cons that played well with each other. This revelation changed our initial 3PV plans and we postponed Hardcore mode (separate queues for 1PV and 3PV), in favor of rethinking the idea and offering up a different solution that also addressed a few more community wish list items.


Please continue posting your feedback in the appropriate 3PV Feedback Thread.


[pardon my frustration but I thought we, the consumers, were giving you money to make US a game, not you, so forgive me if there's any lack of "eloquence", and seeming in anyway "entitled" as I'm sure atleast someone will say, on my part]


That is a garbage answer, furthermore post-poning "Hardcore mode", "we" realised there is no actual advantage to having 3rd person view? Who is this "we" you are referring to?

Yes you disabled the map after switching to third person, that doesn't change the fact that I can see around corners and over terrain without having to come out from behind said cover or terrain. [ this is further backed up by a screenshot that another user posted earlier, I'd post a quote of it but just look at the post after mine.]

and as for "making it easier" for new players to manage movement, I think that this just made it worse, if you think the people fumbling over the controls at that stage demo because they couldn't get it though their heads that its movement is like a walking tank and not a human in your common shooter, and are almost as confused as the individuals in infomercials trying to open a jar and someone break their legs in the process, then you're probably going to be disappointing. Cause guess what, YOU STILL DIDN"T EXPLAIN HOW MOVEMENT WORKS.


MAKE A TUTORIAL VIDEO AND/OR MANDATORY TRAINING

Edited by Iron Harlequin, 20 August 2013 - 02:30 PM.


#283 Windies

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Posted 20 August 2013 - 02:25 PM

View PostMr Blonde, on 20 August 2013 - 02:21 PM, said:


Considering these were public lies, in writing, and a lot of money changed hands based on them, I think there's a clear case of bait-and-switch. I can look back at my forum posts regarding PP, and how I lamented having to gamble, trusting that they were being truthful when they said I would never have to play in a game infected with 3PV (my words, their promise). I'm no attorney, but I'm willing to bet there's a few on here. Just saying I want my refund.


Email support@mwomercs.com asking for a refund. I'm sure it will be the quickest way to get them to reverse this.

#284 VagGR

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Posted 20 August 2013 - 02:25 PM

View PostIceGryphon, on 20 August 2013 - 01:51 PM, said:



Posted Image

this needs to be bumped....this needs to be the new backround of this website

#285 Granimal

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Posted 20 August 2013 - 02:25 PM

I am surprised that many of you are surprised. PGI has been doing this since OB. I gave up on hoping a long time ago and just played what was there albeit at much shorter intervals. As far as I am concerned it is par for the course. The core of the game is awesome kudos for that, the rest of the game....... is utter trash! Atleast give us separate q's! I feel bad I gave you money last night atleast I didn't go for overlord, almost did but you just got 15 from me instead of 80.

#286 BumbleBee

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Posted 20 August 2013 - 02:26 PM

I'll start off by saying that I haven't played this patch yet and did miss the test server for 3PV. I will be checking it out a little later though.
I love this game. IMHO this is the best of all the MechWarrior games, although i did miss the original, I started with MW2:31stCC and have bought all games in the series since.
As someone who doesnt have a lot of money to throw around, i do have to be selective. I bought a Founders Pack and all in all have not been disappointed.
I was waiting for Clan Mechs or a sale on MC before I dropped more cash into MWO, but as of yesterday I was seriously considering buying the Project Phoenix Overlord Pack. This decision by PGI to NOT have separate ques for 1PV and 3PV has made me change my mind again. I will not be buying Project Phoenix. I may even not buy a Clan Mech pack when/if they become available.
I know I haven't played with 3PV available yet, but this is too far. I'm not going to carry on about uninstalling or anything, because I probably wont, but i strongly doubt that I will spend any more cash on this game until this is fixed.

#287 Qrbaza

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Posted 20 August 2013 - 02:27 PM

3pv meh i never noticed it was there. Been playing about 10 drops and not even once i used it and not even once i felt i was at disadvantage by other players with hoverball over their head.

The only thing that makes me angry is they lied and they will do it again. I spent about 20 euros on this game and im sure lucky that didnt spend more. I almost buyed that phoenix pack but i didnt so im lucky again. And if i did i would request refund since the goods werent delivered yet...

#288 Hylius

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Posted 20 August 2013 - 02:27 PM

Now now, guys, come on. You're totally looking at it from the wrong perspective. Let us assume that 3PV does not offer unique advantages.

We shouldn't be yelling at PGI. We should be applauding them. They've done it.

For years, nay, decades, game developers have constantly struggled. Third person or first person? Which do we pick? Dozens of games offered both in failed attempts to give people options, though one view always dominated the offer in offering the better advantage.

No more! PGI, in their brilliance, have solved the problem! No more will we have to decide between one or the other. No more will games be marked "third person shooter" or "first person shooter." Truly, they have made the ultimate hybrid! This is an evolution of gaming! Two genres have come together to form the penultimate gaming system! Thousands of developers and games have tried and failed. Yet here we are, in the brilliance of MWO, a shining jewel among the industry, and we have found success. We will not be forced into first person! We will not be first into third person! Nor will we offer a "choice" when one is clearly the superior option! Nay! We shall have BOTH! And they will be of equal footing!

Third person, first person... it's all a matter of preference now! The choice is yours! All beliefs are equal here! PGI has given you freedom. Freedom of choice! Freedom from having your camera view being restricted! So go forth and enjoy your freedom! Rejoice, my fellow Mechwarriors, for you live at the peak of gaming. You have not only witnessed, but partaken in this historical event.

...I could barely write that. Yeah, obviously this is bad. I can stand 3PV. Heck, I can stand it being in the same groupings (I disagree vehemently with it, but I can stand it). It's the lying (pardon, "position changing") that's the problem. Honestly, the only reason I'm not worked up right now is I got worked up about... 4 or 5 "position changes" ago. Now, I just shake my head and move on. Can't even say I'm disappointed anymore. It's expected.

#289 Warge

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Posted 20 August 2013 - 02:28 PM

View PostDruidika, on 20 August 2013 - 01:29 PM, said:

First person queue will never come: http://mwomercs.com/...re-those-queues

I asked for PP refund. It's just enough for me: I tired from PGI's lies. :D
And also I asked for total refund. I know it'll never happen, but better try and see the results than didn't try and think how it could be.

#290 Jetfire

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Posted 20 August 2013 - 02:28 PM

Hmm, well apparently you dislike my money a whole lot... Not really sure what to tell you but I am not very impressed.

3PV doesn't have much advantage on average because it is so freaking borked. However it is still going to affect competitive play... which maybe you don't care about anymore.

#291 Kraven Kor

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Posted 20 August 2013 - 02:30 PM

PGI, you have lied to me for the last time. I'm calling you out on it. This is malarkey.

If you do not properly address this, and soon, you will have lost me and many others. For good.

I'm already not playing. And I'm surely not paying. And I am trying to get you to turn this around and realize that we are not going to just let you continue to lie and delay and just keep handing over money.

I don't want to insult you. I don't want to "throw my toys out of the pram and go home." I want to play a gorram Mechwarrior game. But you continually disappoint your first and possibly best customers with constant deviations from the original vision and constant changes that seem to fly in the face of what your customers are asking for.

For the love of all that is Battletech - go over the posting history or me or some others who were, at one time, incredibly supportive and patient and watch how their attitudes have changed as you have continued to deviate from the initial plans and promises.

If you want to fix this, and you can, you absolutely must address this in the right manner, and that must include a promise and evidence of keeping that promise to return to the original vision of this game and Give Us The Game You Sold Us Last Year.

I swear to you I and many others will come running back if you just address our concerns in a reasonable way and make assurances, backed by evidence, that you are not simply writing us off.

This is ******** and you know it is.

#292 MuonNeutrino

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Posted 20 August 2013 - 02:31 PM

The most annoying thing about this is, this actually makes me not *want* to play. It's not just 'I don't like what they're doing, so I won't play the game', it's 'I don't like what they're doing, because it makes the game NOT FUN to play'.

Most of the other things that they've done that I disagreed with, even if I had thought they were bad enough that I would not want to support the company any more, wouldn't have stopped me from still enjoying the occasional game. The core gameplay mechanics of this game *were* quite fun. Now, they aren't. I don't want to play in a game where peeking around corners and over ridges is possible. It kills a very large segment of the gameplay dynamic that was, for me, quite fun. The ability to gather information without exposing yourself to danger is, flat-out, BROKEN. It takes the game I enjoyed playing and turns it into something else. That game might still be 'balanced', in the sense that this introduces no inherent advantage or disadvantage that any particular player can't make use of, but it's no longer the same game. And I won't be playing it.

#293 HJoker

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Posted 20 August 2013 - 02:31 PM

IAM NOT AMUSED.

Our Unit was and is against the 3.PV but ok, its come...we testet it and what we see? YEAH an perfekt Aimbot, so you can fire PPC´´s and can make headshots blind..Our trust in PGI and the Promises are now lost...This isnt anymore Mechwarrior or Battletech, it is a Actiongame, Egoshooter with the Big Franchise name. Many People from my Unit and iam too want a fast Answer of that from PGI and a fast cancel of this AIMBOT.
So PGI did an official LIE with their Comment and we will think to refund our Money for the Overlord Phönix package, when the Aimbot not will be completly erased.
[color=#CCCCCC]Bryan Eckman said:[/color][color=#959595]

we quickly realised that 3PV offered no significant advantag
e over 1PV
[/color]

#294 Tragos

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Posted 20 August 2013 - 02:31 PM

View PostDawnstealer, on 20 August 2013 - 02:06 PM, said:

NERRRRRRRD RAAAAAAAAAAAAGE!!!!!!!!

I'm going to play it out. It's a game, people. Yes we've put money into it (or I have), but it's also...in BETA. You knew what you signed up for.

From what I've seen, the 3pv doesn't look that over-powered. I'm a little miffed that it's the default, but I'll just drop into the testing grounds, reset it to 1pv, and call it good for the rest of the time I play this game.

I WILL be making fun of anyone I see with a UAV flying right behind them, though. AFTER I shoot them repeatedly.



Yes. We were told over and over again, that we would NEVER be forced to play with it.

Besides - look at the mentioned spider picture. Yes, you might see the hovering drone. You still can't shoot the spider, since it is completely in cover and can spot your whole team.

So, how exactly can I claim my money back or sue them for false advertising?

#295 Sodapop

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Posted 20 August 2013 - 02:32 PM

I'm still trying out 3PV meself, but so far I do not like it very much.  I'm trying to give it a chance, though;  hopefully over time my opinion will change?  Maybe it's a nostalgia thing, but one of the main reasons I spent so much time playing in the NBT league in MW4 was because it was forced first person;  I knew everyone else was in 1PV like me so we were all on an even footing.  I dunno, that's just the kind of game that I like to play.
I love MWO, but having no recourse to opt out of 3rd person/no 1PV queue?  This is a somewhat bitter pill to swallow...    :/

Edited by Sodapop, 20 August 2013 - 02:49 PM.


#296 Maver0ick

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Posted 20 August 2013 - 02:33 PM

I am really disappointed that there is no 1pv queue. Until 1pv only queue is added I will likely be F2P only going forward, if I stick around at all.

Edited by Maverdick, 20 August 2013 - 02:53 PM.


#297 Angry Viking

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Posted 20 August 2013 - 02:33 PM

Let's review children.


PGI = We are not going to add coolant flush to MWO.

PGI = Coolant Flush is in.

PGI = Mechwarrior Online is going to be an "In cockpit experience"

PGI = Third person is something we'd like to eventually add in, but it's not a priority compared to things like community warfare.

Playerbase = PGI third person offers obvious game-play advantage, please don't force us the use it.

PGI = We will split the que, as we are aware of our players concerns.

Playerbase = Thank you, we don't want this game to turn into MW4 with Madcat Mark 2/Uziel third person pop-tarting.

PGI = Third person has been released. Furthermore, we decided at the last second not to split the que as we have previously promised our paying customers. Oh, and you will be forced into third person mode until you go into your options menu and manually turn off the option. Good day.

Playerbase =





Given the facts, i motion that PGI remove the forums as further interaction with the community is pointless.

#298 Jungle Rhino

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Posted 20 August 2013 - 02:34 PM

Hahahahahah I called this one weeks ago...

I really wouldn't give much of a toss about 3PV except for the fact that PGI constantly, blatantly lie about everything they are up to. It clearly is nothing to do with mech orientation because I can't even see the damn legs of my Centurion!! It is HARDER to drive because I lose the minimap to orient myself!

I'm surprised the internet hasn't exploded yet from all the rage :D

#299 Name140704

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Posted 20 August 2013 - 02:35 PM

WTF!!!!!!!!!!!!!!!!!!!!!!!!!!!

#300 Mad Elf

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Posted 20 August 2013 - 02:35 PM

OK, so is this the official 3PV feedback thread, rather than the one the big explanatory post sent us to (http://mwomercs.com/...n-why-feedback/)?

Cross-posting...

So it's here. I didn't really want it, but I knew that PGI would put it in no matter what anyone said, so I wasn't hugely surprised.

I gave it a go. As some people have already pointed out, it is not fit for purpose. The reasoning given in that impassioned screed above, the only valid excuse for including it in the game, was that it would help with the learning curve by letting people see where their legs were going... and yet the legs on my mech weren't in view. (OK, sometimes the very top of the thigh, but that was all.) So all it does is give you a slightly higher POV for seeing over things.

The drone rebalances any potential advantage nicely. Use 3PV, and we can see you even if you're behind a building.

Being able to shoot it down would be unfair, I suppose. But can we blind it with laser fire?

It's too quick to switch from one mode to the other. But if the transition is made slower, we'll end up with two completely different games in the same match: one a mech simulator game, with 1PV, a rich interface with the map, HUD elements, and other details, and an immersive experience; and one a console shooter, with 3PV, a really facile interface, and no immersion.

However, there's one thing about this that I really hate, which no-one else seems to have witnessed yet...

I just spent the first minute or so of a match with some bozo Commando's 3PV drone inside my Stalker's cockpit!

If I had a sidearm, I would have blown it to scrap. Unfortunately, all I could do was manoeuvre myself away from it.

I really want to know what the other pilot could see...



(Oh yeah, I hate the "change of position" prevarications as well...)





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