

Streak Damage Buff?
#1
Posted 20 August 2013 - 01:21 PM
#2
Posted 20 August 2013 - 02:03 PM
The auto-aim SSRM-2 gets a damage buff to where it's more damaging than any other SRM.
The manually aimed SRM-2 doesn't, meaning it's harder to hit with and does less damage than the SSRM-2.
The already powerful UAC/5 gets a major, major buff. Did it really need one?
The rather weak but situationally powerful MG gets a nerf, again making it hard to justify in lower mounts than four.
I guess all those MGs didn't give the poor 2xPPC+Gauss builds enough of a chance to win, so it needed to be nerfed.
#3
Posted 20 August 2013 - 02:08 PM
I also didn't expect to see any further damage changes to either SRMs or SSRMs until hit registration was working properly again, so that they could balance based on true performance rather than temporary buggy performance.
As for the UAC5, now that it jams less, how about equalizing its RoF with the standard AC5? Either nerf the UAC5 RoF or buff the AC5 RoF.
#4
Posted 20 August 2013 - 02:11 PM
And stop crying for a nerf already, you idgits. We finally get a weapon system to counter the scary boogyman "PPC+Gauss" weapon system, and all you can do is cry?
Edited by NRP, 20 August 2013 - 02:14 PM.
#5
Posted 20 August 2013 - 02:13 PM
#6
Posted 20 August 2013 - 02:14 PM
#7
Posted 20 August 2013 - 02:18 PM
DONTOR, on 20 August 2013 - 02:14 PM, said:
Because you don't have to aim streaks. They can fire at targets behind you. And now they're also more powerful than regular SRM-2s - which you have to aim, and can only fire forwards.
It makes no sense at all to make the easier to use weapon more powerful. In fact, it's pants-on-head ********.
#8
Posted 20 August 2013 - 02:21 PM
NRP, on 20 August 2013 - 02:11 PM, said:
And stop crying for a nerf already, you idgits. We finally get a weapon system to counter the scary boogyman "PPC+Gauss" weapon system, and all you can do is cry?
What is this? I don't even...
#9
Posted 20 August 2013 - 02:21 PM
#10
Posted 20 August 2013 - 02:24 PM
stjobe, on 20 August 2013 - 02:18 PM, said:
It makes no sense at all to make the easier to use weapon more powerful. In fact, it's pants-on-head ********.
They can fire behind you? What? So my SSRM on the front of my mech can lock-on and fire at a target directly behind me? Is that what you are saying?
#11
Posted 20 August 2013 - 02:24 PM
#12
Posted 20 August 2013 - 02:24 PM
KharnZor, on 20 August 2013 - 02:21 PM, said:
Didn't you know? Streaks are the hard counter to 2xPPC+Gauss.
They tried to use the MG first, but it got so bad the poor 2xPPC+Gauss builds didn't stand a chance to win, so they nerfed the MG again.
#15
Posted 20 August 2013 - 02:36 PM
Asakara, on 20 August 2013 - 02:24 PM, said:
No, it cannot lock on behind you, but if you already have a lock it can indeed fire missiles straight out your back at an enemy behind you. Target decay module works wonders for this.
#16
Posted 20 August 2013 - 02:38 PM
Believe me. SSRM's are still complete {Scrap}, even with the buff. People that say other wise are trolls or delusional. I put 5 streaks on my Kit and shot a Jenner that was running out in the open with 5 full volleys and 3-4 full shots with 2 med lasers. His armor goes yellow all over but notthing comes off or even turns red. By the way, has anyone noticed that even with BAP that it takes sometimes 4-7 seconds of time on a mech for it to lock? WTH?
#18
Posted 20 August 2013 - 02:44 PM
Victor Morson, on 20 August 2013 - 02:40 PM, said:
It auto-aims to random locations so yeah, yeah it did.
The manual-aim SRM-2 isn't exactly known for its pin-point accuracy. In fact, the spread is more or less random - and it can miss completely, something the SSRM-2 cannot (short of flying into obstacles, which the SRM-2 can as well).
#19
Posted 20 August 2013 - 02:45 PM
I think SSRMs are the only weapon where the computer picks random hit locations from a weighted list.
Also, no one was using SSRMs and they should be, cuts down on Gauss+PPC numbers, etc.
I tested the old SSRMs and fired over 100 missiles at a Jenner and didn't even strip a section of armor, so pretty bad.
#20
Posted 20 August 2013 - 02:47 PM
stjobe, on 20 August 2013 - 02:44 PM, said:
Thus the niche for an SSRM-2. It doesn't change the fact that SPL are better for anti-light combat or that regular SRMs are better for hitting anything that's over 40 tons accurately.
By contrast I land every single missile from my 3xSRM6 Cent 9A on the same location very, very often.
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