#savemwo Community Town Hall #3
#261
Posted 21 September 2013 - 07:38 AM
Do mods get any access to stuff that might either validate or disprove my second paragraph?..or does anyone with a better memory feel like chiming in, because I had no luck with search digging..a mod might have better tools for it
#262
Posted 21 September 2013 - 07:50 AM
#263
Posted 21 September 2013 - 08:31 AM
Edit: The only info I can find says the game peaked out at around 3000 players during the early stress test. However, this was just before open beta. It would be a lot more interesting to have some well-into-openbeta number.
Edited by Frenchtoastman, 21 September 2013 - 09:07 AM.
#264
Posted 23 September 2013 - 10:31 AM
Frenchtoastman, on 21 September 2013 - 08:31 AM, said:
Edit: The only info I can find says the game peaked out at around 3000 players during the early stress test. However, this was just before open beta. It would be a lot more interesting to have some well-into-openbeta number.
I recall numbers of around 5k on the player counter meter thing.
#265
Posted 23 September 2013 - 10:34 AM
Kraven Kor, on 23 September 2013 - 10:31 AM, said:
I recall numbers of around 5k on the player counter meter thing.
The highest I remember seeing before they dropped the counter was 3572 during one of the stress tests. I could be wrong but I don't remember seeing anything close to 5,000.
#266
Posted 23 September 2013 - 11:57 AM
Edit; I mention the MM thread because it also sounded like these (fingers crossed) changes could easily make the game work more stably even during times of low player numbers..which increases the odds of getting cool things that may divide the playerbase: new game modes, seperate 1pv/3pv ques, lobby with other seperate que options like 1vs1 arena etc..
Edited by Frenchtoastman, 23 September 2013 - 12:05 PM.
#267
Posted 24 September 2013 - 06:43 PM
Egomane, on 21 September 2013 - 07:17 AM, said:
Of the 526,314 members registered on the forums, nearly 456,000 never posted a single word.
Of the remaining 70.000 only close to 21,000 have 10 or more posts in total.
You can check for yourself (if that function is available to normal members, I do not know that for sure), here:
http://mwomercs.com/...members#filters
cool, cool.
Still, worthless numbers until we know the actual number of ACTIVE players. For all we know, from those 1 300 000 users, only around 20 000 play regularly and actually paid for in-game stuff. In that case, the vocal minority suddenly became a much bigger % of your userbase.
Edited by Sybreed, 24 September 2013 - 06:50 PM.
#268
Posted 24 September 2013 - 07:15 PM
Best of luck, regardless <S>
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