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360 Torso Twist - The polls


271 replies to this topic

Poll: 360 Torso Twisting - The Poll (552 member(s) have cast votes)

Do you think 360 torso twist on a "few" chassis would enhance gameplay like it did in MW4? Or do you think it will break MWO

  1. I think 360 on a "few" mechs would enhance gameplay, and I dont care about the TT rules. (84 votes [15.25%])

    Percentage of vote: 15.25%

  2. I care about the old TT rules, but I still think adding 360 would enhance this simulation game. (74 votes [13.43%])

    Percentage of vote: 13.43%

  3. I dont care about the TT rules but I still dont like the idea of 360 (123 votes [22.32%])

    Percentage of vote: 22.32%

  4. Im a hardcore TT fan and I say down with 360! Its not canon!!! (198 votes [35.93%])

    Percentage of vote: 35.93%

  5. (But) I dont care either way (6 votes [1.09%])

    Percentage of vote: 1.09%

  6. What is 360 torso twist? (2 votes [0.36%])

    Percentage of vote: 0.36%

  7. I'm going to wait until I actually play/test the game and see the results first hand (59 votes [10.71%])

    Percentage of vote: 10.71%

  8. Im confused... (5 votes [0.91%])

    Percentage of vote: 0.91%

Vote

#201 Teralitha

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Posted 14 June 2012 - 01:57 PM

View PostPromptus, on 14 June 2012 - 10:27 AM, said:

Speaking of chess. I think all the pieces on the board should be able to move however they want. For diversity. I'm tired of those old TT "L" shape moves by knights, Rooks can only move up or down. What's with that? Bishops? Diagonal? Are you kidding me? What troglodyte wants to keep playing by those primitive TT rules. "Ugh. Me King. Me move only 1 square."


Speaking of chess. I think all the pieces on the board should be able to twist 360, for diversity. I'm tired of those old TT 120" shape moves by knights, Rooks can only move 145. What's with that? Bishops? 180? Are you kidding me? What troglodyte wants to keep playing by those primitive TT rules. "Ugh. Me King. Me move only 45."


Ya see what I did there... 360 for the winnzor


Support 360, and diversity.

#202 Steel Talon

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Posted 14 June 2012 - 02:05 PM

Just from look at gameplay videos, mech turn far more than 120 (+ -60)

So TT rules are:
Posted Image

#203 BFalcon

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Posted 14 June 2012 - 02:09 PM

View PostSteel Talon, on 14 June 2012 - 02:05 PM, said:

Just from look at gameplay videos, mech turn far more than 120 (+ -60)


Got few problems with up to 180 degrees -it allows you to exploit dead-zones still - it's the "spinning top" effect I'd prefer to avoid.

#204 Arisaema

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Posted 14 June 2012 - 02:16 PM

View PostAleksander Storm, on 13 June 2012 - 08:16 AM, said:

Though I do agree it needs less skill, I will note that it doesn't let players with it to 'always keep track of' their targets. That kind of assumptive fallacy needs to be left at the door, please.


As a world of tanks player, I'm going to say that having your mech turn into a turret is not the game. With a turret in WOT, as long as I have LOS I can see you, lead your movement and hit you. a 360 tt on a mech is not meant to be. They are supposed to have limits. If you want a turret, play an ICE tank or one of the quad walkers with a turret on top.

#205 Promptus

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Posted 14 June 2012 - 02:18 PM

View PostTeralitha, on 14 June 2012 - 01:57 PM, said:


Speaking of chess. I think all the pieces on the board should be able to twist 360, for diversity. I'm tired of those old TT 120" shape moves by knights, Rooks can only move 145. What's with that? Bishops? 180? Are you kidding me? What troglodyte wants to keep playing by those primitive TT rules. "Ugh. Me King. Me move only 45."


Ya see what I did there...     360 for the winnzor


Support 360, and diversity.
Yes, I saw exactly what you did. You took a classic centuries-old TT game and totally muddled up the rules because... you're bored. That's fine, I suppose... that is unless you expect thousands of other people to play it with you.

Edited by Promptus, 14 June 2012 - 02:18 PM.


#206 Teralitha

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Posted 14 June 2012 - 02:23 PM

"but I'm upset about the amount of ignorance displayed"



As am I, its all over topic and Im sick of it. Almost every argument against 360 is this. Ignorant. I didnt say all were.... just most.


Support 360, support Diversity.

#207 Teralitha

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Posted 14 June 2012 - 02:26 PM

View PostPromptus, on 14 June 2012 - 02:18 PM, said:

Yes, I saw exactly what you did. You took a classic centuries-old TT game and totally muddled up the rules because... you're bored. That's fine, I suppose... that is unless you expect thousands of other people to play it with you.



Hey I hope MWO will be as fun to play as MW4 was for several years. A small part of what made MW4 fun was 360. To not have it in MWO, well that would just make it less fun.

#208 Skymech

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Posted 14 June 2012 - 02:31 PM

11 pages...


Posted Image

#209 Freyar

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Posted 14 June 2012 - 02:43 PM

From IRC:

<Freyar|FTLBeta> said:

This isn't MechAssault, nor is it MW4. People were spoiled by MW4. While most of my experience is with Vengeance and Mercs, I find myself having a blast dealing with the limitations of the MW2/3 hardware.

[...]

Fun isn't the same for everyone, I'll agree to that, but it doesn't mean that MWO is "MW4 Online"


#210 SMDMadCow

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Posted 14 June 2012 - 03:48 PM

View PostTeralitha, on 14 June 2012 - 02:23 PM, said:

Support 360, support Diversity.


Again, diversity and 360 torso twist are not mutually exclusive. The game can be diverse enough without such unnessecary extravagance.

#211 Freyar

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Posted 14 June 2012 - 03:54 PM

Work within the physical limitations of crit space, turret rotation, weapon damage, and heat generation. The rules are what makes a game interesting and complex.

#212 Gozer

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Posted 14 June 2012 - 03:56 PM

Wow. A lot of troll feeding going on here. I applaud you all, you make Paul proud with your efforts!

*Salute*

#213 Dragonsbane

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Posted 14 June 2012 - 03:59 PM

Im not a hardcore TT fan, but I dont like the idea of mechs behaving like tanks.

#214 Teralitha

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Posted 14 June 2012 - 06:33 PM

View PostSMDMadCow, on 14 June 2012 - 03:48 PM, said:


Again, diversity and 360 torso twist are not mutually exclusive. The game can be diverse enough without such unnessecary extravagance.



Again... 360 adds to diversity. No one disagrees with that fact.

#215 Joseph Mallan

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Posted 14 June 2012 - 06:44 PM

My down side to 360 torso is it removes the weaker back armor. I also saw the post about wiring and dont forget the coolant tubing and a 360 rotation becomes kinda improbable. Cool but mechanically probable.

Edited by Joseph Mallan, 14 June 2012 - 06:44 PM.


#216 BlindProphet

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Posted 14 June 2012 - 06:45 PM

View PostTeralitha, on 14 June 2012 - 06:33 PM, said:

Again... 360 adds to diversity. No one disagrees with that fact.


But you've yet to explain in any way shape or form why the game needs it. Why the game is not diverse enough as is. Or even answered my question how 360 torso twist changes the fact, that as you put it mind you, all mechs do is move and shoot. Nor have you really answered the question of what it adds to the game that trumps moving away from the established universe. Hint: "Diversity" is not an answer unless you can answer the above things you have avoided the entire time.

I honestly don't expect you to answer because thus far, you've been intellectually dishonest about the poll multiple times, accused me of a bad analogy when i was commenting on your own analogy, have yet to make a coherent argument, and have generally spent most of the thread insulting people who do not jump on your bandwagon. It would be nice though...

#217 Valkyrie Onyx

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Posted 14 June 2012 - 06:45 PM

I don’t think it really matters for now but not having it would definitely make it more challenging.

Edited by Valkyrie Onyx, 14 June 2012 - 06:45 PM.


#218 Teralitha

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Posted 14 June 2012 - 06:55 PM

View Postblindprophet, on 14 June 2012 - 06:45 PM, said:


But you've yet to explain in any way shape or form why the game needs it. Why the game is not diverse enough as is. Or even answered my question how 360 torso twist changes the fact, that as you put it mind you, all mechs do is move and shoot. Nor have you really answered the question of what it adds to the game that trumps moving away from the established universe. Hint: "Diversity" is not an answer unless you can answer the above things you have avoided the entire time.

I honestly don't expect you to answer because thus far, you've been intellectually dishonest about the poll multiple times, accused me of a bad analogy when i was commenting on your own analogy, have yet to make a coherent argument, and have generally spent most of the thread insulting people who do not jump on your bandwagon. It would be nice though...



Yes I have explained it a dozen times or more, a dozen different ways in here and in the previous 360 topic. Your just not listening. I honestly dont expect you to read it all. I expect you to make another post claiming I havent explained my reasons, that I am just generally insulting people who are not on my bandwagon and that everything I say is incoherant.

I can speak coherantly and logically all day long and it still wont make you smart enough to understand anything Im saying. I already have had a few people who have posted in support of my arguements, that understand quite clearly my viewpoints, and agree with them. they understood me perfectly. They did not accuse me of being incoherant or dishonest. Yes I will insult you. Because by griefing me you are insulting me. Because you fail to understand my perfect logic, you insult me. All of your arguements are an insult to realism, and realism is an insult to battletech, and battletech is an insult to MWO.

Edited by Teralitha, 14 June 2012 - 06:57 PM.


#219 Freyar

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Posted 14 June 2012 - 06:57 PM

Where's my popcorn.. this is just great to watch.

#220 FinnMcKool

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Posted 14 June 2012 - 06:58 PM

are you saying that the TT rule for the Raven isnt 360 ?





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