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360 Torso Twist - The polls


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Poll: 360 Torso Twisting - The Poll (552 member(s) have cast votes)

Do you think 360 torso twist on a "few" chassis would enhance gameplay like it did in MW4? Or do you think it will break MWO

  1. I think 360 on a "few" mechs would enhance gameplay, and I dont care about the TT rules. (84 votes [15.25%])

    Percentage of vote: 15.25%

  2. I care about the old TT rules, but I still think adding 360 would enhance this simulation game. (74 votes [13.43%])

    Percentage of vote: 13.43%

  3. I dont care about the TT rules but I still dont like the idea of 360 (123 votes [22.32%])

    Percentage of vote: 22.32%

  4. Im a hardcore TT fan and I say down with 360! Its not canon!!! (198 votes [35.93%])

    Percentage of vote: 35.93%

  5. (But) I dont care either way (6 votes [1.09%])

    Percentage of vote: 1.09%

  6. What is 360 torso twist? (2 votes [0.36%])

    Percentage of vote: 0.36%

  7. I'm going to wait until I actually play/test the game and see the results first hand (59 votes [10.71%])

    Percentage of vote: 10.71%

  8. Im confused... (5 votes [0.91%])

    Percentage of vote: 0.91%

Vote

#141 Thomas Hogarth

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Posted 14 June 2012 - 09:22 AM

View PostTeralitha, on 14 June 2012 - 09:13 AM, said:

Sorry, but TT Immersion is not the factor that keeps someone interested in playing a "video" game for years. That is diversity, and 360 adds to that. Your trying to compare immersion in TT, to immersion in a video game. Its doesnt translate, at all. The video game, is by far. nothing like the TT in the way one becomes "immersed"


Where in my post did I say TT? My post had nothing to do with TT. I'm thinking there is a language barrier here, and I apologize for that. What country are you from?

#142 BlindProphet

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Posted 14 June 2012 - 09:25 AM

View PostTeralitha, on 14 June 2012 - 09:09 AM, said:

Let me paint a picture for you, and ill try to keep it as simple as possible so that everyone gets it...

Take another game... for example that everyone is familiar with... Chess. A simple game involving 16 peices on a 64x64 board. In chess, there are literally a billion ways to play and win the game, and is why so many people spend their entire lives trying to master it.

Now take a game like mechwarrior. With far less ways to play and win, and can be mastered in a week. Bored now... *goes off to find a new game*

Do ya get it? If you dont get this... you truly are dense and theres no hope for you and you should not be reproducing, for the good of the human race.


Checkers has 2 different types of pieces. With two movement modes. with one playing field. The board is set up the same way every time.

Chess has 6 different pieces with 6 different movement modes. With one playing field. the board is set up the same way every time

Mechwarrior has hundreds of different mechs across four different weight classes, each with a multitude of designs, tons of different weapons, ammunition types ect. With multiple different playing fields, that support a multitude of different team set ups and loadouts.

But mechwarrior apparently does not have enough diversity without 360 torso twist? Are you serious?

#143 Promptus

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Posted 14 June 2012 - 09:26 AM

Honestly Teralitha I'm amazed you have limitless energy reserves to invest in trying to turn this game into MechWoT.

#144 Teralitha

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Posted 14 June 2012 - 09:27 AM

What the majority truly represent in this poll, are hardcore TT players who dont know what diversity in a VIDEO game is and does and vote against solely on the fact that it isnt in the "rules"

Those votes really carry little weight when it comes to discussing diversity in the online enviroment.

#145 BlindProphet

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Posted 14 June 2012 - 09:28 AM

View PostTeralitha, on 14 June 2012 - 09:27 AM, said:

What the majority truly represent in this poll, are hardcore TT players who dont know what diversity in a VIDEO game is and does and vote against solely on the fact that it isnt in the "rules"

Those votes really carry little weight when it comes to discussing diversity in the online enviroment.


Another shining example of intellectual dishonesty.

Your claim is false.

#146 Promptus

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Posted 14 June 2012 - 09:29 AM

View PostTeralitha, on 14 June 2012 - 09:27 AM, said:

diversity in a VIDEO game


I'm assuming this is code for turning Wechwarrior into a DIFFERENT game.

Edited by Promptus, 14 June 2012 - 09:29 AM.


#147 Teralitha

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Posted 14 June 2012 - 09:30 AM

View Postblindprophet, on 14 June 2012 - 09:25 AM, said:


Checkers has 2 different types of pieces. With two movement modes. with one playing field. The board is set up the same way every time.

Chess has 6 different pieces with 6 different movement modes. With one playing field. the board is set up the same way every time

Mechwarrior has hundreds of different mechs across four different weight classes, each with a multitude of designs, tons of different weapons, ammunition types ect. With multiple different playing fields, that support a multitude of different team set ups and loadouts.

But mechwarrior apparently does not have enough diversity without 360 torso twist? Are you serious?


The problem with your analogy is that in mechwarrior, all the peices(mechs) do the exact same thing. Move and fire guns. This alone is what makes Chess, a much more involved and highly diverse game. And no one spends their whole life mastering checkers... but it doesnt take much... bad example on your part.

#148 Thomas Hogarth

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Posted 14 June 2012 - 09:31 AM

View PostTeralitha, on 14 June 2012 - 09:27 AM, said:

What the majority truly represent in this poll, are hardcore TT players who dont know what diversity in a VIDEO game is and does and vote against solely on the fact that it isnt in the "rules"

Those votes really carry little weight when it comes to discussing diversity in the online enviroment.


Why not choose to play a game where there are no hardcore fans to ruin your experience? Chromehounds has no such 'issues'. Nor, I imagine, Hawken. Seems like it would be easier for you than fighting this uphill battle.

#149 Teralitha

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Posted 14 June 2012 - 09:33 AM

View Postblindprophet, on 14 June 2012 - 09:28 AM, said:


Another shining example of intellectual dishonesty.

Your claim is false.



Care to elaborate? simply making this claim doenst make it true.

View PostThomas Hogarth, on 14 June 2012 - 09:31 AM, said:


Why not choose to play a game where there are no hardcore fans to ruin your experience? Chromehounds has no such 'issues'. Nor, I imagine, Hawken. Seems like it would be easier for you than fighting this uphill battle.



Its ok, I enjoy a challenge... UNLIKE SOME PEOPLE......

#150 BlindProphet

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Posted 14 June 2012 - 09:33 AM

View PostTeralitha, on 14 June 2012 - 09:30 AM, said:


The problem with your analogy is that in mechwarrior, all the peices(mechs) do the exact same thing. Move and fire guns. This alone is what makes Chess, a much more involved and highly diverse game. And no one spends their whole life mastering checkers... but it doesnt take much... bad example on your part.


1.) It was your example.

2.) All the pieces in chess do the exact same thing. they move and capture pieces.

3.) Mechs in MWO do more than just move and shoot guns. Spotting, detecting, calling in command options (artillery, sattilite recon, etc)

Another shining example of intellectual dishonesty by you.

Also ontop of that! How does adding more torso twist change that they all move and shoot guns anyways? Since your big argument is that adding the torso twist will add diversity and here you state that the issue is that all mechs do is move and shoot guns.

#151 Skymech

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Posted 14 June 2012 - 09:34 AM

View PostTeralitha, on 14 June 2012 - 09:30 AM, said:


The problem with your analogy is that in mechwarrior, all the peices(mechs) do the exact same thing. Move and fire guns. This alone is what makes Chess, a much more involved and highly diverse game. And no one spends their whole life mastering checkers... but it doesnt take much... bad example on your part.


By the same logic, all chess pieces do is move and take pieces.

#152 Promptus

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Posted 14 June 2012 - 09:36 AM

View PostTeralitha, on 14 June 2012 - 09:33 AM, said:

Its ok, I enjoy a challenge... UNLIKE SOME PEOPLE......

Then enjoy the challenge of torso turn restriction like the rest of us.

#153 Aleksander Storm

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Posted 14 June 2012 - 09:36 AM

View PostTeralitha, on 14 June 2012 - 09:09 AM, said:

Let me paint a picture for you, and ill try to keep it as simple as possible so that everyone gets it...

Take another game... for example that everyone is familiar with... Chess. A simple game involving 16 peices on a 64x64 board. In chess, there are literally a billion ways to play and win the game, and is why so many people spend their entire lives trying to master it.

Now take a game like mechwarrior. With far less ways to play and win, and can be mastered in a week. Bored now... *goes off to find a new game*

Do ya get it? If you dont get this... you truly are dense and theres no hope for you and you should not be reproducing, for the good of the human race.

What's going to save MWO is going to be Engaging Gameplay. Support Persistent Damage (and Salvage) and the emotional investment in your 'Mech that entails! Support battles over planets and the emotional investment in your House that entails!
:D

#154 Korps

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Posted 14 June 2012 - 09:36 AM

i know it not canon, but somemechs that can go further into a torso twist then others would be ok with me. but no never a twirly torso that can sit and spin like a top. limit them to something 240 degrees each way for a total of 480..something. this would be exceedingly usefull on light and medium mechs.

#155 Aleksander Storm

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Posted 14 June 2012 - 09:37 AM

View PostThomas Hogarth, on 14 June 2012 - 09:22 AM, said:


Where in my post did I say TT? My post had nothing to do with TT. I'm thinking there is a language barrier here, and I apologize for that. What country are you from?

I think he's from Blockheadia..?

#156 BlindProphet

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Posted 14 June 2012 - 09:38 AM

View PostTeralitha, on 14 June 2012 - 09:33 AM, said:



Care to elaborate? simply making this claim doenst make it true.



Certainly!

You stated....

Quote

[color=#959595]What the majority truly represent in this poll, are hardcore TT players who dont know what diversity in a VIDEO game is and does and vote against solely on the fact that it isnt in the "rules"
[/color]

This is not what is truly represented in this poll at all. While the "hardcore" item does have the most votes out of any one category, I can state as a fact that not all who cast their vote there are "hardcore" rules people. I'm not a hardcore rules person, but I do care that its not supported by the rules of the game this is bringing to life and I don't want 360 twist, so I selected the option that most filled what I believed.

To state that this is the case is intellectually dishonest. Also to state that those of us who disagree of you don't know what diversity in a video game is again intellectually dishonest. You don't know what goes on in my head. I understand diversity in a video game, especially in an online video game.

So your statement is both false and intellectually dishonest.

#157 Thomas Hogarth

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Posted 14 June 2012 - 09:41 AM

View PostTeralitha, on 14 June 2012 - 09:33 AM, said:

Care to elaborate? simply making this claim doenst make it true.


Are you sure about that?

View PostTeralitha, on 13 June 2012 - 08:18 AM, said:

Not..... really...... Myself and others who have actually piloted 360 mechs can reliably tell you... that is does IN FACT, take more skill.


View PostTeralitha, on 14 June 2012 - 08:54 AM, said:

All things diverse, even in small doses are good for the game.


#158 Aleksander Storm

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Posted 14 June 2012 - 09:44 AM

View PostThomas Hogarth, on 14 June 2012 - 09:41 AM, said:


Are you sure about that?

See, HE'S allowed to simply make claims and deem them true. Because.
:D
Yeah, it makes no sense. He's a blowhard, and he continues to be a blowhard. All he does is hurt his arguments by behaving like this. He won't convince anyone this way.

#159 Skymech

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Posted 14 June 2012 - 09:44 AM

View PostKorps, on 14 June 2012 - 09:36 AM, said:

i know it not canon, but somemechs that can go further into a torso twist then others would be ok with me. but no never a twirly torso that can sit and spin like a top. limit them to something 240 degrees each way for a total of 480..something. this would be exceedingly usefull on light and medium mechs.


Not sure if trolling... or just bad at math.

#160 Teralitha

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Posted 14 June 2012 - 09:50 AM

View PostPromptus, on 14 June 2012 - 09:36 AM, said:

Then enjoy the challenge of torso turn restriction like the rest of us.


I will, on the mechs that have that. I will also enjoy the challenging diversity of driving a 360 mech when I get bored of the limited torso mechs.





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