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Upset Or Happy With Mwo? Gauging Minority -10,000 Votes!


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Poll: ARE YOU UPSET WITH MWO? (853 member(s) have cast votes)

ARE YOU UPSET WITH MWO?

  1. I am Upset (586 votes [68.78%])

    Percentage of vote: 68.78%

  2. I am Fine (176 votes [20.66%])

    Percentage of vote: 20.66%

  3. I am Happy (90 votes [10.56%])

    Percentage of vote: 10.56%

Vote Guests cannot vote

#101 King Arthur IV

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Posted 12 September 2013 - 10:53 AM

View PostHadesOne, on 08 September 2013 - 05:20 PM, said:

I AM SO UPSET AT MWO I RAGE AND SCREAM AND SHRIEK IN THE STREETS WHILE PULLING MY HAIR OUT.

PGI IS ABOUT TO MAKE ME ASSUME MY ULTIMATE FORM. EEEEEAIIIIIIIIIIIIIIIIII!!!!!!!!!!!!

teach me to oh great one!! i want ultimate form aswell!!! EEYAHHhhhuuuuullllllllmmmmmmmmBbbbBbbBb..b..bb....bb..b..bc.c.c..c

#102 patman

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Posted 12 September 2013 - 04:09 PM

I voted not happy.

Lies about the coolent
Lies about the 3pv
The odd weapon balancing

If they just listen to the community better they could have had fewer troubles. I'll give them up to release and if nothing changes I'll have no problem going back into my cc records and getting my money back and being perma banned.

#103 blinkin

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Posted 12 September 2013 - 08:46 PM

View Postpatman, on 12 September 2013 - 04:09 PM, said:

I voted not happy.

Lies about the coolent
Lies about the 3pv
The odd weapon balancing

If they just listen to the community better they could have had fewer troubles. I'll give them up to release and if nothing changes I'll have no problem going back into my cc records and getting my money back and being perma banned.

which part of the community should they listen to? the part that says everything needs to be direct copy pasta from the tabletop rule books or the part that says any idea related to tabletop will immediately destroy the game? the ones who want to turn this directly into a generic FPS (power ups / healing mechs included) or the ones who want a hardcore bloody punishing simulator that brutalizes players for making even the smallest mistake (actually i fall pretty firmly into this category)?

Edited by blinkin, 12 September 2013 - 08:46 PM.


#104 King Arthur IV

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Posted 13 September 2013 - 03:16 AM

im breaking my own rule but its jettison anyway.

im happy with game play but its very lacking in content and change in balancing. the past few patches have been alittle better and i can only hope the small changes keep coming.
i am in the middle of hardcore sim and fps shooter, i like a tactical shooter and the game play provides that and not too high a learning curve.
currently the game is still very hard for noobs because the trail mechs suck and class balancing sucks... oh oh and hard to find official information on anything.

im upset over all because of slow progress.

Edited by King Arthur IV, 13 September 2013 - 03:56 AM.


#105 Kaijin

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Posted 14 September 2013 - 12:17 PM

View Postblinkin, on 12 September 2013 - 08:46 PM, said:

which part of the community should they listen to? the part that says everything needs to be direct copy pasta from the tabletop rule books or the part that says any idea related to tabletop will immediately destroy the game? the ones who want to turn this directly into a generic FPS (power ups / healing mechs included) or the ones who want a hardcore bloody punishing simulator that brutalizes players for making even the smallest mistake (actually i fall pretty firmly into this category)?


The part of the community that makes sense. The part that says TT rules are a package deal, and using some of them but not all of them is a recipe for disaster. If PPCs do 10 damage in TT, they can do 10 damage in MWO, but not if they're capable of being fired twice as often. TT armor values worked well enough when all hits were randomly determined, but being able to hit where you're aiming in MWO means that even double TT armor value is not enough. Giant stompy robots would be expensive - They shouldn't be so easy to kill. The part of the community that says stay true to the IP. Power-ups and medic mechs have no place in it. The part of the community that would like to see matches lasting longer than 5 minutes. That might leave the bloody punishing brutalization crowd out a bit, but how are new players going to learn anything if the slightest mistake get's them obliterated? Needless to say, I think they should listen to me. :)

#106 King Arthur IV

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Posted 17 September 2013 - 08:28 AM

so apparently post like this now are going to get moderated and it can get me banned.....

we are not allowed to make polls or be disgruntled customers. we aren't allowed to make partitions or convince someone of our ideas. basically we aren't allowed to say anything bad now or negative, it can get us banned.

http://mwomercs.com/...79#entry2753479

#107 Steve Varayis

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Posted 17 September 2013 - 09:09 PM

View PostCitizen Erased, on 27 August 2013 - 01:00 AM, said:

Posted Image

I'm no happy but i'm pretty fine for now. Still getting some fun.

When CW and UI2.0 will be implanted, the game will change drasticly. I'm looking foward for it. I know PGI is doing all they can but their limited ressources doesn't help. Just be patient... I'm sure it will be cool.

Of course there is some stuff that aren't good (3PV for example, but i agreed some reasons to add it) but the game still need some tunings and time.

The game is far from perfect but i'm optimist. Not like the most of the people here... *sigh*


this

#108 King Arthur IV

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Posted 24 December 2013 - 08:47 PM

merry xmas?

#109 Tekadept

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Posted 25 December 2013 - 01:07 AM

Posted Image

#110 Cyberiad

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Posted 26 December 2013 - 10:43 AM

Not happy with:
-Ghost heat
-Gauss charge
-NARC
-LRMs
-SRM
-3rd person view (add the minimap or just remove it completely)
-No destructible map doodads (buildings, cars, trees)
-Bad mech interaction with terrain (mech blocked by little rocks)
-Bad mech footsteps (one foot floating, one foot stuck inside the ground when on slanted terrain)
-Bad hill climb implementation (mechs slide on terrain, large mechs can't climb up certain hills while other mechs can)
if mechs can slide on terrain at least make some dust rise to make it look like they're sliding rather than a glitch
restricting some hills climbable only by medium and small mechs makes the game non-nonsensical to new players and forces players to memorize which hills are climbable by which mechs on which maps. I suggest just making large mechs climb hills slower. Hill climbing is just implemented poorly in general right now. Players have to do nonsensical zig-zags just to climb certain hills.

#111 Cyberiad

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Posted 26 December 2013 - 10:47 AM

Also:
-game stability (game crashes very other game)
-game performance (dismal)
-map glitches:
textures flashing transparent (should be a seizure warning somewhere)
missing textures
invisible mechs (crimson straights tunnel: mechs inside turn invisible for people looking in the tunnel from under the pier)
invisible bridges (bridges go invisible on canyon.

#112 Agent of Change

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Posted 27 April 2014 - 09:12 AM

Hello thread.

I'm wondering

how you are at the top of

k-town

when your last post was in december

you are a puzzling

thread.



#113 Heffay

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Posted 27 April 2014 - 10:19 AM

View PostAgent of Change, on 27 April 2014 - 09:12 AM, said:

Hello thread.

I'm wondering

how you are at the top of

k-town

when your last post was in december




A vote bumps it as well as a post.

#114 Agent of Change

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Posted 27 April 2014 - 05:17 PM

View PostHeffay, on 27 April 2014 - 10:19 AM, said:


A vote bumps it as well as a post.

well

I don't like it

who goes around liking

antedeluvian

posts

without posting

everyone knows

never not post.

and this was a clear

case of not posting.

No sir

I don't like it.



#115 Silentium

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Posted 27 April 2014 - 06:07 PM

I am upset that this poll is not all checkboxes.

#116 Heffay

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Posted 27 April 2014 - 06:21 PM

View PostAgent of Change, on 27 April 2014 - 05:17 PM, said:

well

I don't like it

who goes around liking

antedeluvian

posts

without posting

everyone knows

never not post.

and this was a clear

case of not posting.

No sir

I don't like it.





Maybe someone just likes to troll.

#117 Agent of Change

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Posted 27 April 2014 - 07:01 PM

perhaps

but that

makes no

sense

There are no trolls

in K-town.

it's ok.

the inspector is

on the case

Posted Image



#118 King Arthur IV

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Posted 28 April 2014 - 12:56 AM

View PostAgent of Change, on 27 April 2014 - 07:01 PM, said:

perhaps

but that

makes no

sense

There are no trolls

in K-town.

it's ok.

the inspector is

on the case

Posted Image





wait a sec!.... you're the one who bumped it.

#119 Agent of Change

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Posted 28 April 2014 - 03:17 AM

View PostKing Arthur IV, on 28 April 2014 - 12:56 AM, said:


wait a sec!.... you're the one who bumped it.

It was bumped

before i posted

hence the mystery

bumped without a post

an immaculate

bump



#120 King Arthur IV

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Posted 28 April 2014 - 03:44 AM

oh well it wasn't me



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