I know this topic is a little old, but I just wanted to weigh in and go on record saying that I think that a battlevalue based matchmaker would be a very good idea for MWO. The most recent iteration of the 3 assault 3 heavy 3 medium 3 light battlefield will be prone to min-maxing in regards to having 100 ton/75 ton/55 ton/35 ton mechs. In the 3/3/3/3 idea what reason would there ever be to bring a locust over a jenner? None.
In a battlevalue system, (particularly this one) the difference between a locust and a jenner is roughly 100 points. In certain situations/builds, that's enough to bring an
ATLAS instead of a Cataphract. No matter how you cut it there will always be people like me who enjoy analyzing and breaking down a system to min-max it, I just feel like a battlevalue system would make it both harder to minmax (which is a good thing, minmaxxers should have to choose whether it's potentially worth it to bring a locust instead of a jenner for that extra 100BV) and it would promote people playing a wider variety of mechs, because if they use the 3/3/3/3 I guarantee that at least 20% of the playerbase will refuse to use non 100/75/55/35 ton mechs (I know I would only use those...)
The biggest flaw with the 3/3/3/3 system is that I literally gain nothing by gimping myself by using a catapult instead of a cataphract besides -MAYBE- making the enemy team bring a catapult instead of a cataphract as well, but even then if it takes too long then my team would have a catapult, and the enemy will get a cataphract because MM couldn't find another 65 ton mech to match me against. In a BV system depending on how I build my catapult it could potentially be worth more than a cataphract, making it so that the potential of my mech is more important than the tons on it.
Edited by Kvidar, 11 March 2014 - 02:23 AM.