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Gamefront: A Cautionary Tale


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#361 DEN_Ninja

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Posted 10 September 2013 - 07:01 AM

View PostJestun, on 10 September 2013 - 06:57 AM, said:

see, that's a demographic pgi can please. people who not only expect an incomplete game but also try to justify it.


Taking a page out of Wiegraf's book and say only one last thing. It probably won't get through to you. You have problems and you should seek a professional.

#362 Cybermech

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Posted 10 September 2013 - 07:39 AM

Well it was getting lonely in here, Jestun and his buddies spent that last few days taking everything I said out of context.
So thank you for attempting to bring back some sanity and truths to this thread.
I agree with everything you said.
It is a pity that it is their way or nobody's way.
But sad really, cause this game will continue and while fear spreads over the lack of CW (which is acceptable).
My fear is these fake problems will be dragged along and make real problems harder to be fixed.

#363 RG Notch

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Posted 10 September 2013 - 07:59 AM

I miss when the PGI white knights and cheerleaders had intelligent things to say. Now it's just we like mediocrity and if you don't go away and seek professional help. Shows you where things are heading where the defenders have nothing to say but go away and leave our lack luster game alone. This game is a minimally viable product and we like it that way. They have promised to complete the same features they have promised to complete months ago so you should be happy you are getting anything.

I guess this is why F2P works, people would rather have a game, incomplete and unbalanced as it is as long as it's free.

#364 WarHippy

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Posted 10 September 2013 - 08:11 AM

View PostTichorius Davion, on 10 September 2013 - 06:54 AM, said:


Exactly! Thats how F2P games WORK. They are free to play and have an elongated and never ending dev cycle. What would League or Dota be like if they just launched a game with its 'full' features? They would lose many players. No, they keep adding more and more things.

League and Dota had the core game in place when they launched. Adding skins and additional champs isn't the same thing as missing entire pieces of the core game play. When MW:O launches we will have what we have now, and that isn't a lot.

#365 Cybermech

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Posted 10 September 2013 - 08:13 AM

f2p are always incomplete, there are always in development.
If your looking for PGI white knights and cheerleaders you might want to go to another thread.
This article has been pushed as being about facts which its not.
The above post has been your first none troll post on this thread for a while, must feel a bit strange.

The "majority" as your claiming it to be are getting sick and tired of these kind of threads.
The other claims of what people want is just priceless, who wants incomplete game that is unbalanced?
We do? cause we want the facts discussed and the actual problems worked on instead of imaginary ones.

Edited by Cybermech, 10 September 2013 - 08:31 AM.


#366 Alois Hammer

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Posted 10 September 2013 - 08:16 AM

View PostRG Notch, on 10 September 2013 - 07:59 AM, said:

I miss when the PGI white knights and cheerleaders had intelligent things to say. Now it's just we like mediocrity and if you don't go away and seek professional help. Shows you where things are heading where the defenders have nothing to say but go away and leave our lack luster game alone. This game is a minimally viable product and we like it that way. They have promised to complete the same features they have promised to complete months ago so you should be happy you are getting anything.


But...but...they'll actually work on Community Warfare (aside from Russ' current T-bagging war against the island-dwellers who think PGI's word should mean something besides "Psych, we got you again!")...someday. But for now, they've got more pay-only mechs to add into their phenomenal 2 game modes.

#367 Cybermech

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Posted 10 September 2013 - 08:25 AM

View PostAlois Hammer, on 10 September 2013 - 08:16 AM, said:


But...but...they'll actually work on Community Warfare (aside from Russ' current T-bagging war against the island-dwellers who think PGI's word should mean something besides "Psych, we got you again!")...someday. But for now, they've got more pay-only mechs to add into their phenomenal 2 game modes.


So 3pv is in and this means that they are not atm working on Community Warfare?

#368 WarHippy

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Posted 10 September 2013 - 08:28 AM

View PostCybermech, on 10 September 2013 - 08:25 AM, said:


So 3pv is in and this means that they are not atm working on Community Warfare?

Hard to say if they are or not, but they can't really do much with it until Ui2.0 is done. So maybe next year, or the year after if things stay par for the course.

#369 Cybermech

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Posted 10 September 2013 - 08:48 AM

that is one of the things I like about it, they have kept it out of public eye or discussions.
UI2.0 ain't that far off, just not with the launch.
With only the Podcast to go by it is very unsettling.

#370 WarHippy

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Posted 10 September 2013 - 09:07 AM

View PostCybermech, on 10 September 2013 - 08:48 AM, said:

that is one of the things I like about it, they have kept it out of public eye or discussions.
UI2.0 ain't that far off, just not with the launch.
With only the Podcast to go by it is very unsettling.

There is nothing to like about silence, and broken promises. At the very least Ui2.0 should have been released with launch, but it won't be so I have very little belief that anything is coming anytime soon. The goal posts have moved so many times we can't even see the original goal line.

#371 Cybermech

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Posted 10 September 2013 - 10:42 AM

its called developing a game in beta stage, goals and timelines always move.

#372 AC

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Posted 10 September 2013 - 11:00 AM

Cyber... what do you do for a living? Seriously! I manage projects that go from blank sheets of nothing to legitimate (on time) deliverables. Having a clear vision and goal is project management 101. Creating a clear timeline and adhering to it is also project management 101. Without those you allocate resources to things that are not important or don't promote your main goals. PGI is very guilty of this and is probably the main reason why the game is in the state it is in. Watching them manage this project is like watching an ADD kindergartner whos been asked to draw a cat. Everything starts ok, but before you know it they are off coloring on the walls.

#373 Sean von Steinike

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Posted 10 September 2013 - 11:24 AM

View PostCybermech, on 10 September 2013 - 08:48 AM, said:

that is one of the things I like about it, they have kept it out of public eye or discussions.
UI2.0 ain't that far off, just not with the launch.
With only the Podcast to go by it is very unsettling.

How do you know? How do you know UI2.0 isn't far off? Because they said so? They also said no coolant flush and no 3rdpv and if there were a 3rdpv, you never would have mixed queues. Maybe they are just lying about ui2.0 like they have lied about other things. Maybe it'll be a year or two before UI2.0 comes.

#374 A E S H

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Posted 10 September 2013 - 11:52 AM

Should I regret having put money down for the Storm pre-order?

#375 Alois Hammer

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Posted 10 September 2013 - 11:57 AM

View PostMarokutai, on 10 September 2013 - 11:52 AM, said:

Should I regret having put money down for the Storm pre-order?


Depends who you ask. Cybermech would definitely say "No." All the people who have asked for Project Phoenix/Storm refunds would probably say "Yes."

And the countless people who have left already over PGI/IGP's shenanigans and Russ Bollocks' Twitter trolling won't even respond, they've already moved on.


View PostCybermech, on 10 September 2013 - 08:25 AM, said:

So 3pv is in and this means that they are not atm working on Community Warfare?


Russ has never worked harder at waging open warfare against the community, and shows no signs of letting up. He and his Tool are hard at work. :)

Edited by Alois Hammer, 10 September 2013 - 12:01 PM.


#376 Cybermech

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Posted 10 September 2013 - 12:02 PM

depends, can you continue playing with 3pv in the game?
does not having ui2.0 after launch make you cry?

it really down to one self, you will get lots out of those packages.
I still have MC left over from the 80$ founder package.

If your worried because of all this doom and gloom then don't be.
It has been cooking for a year so there is a lot of grumpy people who are fearing that nothing gets released.
You can't blame them for this thought however its no true.

#377 Alois Hammer

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Posted 10 September 2013 - 12:05 PM

View PostCybermech, on 10 September 2013 - 12:02 PM, said:

I still have MC left over from the 80$ founder package.


Funny, I bought the $60 package and got the same logo you did.

They must have seen you coming. :)

#378 Cybermech

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Posted 10 September 2013 - 12:07 PM

Just pure fail, why would I say definitely "no"
Because I have proven and others that this article is full of it.
Is it because you and your fail buddies have failed so many times.
Or is it because your normal "white knight" doesn't take here, since I have no problems in discussing REAL problems.

View PostAlois Hammer, on 10 September 2013 - 11:57 AM, said:


Depends who you ask. Cybermech would definitely say "No." All the people who have asked for Project Phoenix/Storm refunds would probably say "Yes."

And the countless people who have left already over PGI/IGP's shenanigans and Russ Bollocks' Twitter trolling won't even respond, they've already moved on.




Russ has never worked harder at waging open warfare against the community, and shows no signs of letting up. He and his Tool are hard at work. :)


#379 Benden

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Posted 10 September 2013 - 12:08 PM

View PostSean von Steinike, on 10 September 2013 - 11:24 AM, said:

How do you know? How do you know UI2.0 isn't far off? Because they said so? They also said no coolant flush and no 3rdpv and if there were a 3rdpv, you never would have mixed queues. Maybe they are just lying about ui2.0 like they have lied about other things. Maybe it'll be a year or two before UI2.0 comes.

View PostSean von Steinike, on 10 September 2013 - 11:24 AM, said:

How do you know? How do you know UI2.0 isn't far off? Because they said so? They also said no coolant flush and no 3rdpv and if there were a 3rdpv, you never would have mixed queues. Maybe they are just lying about ui2.0 like they have lied about other things. Maybe it'll be a year or two before UI2.0 comes.


I've read somewhere on the forum that UI2 would be implemented about 3 months after the release. Just don't quote me on this as I'm not sure of this info and can't give any link.
Anyway, in my opinion just put your playtime on "pause" about mwo and come back in several months to see something looking more like an half finished game (would be much better than its current alpha stage).

Edit : commenting the post above :
Indeed Alois, IMO, R. Bullock moved on. I guess he made more money with MWO so far than all his average at best products PGI ever produced. Just hurts when you read all that was promised when they launched Founders pack.

Edited by Benden, 10 September 2013 - 12:18 PM.


#380 Alois Hammer

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Posted 10 September 2013 - 12:17 PM

View PostBenden, on 10 September 2013 - 12:08 PM, said:

I've read somewhere on the forum that UI2 would be implemented about 3 months after the release.


I've read somewhere on the forum that 3PV won't be implemented without separate queues so people can play 1PV-only. How do you think that'll work out? Oh wait...





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