Splatterbug, on 17 June 2012 - 11:39 AM, said:
Amen.
Non-linear facets of mechs (SRM, even LRM, critseeking open locations.... LRM IDF... XL death on torso loss/XL torsoloss (Clan) uberheatus)...) are often overlooked as people analyze pure stats and not a mechs functional use. "Capabilities at peak" versus "Capabilities over levels of degradation" are a profile to analyze within itself.
There are many "oldtech" mechs and their variants that own the field against "newtech"; and there are many ways to take negative factors of a mech and make them good (RFL-4D leg heatsinks, stand in water.. Bad heat management, spike damage, heatup and hide).
Non-XL engine mecha with max/near-max armor that are at the peak of their tonnage/speed ratio for usable weapon tonnage are commonly the best in the department of continued damage-over-degradation.
Innert Sphere mecha with XL inbound? Spread out, assign 2:1 to each (Sometimes Concentrated Fire isn't the best tactic), and ensure 1 of your guys takes out the rear, of not both get in on it.
Ramble ramble.
Exactly. Role dedication isn't always the way to go, especially when dealing with a non-laser boat. IMO the best combination of a heavier 'mech is the jack-of-all-trades 'mech, with a variety of ballistics and energy weapons. I lack any experience in TT, but my favorite personal (custom) design in MW4 was a
Battlemaster that featured a PPC, 2 LB-5X ACs, LRM-20, 4 MedLasers, and 75 kph engine speed (which translates to roughly the normal 64.8 for Classic rules). Never won a fight in a FFA match, but it ran circles around 100 tonners in organized combat.
The Atlas more closely embodies a well-rounded multirole assaultie, especially with the canon variant upgrades. The Faf, however, is doomed to a dedicated playstyle and won't stray much farther from its intended use. Ergo, min/maxing does not guarantee success. The
Atlas is still superior even while handicapped with obsolete tech.
Edited by Lord Trogus, 17 June 2012 - 10:41 PM.