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For Those Who Survived Beta Testing
#181
Posted 02 October 2014 - 07:16 PM
thanks m8 you made my day i lasughed for a good 15 mins thinking how much it would have appeared my jenner teleported more than night crawler.
Another one u missed was playing tackle in your jenner vs other jenners and then screaming jenner tackle for your team mates so they could kill it before it could stand up again. Though several times you'd also die in a blaze of glory as the team couldn't tell friend from foe.
#184
Posted 03 December 2014 - 05:28 AM
#186
Posted 18 December 2014 - 08:58 AM
#190
Posted 28 January 2016 - 02:47 PM
I'll see myself out.
#191
Posted 21 March 2016 - 10:49 AM
#192
Posted 22 March 2016 - 12:22 PM
Big Tin Man, on 18 December 2014 - 08:58 AM, said:
First thoughts:
"Zerg Combat Action Badge"
Awarded to attacking-side pilots who participated in a full 12-mech wave of lights rushing the objective(s) on Invasion. (any wave)
"Zerg Defense Award"
Awarded to any pilot whose side was victorious in a match featuring a 12-mech light wave. (any wave)
"Zerg First Strike Defense Medal"
Awarded to anyone whose team on defense survived a 12-light mech zerg rush JJ-ing over the gate in the opening minutes fo the match. Must have defeated the Zerg rush, and won the match.
"Steiner Scout Lance"
Awarded to any pilot who has participated in an 12-Atlas rush, any game mode. Requires a push. Camping the objective on defense doesn't qualify.
Edited by Virlutris, 22 March 2016 - 12:23 PM.
#193
Posted 28 March 2016 - 04:35 PM
Virlutris, on 22 March 2016 - 12:22 PM, said:
First thoughts:
"Zerg Combat Action Badge"
Awarded to attacking-side pilots who participated in a full 12-mech wave of lights rushing the objective(s) on Invasion. (any wave)
"Zerg Defense Award"
Awarded to any pilot whose side was victorious in a match featuring a 12-mech light wave. (any wave)
"Zerg First Strike Defense Medal"
Awarded to anyone whose team on defense survived a 12-light mech zerg rush JJ-ing over the gate in the opening minutes fo the match. Must have defeated the Zerg rush, and won the match.
"Steiner Scout Lance"
Awarded to any pilot who has participated in an 12-Atlas rush, any game mode. Requires a push. Camping the objective on defense doesn't qualify.
Order of the spawn camp survivor: your team was being spawn camped, you drop into the kill box and escaped.
Order of the iron curtain: successful defended omega with your mech by standing on it
Distinguished Ppc crosshair: dropdeck contained more than 1 erppcx3 thunderbolt.
Golden wings of valor: destroyed omega by jumping between it and the orbital cannon
#194
Posted 04 April 2016 - 05:30 PM
Virlutris, on 22 March 2016 - 12:22 PM, said:
"Zerg Combat Action Badge"
Awarded to attacking-side pilots who participated in a full 12-mech wave of lights rushing the objective(s) on Invasion. (any wave)
"Zerg Defense Award"
Awarded to any pilot whose side was victorious in a match featuring a 12-mech light wave. (any wave)
"Zerg First Strike Defense Medal"
Awarded to anyone whose team on defense survived a 12-light mech zerg rush JJ-ing over the gate in the opening minutes fo the match. Must have defeated the Zerg rush, and won the match.
"Steiner Scout Lance"
Awarded to any pilot who has participated in an 12-Atlas rush, any game mode. Requires a push. Camping the objective on defense doesn't qualify.
The "Zerg" stuff could be called "CHARGE OF THE LIGHT BRIGADE...." something award
For the record, "Steiner Scout Lances" consist of 3 Atlases and 1 Zeus. So may be call it something along the lines of "Standard Steiner Team" or something.
Big Tin Man, on 28 March 2016 - 04:35 PM, said:
Order of the iron curtain: successful defended omega with your mech by standing on it
Distinguished Ppc crosshair: dropdeck contained more than 1 erppcx3 thunderbolt.
Golden wings of valor: destroyed omega by jumping between it and the orbital cannon
Spawn Camp Survivor should be called "GET OF MY LAWN!!!" but I digress
The ones that were missed:
The Wazan (meat grinder) campaign ribbon - self explanatory
"Ride Of The Valkyries" - Drop ship MVP, or Drop ships bringing reinforcements kill majority of enemy mechs
"Fire For Effect" - Killing enemies at "extreme" (1200+ m) ranges on Boreal Vault, with ERLL, ERPPC, or Gauss Rifles.
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