This may have completely nerfed 2 of my 4 mech's and an entire variant that I'd be progressing towards mastering, in which case I don't see much point bothering paying up to extend my mech bay or grinding to get a big brawler mech.
Thing is in my hundreds of games to date i've never once felt the PPC over-powered, sure, i've encountered a few cheap shot gauss, but thats life. Its not as if in my Cicada I can alpha one-shot snipe anything anyway, not even a perfect cockpit shot with double ERPPC, so what were all the complaints? Neither is it like I couldn't be easily countered, just send a light and unless I can run away i'm probably toast, send any two mechs and its all over.
Can't help feeling this is not about snipers but the fact that your big *** heavies can stack a load of these things and other weapons to get a massive alpha strike, which frankly this patch will do nothing to fix, other than make them have to wait a little longer between shots, which is irrelevant when alpha striking and not as if it gives you much more time to take them down anyway.
Like I said i'll try it out before passing judgement, but at the moment it feels like my first few weeks of MWO have been for nothing, that i'm going to end up having to be like everyone else and grind up for the heaviest slowest mech out there and just brawl to death or completely re-tool my cicada and become a vulture. Maybe i'll go back to my Cat and LRM spam for assists, though I see LRM's getting a lot of hate recently in public, so no doubt they will be nerfed next and i'll have nothing in my mech bay to play with. So sad.
Oh and the biggest irony of this patch is not lost on me, with an improvement to the almost completely useless advanced zoom module, that was 5000 GXP and 2m c-bills of waste, which might now be useful, except that i'll probably not be able to run a sniper build on my mechs anymore.
Edited by NoiseCrime, 03 September 2013 - 09:32 AM.