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Booooooooo For Messing Up Guass And Ppcs


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#41 SkyCake

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Posted 03 September 2013 - 12:33 PM

View Postgeodeath, on 03 September 2013 - 10:59 AM, said:



You are one of the people I am talking about. Bursts? LOL!!!


this is legit... ac/10/20 is so op now... they need to shoot burst in order to be brought in line...

2xERppc : 20 dmg, 30 heat, 14 tons

1xAC20: 20dmg, 6 heat, 14 tons

range is not even a factor anymore since snipers cant put enough hurt on brawlers before they close to even up the score... i can fire 2 er's twice and then overheat and im dead... 13 heat was already too much.... plus ac20 does 10 damage out to 400

a better nerf for ppcs would have been to make the max alpha 1, not two, forcing you to chainfire them or incur massive heat penalties... 15 heat is graveyard...

ive been playing a 3 erppc awesome for the last week and at 13 heat it was manageable... 15 is gg i can alpha once and go to 80% on 20 DHS.. im seeing a lot of victors now with ac20, and they are laughing!!!

if we are giong to have TT values then lets have TT DHS, and TT AC's which the lore says fire in short bursts, not all in one shell

#42 Jestun

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Posted 03 September 2013 - 12:44 PM

View PostSkyCake, on 03 September 2013 - 12:33 PM, said:


this is legit... ac/10/20 is so op now... they need to shoot burst in order to be brought in line...

2xERppc : 20 dmg, 30 heat, 14 tons

1xAC20: 20dmg, 6 heat, 14 tons

range is not even a factor anymore since snipers cant put enough hurt on brawlers before they close to even up the score... i can fire 2 er's twice and then overheat and im dead... 13 heat was already too much.... plus ac20 does 10 damage out to 400

a better nerf for ppcs would have been to make the max alpha 1, not two, forcing you to chainfire them or incur massive heat penalties... 15 heat is graveyard...

ive been playing a 3 erppc awesome for the last week and at 13 heat it was manageable... 15 is gg i can alpha once and go to 80% on 20 DHS.. im seeing a lot of victors now with ac20, and they are laughing!!!

if we are giong to have TT values then lets have TT DHS, and TT AC's which the lore says fire in short bursts, not all in one shell


It's no use telling him that it's too good.

As far as he's concerned that is not a reason to change things.

He doesn't want balance, he wants high alphas.

Edited by Jestun, 03 September 2013 - 12:45 PM.


#43 JohnnyWayne

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Posted 03 September 2013 - 12:49 PM

Look at all these PPC - hater trolls.

"eeeff my gauss is fine **** you ppc guy!"

#44 MasterErrant

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Posted 03 September 2013 - 12:51 PM

View Postgeodeath, on 03 September 2013 - 10:59 AM, said:



You are one of the people I am talking about. Bursts? LOL!!!

he's right battletech ACs firre bursts not single shots.the heavier the AC the more likely to do so. we are talking 3-5 rounds at a very high ROF

#45 Victor Morson

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Posted 03 September 2013 - 12:52 PM

View PostWarge, on 03 September 2013 - 10:53 AM, said:

I totaly agree with PPC's changes: heat, speed, min distance. It's not uber weapon anymore. Little pitty for Gauss's fire delay but maybe this for good.
All that left: make AC/10/20 fire short bursts.


I would have much much rather had recycle than more heat.

High recycle (Like doubled) allows you to take the PPCs and encourages the use of secondary backup weapons.
High heat means that you still need to dedicate to PPCs.

It's really a shame.

#46 keith

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Posted 03 September 2013 - 12:55 PM

View PostVictor Morson, on 03 September 2013 - 12:52 PM, said:


I would have much much rather had recycle than more heat.

High recycle (Like doubled) allows you to take the PPCs and encourages the use of secondary backup weapons.
High heat means that you still need to dedicate to PPCs.

It's really a shame.


ppc changes are okay. that guass change. is another shot in their own body. pgi did that with ghost heat, and 3rd person, now with ghost delay.they need to cut off that trigger finger...

#47 MasterErrant

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Posted 03 September 2013 - 12:57 PM

View Postgeodeath, on 03 September 2013 - 10:27 AM, said:

Boooooooooooooooooooooooooooooooooooo on you, Devs, for taking the best weapons in the game and making them pretty much useless. I understand that many of the weaker players are really upset at getting totally owned by the skilled pilots who are able to take a single shot on a crazy fast traverse to burn their little sensitive ***** off, but aren't the tutorials supposed to teach them how to play? Those tear generators need to get thicker armor and quit whining to you guys begging you to kill all the joy in this game.

So, here we are, our guass rifles in mothballs and ERPPCs being stripped and sold off. Several of my mechs will be retired as well while I go back to Jagerbombing. No matter what you do to us, high alpha gaming is always going to be around. I like to make people cry with it. Those same people won't be happy until you leave us with only Small Pulse Lasers to smack each other in the balls with while we admire our pretty, expensive paint jobs in 3PV.

Haha to all of you unskilled AC20 targets that are gonna be all over the forums begging for a range, heat, and damage nerf in the coming weeks. High alpha players are just gonna move on to bigger and better things to make you cry. I, and many others, have been testing mean-old-high-alpha builds ever since the announcement that Guass would become totally useless. All this change has done was split the player base against each other, and that is just fine with me.

My mech is fueled by tears...


yeah on the devs for makeing the game harder on expereinced players and for making these weapons work like they are siupposed to.

#48 Wolf Ender

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Posted 03 September 2013 - 12:59 PM

View PostMasterErrant, on 03 September 2013 - 12:51 PM, said:

he's right battletech ACs firre bursts not single shots.the heavier the AC the more likely to do so. we are talking 3-5 rounds at a very high ROF


in every battletech novel i've ever read, they always describe autocannons as "spitting out" a hail of gunfire and high rate of speed.

in every mechwarrior game i've ever played, they always implemented autocannons as firing a single shell to deal damage.

you can take your pick as to what you would like to see in MWO

#49 Warge

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Posted 03 September 2013 - 01:02 PM

View PostVictor Morson, on 03 September 2013 - 12:52 PM, said:

High recycle (Like doubled) allows you to take the PPCs and encourages the use of secondary backup weapons.

...another PPC. :)

#50 keith

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Posted 03 September 2013 - 01:03 PM

View PostColonel Pada Vinson, on 03 September 2013 - 12:02 PM, said:

my PPC/Gauss meta was taken from me. it was all i had left after PGI brought in the boating changes.

Now, I've come here to cry, instead of learning to play the game properly.

Shame, I had so much fun base camping with dual ppc/gauss boats waiting for the enemy to rush our base while my 3 lancemates all ppc/gaussed the same target together and 1 shotted people nearly instantly.

:)


panda i don't know what your problem is. but pgi did this all there slef. they brought in many chassis that had JJs that could hold ppc/guass(highland) without forethought. there was never a problem a with just the 3d. u think ppl complain becasue they can't use x overpowered config. most likely it because they can't use a range config. some ppl like to shot and move, can't do that with the way ll are. pgi have killed play styles because they did not think ahead. their poor balance design is to blame. then they try to cover it up with a complicated as hell ghost heat system that is not needed. i am glad i am done mainly reading these forums and idiots like u. keep praising pgi and their bad game design

#51 Warge

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Posted 03 September 2013 - 01:04 PM

View PostWolf Ender, on 03 September 2013 - 12:59 PM, said:

in every mechwarrior game i've ever played, they always implemented autocannons as firing a single shell to deal damage.

MW3/4: short bursts.

Edited by Warge, 03 September 2013 - 01:05 PM.


#52 Corvus Antaka

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Posted 03 September 2013 - 01:07 PM

View Postkeith, on 03 September 2013 - 01:03 PM, said:


panda i don't know what your problem is. but pgi did this all there slef. they brought in many chassis that had JJs that could hold ppc/guass(highland) without forethought. there was never a problem a with just the 3d. u think ppl complain becasue they can't use x overpowered config. most likely it because they can't use a range config. some ppl like to shot and move, can't do that with the way ll are. pgi have killed play styles because they did not think ahead. their poor balance design is to blame. then they try to cover it up with a complicated as hell ghost heat system that is not needed. i am glad i am done mainly reading these forums and idiots like u. keep praising pgi and their bad game design


If by bad game design you mean that more than 2 PPC & 1 gauss is now a viable build...yeah, I agree with you :)

#53 Lyrik

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Posted 03 September 2013 - 01:19 PM

View Postgeodeath, on 03 September 2013 - 10:27 AM, said:

No matter what you do to us, high alpha gaming is always going to be around. I like to make people cry with it.

Haha to all of you unskilled AC20 targets that are gonna be all over the forums begging for a range, heat, and damage nerf in the coming weeks. High alpha players are just gonna move on to bigger and better things to make you cry. I, and many others, have been testing mean-old-high-alpha builds ever since the announcement that Guass would become totally useless.


THAT would be so funny xD

#54 Skadi

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Posted 03 September 2013 - 01:22 PM

PGI has heard your cry's for a PPC nerf, so in their infinite knowledge they have decided to nerf the Gauss Rifle.

All hail PGI.

#55 Kaldor

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Posted 03 September 2013 - 01:23 PM

View Postgeodeath, on 03 September 2013 - 10:27 AM, said:

Boooooooooooooooooooooooooooooooooooo on you, Devs, for taking the best weapons in the game and making them pretty much useless. I understand that many of the weaker players are really upset at getting totally owned by the skilled pilots who are able to take a single shot on a crazy fast traverse to burn their little sensitive ***** off, but aren't the tutorials supposed to teach them how to play? Those tear generators need to get thicker armor and quit whining to you guys begging you to kill all the joy in this game. So, here we are, our guass rifles in mothballs and ERPPCs being stripped and sold off. Several of my mechs will be retired as well while I go back to Jagerbombing. No matter what you do to us, high alpha gaming is always going to be around. I like to make people cry with it. Those same people won't be happy until you leave us with only Small Pulse Lasers to smack each other in the balls with while we admire our pretty, expensive paint jobs in 3PV. Haha to all of you unskilled AC20 targets that are gonna be all over the forums begging for a range, heat, and damage nerf in the coming weeks. High alpha players are just gonna move on to bigger and better things to make you cry. I, and many others, have been testing mean-old-high-alpha builds ever since the announcement that Guass would become totally useless. All this change has done was split the player base against each other, and that is just fine with me. My mech is fueled by tears...


Translation: My butt, it hurts

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#56 Vareli

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Posted 03 September 2013 - 01:24 PM

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I don't always post, but when I do, I flame PPC+gauss are broke now crybabies...

Posted Image
Stay trolling my friends....

#57 GumbyC2C

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Posted 03 September 2013 - 01:27 PM

Calling out the Gauss changes based on the opinion that it makes the game for unskilled people is quite noobish of you. The guass rifle takes extra skill now but if you master it you will be a death machine from far away with little heat and no annoying PPC trail to mark your location. I really did think I was going to hate it but on this on PGI got it right. It doesn't work exactly like the TT version but it very closely emulates the spirit of that weapon-which is what this game should be doing.

#58 xMEPHISTOx

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Posted 03 September 2013 - 01:30 PM

Bah...who cares...I tend to agree w/OP to a point. But the bottom line is the bad players will still be bad (no matter how much they whine and cry for nerfs) and the good players will adapt and continue to be good and dominate baddies.

#59 Darwins Dog

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Posted 03 September 2013 - 02:32 PM

When one weapon or combo dominates the game over the dozen or so other options, you have a problem. The current changes fix the problem, sorry to say OP. It's not about unskilled players whining, it's about players who want to see variety in the game. We are the winners with today's patch. Sorry your favorite build is gone, but since you're uberl337 you should have no trouble adapting.

Also, I bet OP has a huge... Elo.

#60 Kaosfett

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Posted 04 September 2013 - 07:53 PM

These weapons (Guass, PPC) are NOT working as they should. There is no such thing on these weapons that makes them charge and then release to fire. Not in any incarnation of the game has this been there, furthermore, there is a weapon that acts just like this, it is called a Bombast Laser.
Lets fix the real problems with the weapons instead of changing "the kind" of weapons they are.
I have always been a big supporter and will continue to be but this is ridiculous guys, come on!



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