Vulix, on 07 September 2013 - 03:45 PM, said:
It's a shame you didn't read the thread, because if you did, you would notice people here are trying to have a constructive conversation and are not trolling or just whining. Your post isn't really helpful either and is just inflammatory.
That being said, I was a Gauss+ERPPC user and I did think it was overpowered. I felt there needed to be some balancing changes, and while I do not think the current gauss charge-up is perfect, I can accept it for now. It would help if they added a better if they added some more noticeable indicators of when the gauss is charged, or maybe if they smoothened the gameplay mechanic in some way; right now, it feels very choppy to get multiple gauss rifle shots off in a row, even at a comfortable distance away from any enemy fire.
I would have liked to see a buff to pulse lasers (they are still very underwhelming) and a removal of the 2-max LL first before nerfing sniping, mostly because many brawling weapons are still garbage even after the sniping nerf. Additionally, the should probably wait for tonnage limits to be implemented before attempting to balance the game even more. A lot of alpha-boat issues won't be as much of a problem when a team can't field 12 heavy\assault snipers.
I actually did read the thread. I merely claimed I did not, because when my friends and other MWO players tried to have constructive conversations on the subject of PPC/Gauss balance, we were replied to with scorn and mocking laughter from infants who couldn't be bothered to read or see the empirical evidence presented to them.
A long time ago, I ran an Atlas AS7-K equipped with 2 ER PPCs, a Gauss, and 2 medium lasers. I did this when double heatsinks were first introduced, long before PPCs got their heat reduction, and long before it became the meta to use gauss and PPCs. It was hard, even with 20-something DHS and only 2 heat-generating weapons of consequence, the Atlas overheated a LOT, but I practiced and was good with it. I then take a 3 month hiatus from the game due to a job where internet is as scarce as water on Terra Therma, and I come back to a cluster**** of PPC and Gauss and poptarting and all sorts of horrible things that made me cry out "DEAR GOD WHAT HAPPENED." When I tried to constructively discuss the immediate glaring problems I was presented with, I received only scorn and laughter in response. Forgive my poor attitude, if you will, as it is merely a product of the wonderful people that
troll inhabit these forums.
That being said, I do agree with you that certain other changes need to happen. I'd like to see MPLas and LPLas become more effective considering their tonnage/heat differences, but that must be handled delicately because too much of a tweak will make them overpowered as well. I think UACs need toned down a bit too, somewhere between their previous jam chance and the current jam chance. Maybe, 20%ish? I'm not sure on the heat scaling of LLas, as I can easily see 6x LLas Stalkers becoming a pretty severe issue if they raise it too much, but perhaps limit it at 4? I don't really consider it that difficult to fire two seperate groups of four LLas, though, so I'm not really the best to ask.
Vulix, on 07 September 2013 - 03:45 PM, said:
In real life, an energy based weapon such as the PPC would have a faster projectile speed than a ballistic weapon such as the gauss rifle. Your point?
Actually, the PPC accelerates atomic particles of matter at the target, making it sort of an energy-based gauss rifle. I'm unsure if it uses electromagnetism to accelerate the particles, though it does seem to be logical. It's unlikely the PPC would fire at speeds much higher than a gauss projectile,
as even the Large Hadron Collider array (a particle accelerator of similar principles in real life) accelerates particles to about 0.999999991c, or about 3 m/s slower than the speed of light, with a 27km long accelerator path, so it's unlikely that kind of technology could be adapted to a much smaller size. Since our trusty PPCs have a mere 3 meter barrel length... well, you can do the math.
Edited by Dreadp1r4te, 07 September 2013 - 04:14 PM.