Ensaine, on 08 September 2013 - 05:40 AM, said:
Teamspeak is the default, go-to comms app for most games. Integrated comms usually are of low quality, and can/do lag the game/UI as they tend to be very clunky.
Get over it. ANY integrated comms the dev's put in, will suck, when compared to Teamspeak.
Get over it, your mech sucks when compared to clanners, so just leave in the bay and go engage Clans on foot with a sharp stick. The absense of voice comms sucks even when more compared to hastily built-in solution than this solution will suck when compared to TS.
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Any of the moderated Teamspeak servers have NO issues with ******* playing dumb stuff, or going off on teenage rants. Anyone can be muted with a right click.
And I believe that it's not a rocket science to implement this functionality in a built-in voice comms. Because I saw it working.
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No different than typing out 'Focus Bravo at D3' except the time required.
It's very different. The time required to type, the time required to re-focus from piloting to typing and back, the time you can lose and false inputs you can make when you either forgot to open or to send your chat before/after typing, your teammates being visually focused on their targets and surroundings instead of chat window... Small increments building up to a great advantage.
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Any channel I join in Teamspeak, I am NOT required to bring any certain mech. I am NOT required to load out a mech with this or that weapon/module/ability.
I know. I use TS when dropping in a lance. I know that you can pick a casual lance anywhere on NGNG, Comstar, Outreach, whatever else MWO TS servers. But I often don't want to join a lance. People coming and going. People waiting for buddy tuning his mech before the drop, and then waiting for next lancemate visiting a restroom before the next drop, and then group leader's PC crashes, and then something else. People naturally bonding and starting to socialise after a number of drops when I just want to play. Unfair advantage over PUGs.
Also, in a casual lance, one only can communicate via TS with max 3 of his teammates. Of 11 total.
Sometimes I drop in the lance. I don't want to be forced just to use voice comms. Of course, I think that nobody should be forced to listen to voice comms too, it's more personal than text chat - so I think that a global mute of built-in voice should be allowed (also being a solution to any performance drops for those affected). But this built-in solution should exist.