Primetimex, on 11 September 2013 - 03:49 PM, said:
Funny thing is no one complained about the UAC5 BEFORE the latest nerfing of the last meta weapons, PPC, Gauss and the fact also is that when you run triple UACs you almost never jam if you chain fire them as their cooldowns run in sync to prevent jamming.
Funny how no one complained about the UAC5 before PGI nerfed the old top-tier weapons... Oh, and also significantly buffed the UAC5 even though it was already one of the best ballistics in the game.
This thread is sad. Just like all the abusers of every overpowered weapon prior. Long range, moderate damage, and the highest DPS of any direct-fire weapon in the game
before double-firing. And you're likely to double-fire 3-4 time before jamming. And you think it's balanced.
Give me an example of a loadout that doesn't use UAC5s and can deal 45 damage in
one second with negligible heat, at long range.
5 LL, 2PPC+Gauss. 9 ML. 2 AC20+ML?
Guess what: these are all incredibly hot, to the point where you probably could not fire some of them at all without overheating. Not to mention that they are heavier.
Meanwhile, the triple UAC5 has dealt this damage, and will probably deal another 20-30 damage over the next second as well.
A triple UAC5 build can kill most mediums in under 5 seconds
Best of all, it requires no significant amount of skill. Yeah, you can apply skill and timing and fire without jamming, or you can just fire as fast as possible and smash your enemies with a ton of damage, forcing them to retreat while your guns un-jam, if they even jammed in the first place.
Here's something: anyone who thinks the old gauss was balanced, and the new gauss is useless, is a low-skill player. No shame in that, but stronger weapons should require more skill to use, generally speaking. Before the recent changes, PPCs and Gauss Rifles were low-skill, high power weapons, while they are now medium/high-skill, high power weapons. Unfortunately, in the same patch, PGI decided to make the UAC5 (moderate skill, high-power) require less skill, and be more powerful, despite it being one of the better-balanced weapons in the game, if not a tiny bit too powerful.
Typically, the weapon that gets the most complaints on the forums after any given patch tends to be the weapon with the lowest skill:power ratio. Which is understandable, since the regulars on the forums (in any game) tend to be at the higher end of the skill bracket, and players at higher levels tend to prefer the game to require more skill in general.