Patch And Launch Day - Sept 17Th!
#141
Posted 17 September 2013 - 09:36 AM
#142
Posted 17 September 2013 - 09:36 AM
The game was in alpha state and now it has finally launch its beta.
Real launch expected 14/07/2018.
The more I think about it the more sense it make.
#143
Posted 17 September 2013 - 09:36 AM
DaZur, on 17 September 2013 - 09:34 AM, said:
Apparently I'm the only person with reasoned expectations... It's been know for at least a week the launch was going to be underwhelming and for anyone to feign disappointment is at best being disingenuous.
And if you were so over-reaching with your optimism that PGI was actually carrying out a ruse and planned to drop some surprises on us... You folks set yourselves up for disappointment and I have no empathy.
Am I disappointed... absolutely. I like all all of you had high expectations in light of their forecast road-map to launch... which sadly, PGI has yet again driven straight into a light pole for no apparent reason.
That said... the over-acting drama-queen rage in this thread is deafening...
Believe you me, the disappointment was real. I was hoping that PGI was just trolling us the entire way, but it looks like I fell for the old "I'll deliver it later you pony up the cash now" scheme.
Also, you may want to read the new Unified Code of Conduct before you continue to troll people who disagree with you.
#144
Posted 17 September 2013 - 09:37 AM
3...2..1..... .... ..... ..... .... .... ?
MWO Launch reminds me of a Launch on January 28, 1986
#146
Posted 17 September 2013 - 09:38 AM
StainlessSR, on 17 September 2013 - 09:36 AM, said:
ROFL HE MADE AN ACCOUNT TO POST THIS TODAY !!!!ROFL
If you read the code it says you have to be nice in what you say not you can't state your opinion neg or pos.
PGI's stance on criticism has been to ignore the polite and punish the agressive.
#147
Posted 17 September 2013 - 09:38 AM
#148
Posted 17 September 2013 - 09:38 AM
<Tonights presentation>
PGI: Just wait, big things coming in October...
S
#149
Posted 17 September 2013 - 09:38 AM
pretty sure even pac man got a better launch
#150
Posted 17 September 2013 - 09:38 AM
Great game, btw. Sorry you couldn't do more for the big launch day (we know you wanted to), but most of us are really glad to be able to play a good battletech game online again.
Thanks!
#151
Posted 17 September 2013 - 09:38 AM
Matta, on 17 September 2013 - 09:36 AM, said:
Sad thing is that this fix is the best thing they came out with on launch-day patch...
That's actually true. This was literally the only thing in the patch notes where I thought, "Oh, cool!"
PGI, have you heard of "damning with faint praise"? Well, I'm sorry, but faint praise is all you're gonna get until you get your scrap together. Fixing a glaring chat bug that's been present for months should not be the highlight of your Launch Day patch notes.
#153
Posted 17 September 2013 - 09:39 AM
This launch event has everything in it that should have been expected (weapon balance, new mech, additional bug fixes). I will admit a new map would have been nice but that's coming in October. If you were expecting other stuff (CW, UI 2.0, Clans, DX11) it has been very clearly stated multiple times on the forums that these things will not be available at launch.
Edited by Niko Snow, 17 September 2013 - 09:50 AM.
#154
Posted 17 September 2013 - 09:39 AM
TopRay, on 17 September 2013 - 09:01 AM, said:
Incorrect.
If you fire at the standard ROF, neither will jam. If you double fire, which you can do at any time on the UAC5, THEN you have a chance of jamming.
The default ROF fixes an issue where folks could script the UAC5 to not jam and make it better than the AC5. Now, a script won't help, which is an improvement.
#155
Posted 17 September 2013 - 09:39 AM
StainlessSR, on 17 September 2013 - 09:36 AM, said:
ROFL HE MADE AN ACCOUNT TO POST THIS TODAY !!!!ROFL
If you read the code it says you have to be nice in what you say not you can't state your opinion neg or pos.
You apologists go to great lenghts to discredit differning opinions. No doubt you see the majority is dissapointed and no doubt you understand the vast majority of players never log into the forums. But you insist on calling out on timescale.
#156
Posted 17 September 2013 - 09:40 AM
FupDup, on 17 September 2013 - 09:38 AM, said:
I have to have that sig sir!
#157
Posted 17 September 2013 - 09:41 AM
I feel dirty I spent RL money on some things in preparation of this "Launch."
New Customer, VERY Close to being FORMER Customer,
Khan
#158
Posted 17 September 2013 - 09:41 AM
#159
Posted 17 September 2013 - 09:41 AM
When I signed up for CB I thought we would be miles and miles ahead of where we are today. I'm still holding onto hope, but it's slowly dying.
Two game modes are the killer for me, are you telling me that in a year of people begging for new modes you were unable to commit any resources to additional modes?
Good luck on the reviews I guess.
#160
Posted 17 September 2013 - 09:41 AM
Ras187, on 17 September 2013 - 09:39 AM, said:
Well, to be fair I would expect game programmers to sit on their butt every day at work. That's about as far as I go with giving credit where it's due though.
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