Gauss.
Ive been playing my Cat-K2 with dual gauss. Its nearly as bad as dual ac/20s, sure its slightly less effective at ranges under 120m or so, but its an execution weapon, like a guillotine. K2 isnt even the best dual heavy ballistics platform. I dont think the charge mechanic is really gimping this weapon much. Maybe on single gauss builds, but dual? Still very, very STRONK.
PPC
I was really hopin you would return its under 90m linear damage model. Almost never see this weapon, ERPPCs are way more common, and you rarely see those.
AC/2
Is really stupid to have on this heatscale. I have a K2 loadout with just 2 AC/2s, if i start with them in chainfire, then switch to full burst(or w/e the opposite of chainfire is called) without a pause in firing. Which causes the AC/2s to fire under that magic .51 seconds, ill overheat in just a few shots. It doesnt have ghost heat if i fire them in chainfire or burst, but as soon as the rhythm changes, ghostheat appears. This is really dumb and hopefully just a bug.
I wanna know, why dont u just remove ghost heat from this weapon? Or increase it to affect only 5 or 6 AC/2 builds. Otherwise, change the ghost heat so that regardless of fire pattern, a mech with
2 fricken AC/2s isnt at all affected by it. Ac/2 and ghost heat fire rate threshold are bugged and/or stupid. Please fix this, as ghost heat is a system PGI invented and applied across the board to try to not seem like they were favoring or nerfing any particular build, without enough thought into how it worked. Its still dumb that you can do a 30 pnt alpha with Medium Lasers, but not Large Lasers or PPCs without incurring a heat penalty. Just ask some Jenner pilots if getting into optimum range for ML is soooo hard. Hell any mech can get into that range, i do it constantly with my Atlases too.
Balancing isnt done.
Im hoping matchmaker is better and i get fewer 1st time players on my team. So many, "dont get mad at me, its my first day!" comments in my games lately. Is my hidden ELO so bad that im getting dropped into games with such new players? Are there not even enough new players for them to group into a 24 man group? Im really hoping to see better gameplay, now that ELO/weight matching is supposedly tighter.
The reception for this Launch is so bad, i dont think PGI is reading any of these replies. Just shutting their eyes and plowing forward.
Edited by Viral Matrix, 17 September 2013 - 10:30 AM.