Demos, on 17 September 2013 - 09:20 AM, said:
So, why have the UAC/5 25 shots?
Now it's basically an AC/5, so it could have the same ammo load (like as in the original rules...).
h4v3n, on 17 September 2013 - 09:20 AM, said:
So what is the point of even having UAC5 in the game if it is a regular AC5 that jams most of the time??? it went from a very viable option to **** nothing in minutes flat. good job there...
TopRay, on 17 September 2013 - 09:01 AM, said:
Maybe I am missing something but the only thing that made the UAC5 more attractive than the standard AC5 was its rate of fire. So with the nerf now to the UAC5 RoF we basically have a choice of a AC5 that jams or an AC5 that doesn't. Nice way to make the UAC5 totally redundant.
Wrong...
the UAC5 still will double fire while the AC5 will not. It still has a higher rof as you can get two shots off (with a chance of jam) before full recharge.
Posters should also read
THE UNIFORM CODE OF MECHWARRIOR CONDUCT that was posted yesterday.