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Patch And Launch Day - Sept 17Th!


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#181 Blyze

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Posted 17 September 2013 - 09:51 AM

Quote

Fixed key hold repeat issue for Backspace in chat windows.


YEAAAAAAAAAAAAAAAAH BOOOOOOOOOOOOOOOOY


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#182 Sir Herman von Bear

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Posted 17 September 2013 - 09:51 AM

New Elo :rolleyes:

and Congrats.

#183 Pendraco

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Posted 17 September 2013 - 09:53 AM

CONGRATS!! LET'S LIGHT THIS SUCKER!!!

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#184 Mudhutwarrior

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Posted 17 September 2013 - 09:54 AM

View PostStainlessSR, on 17 September 2013 - 09:45 AM, said:


Where in my post have I came off as an apologist? I find it amusing that he thinks he needs to use a just made account in order to post a negative comment.



Whats funny is you think we dont know what your up to. Next step is the Troll label.

#185 Wesxander

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Posted 17 September 2013 - 09:55 AM

Thank you for the changes to the UAC 5 and the flamer. I have been using flamer for my spider for months, and now it should be even more effective. Thank you also for the changes to the overheating issue and lava. Had that bug destroy several of my mech even when I don't use override at all.

#186 DaZur

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Posted 17 September 2013 - 09:55 AM

View PostPendraco, on 17 September 2013 - 09:53 AM, said:

CONGRATS!! LET'S LIGHT THIS SUCKER!!!

Posted Image




I found a new background... THANKS! :rolleyes:

At least I can take something good from this thread... :(

#187 Deathlike

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Posted 17 September 2013 - 09:55 AM

At least this "party" started w/o me...

View PostChavette, on 17 September 2013 - 08:49 AM, said:

GOOD. This is how it should be. Keep the champs coming and lets stop throwing newbs into single heatsink deathtraps.


It probably won't. If anything, this is only the "launch day" benefit. We'll be back to our regularly scheduled deathtrap mechs next month.

PGI would have to create two Champions for next month in order to avoid it (they already have the Hunchback-4P and Catapult-A1 champion).

The sad part... there are weaknesses in most of the stock champion builds that can be exploited to "ruin" the newbie experience.

#188 flirrr

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Posted 17 September 2013 - 09:55 AM

Community Warfare will probably be your last chance to make up for all those things you have done (or not done) so far. Better don't screw this up too.

#189 Pendraco

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Posted 17 September 2013 - 09:56 AM

View PostDaZur, on 17 September 2013 - 09:55 AM, said:

I found a new background... THANKS! :rolleyes:

At least I can take something good from this thread... :(


Let me know if you need a specific resolution! o7

#190 BLACKFIRE

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Posted 17 September 2013 - 09:56 AM

I would like first to Say FAIL! I think before you start having a party you should use that money for useful things like hiring more staff. If I was PGI I would be embarrassed, LAUNCH! WOOOO WOOO Wait what? I feel like my Sons favorite Cartoon... Sponge Bob when hes all excited and then no. Since the level of fail is so great I think I will share this video, you should play it at your "Epic Launch Fail" Party.

#191 Evax

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Posted 17 September 2013 - 09:56 AM

Could you fix an issue where the game doesn't use DX11, or maybe, is horrably optimized. How about fix the fact that 90% of the games end with one team only having to kill 11 people..LETS LAUNCH DISCONNECT WARRIOR ONLINE!

#192 12Bravo

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Posted 17 September 2013 - 09:57 AM

View PostBilbo, on 17 September 2013 - 09:39 AM, said:


The servers are still offline.



Check the TOP left of this page...

#193 TLBFestus

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Posted 17 September 2013 - 09:58 AM

I haven't looked at the Legendary Founders list for my name yet. To speed up my search Is there any chance it has a sub-category, "Legendary Founder but not our Target demographic (anymore)" Category?

#194 Booran

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Posted 17 September 2013 - 09:58 AM

Am i the only one feeling fine with this patch? We were forewarned that launch would just mark a stability milestone and the patch would be "just" a patch.
I'm glad we actually get a proper patch with some good balancing mentioned like UAC5 and 12-groups 1pv only.
And maybe I'll try out an Orion.

Good work PGI, keep at it.

#195 StainlessSR

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Posted 17 September 2013 - 09:59 AM

View PostMudhutwarrior, on 17 September 2013 - 09:54 AM, said:



Whats funny is you think we dont know what your up to. Next step is the Troll label.


You are right the "LOL" was trollish and I should have just stated he didn't need to open a new account to post a negative comment about the game. That being said your calling me an apologist is absolutely trollish as you are defaming me as you have not shown any evidence that I am one.

#196 Wales Grey

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Posted 17 September 2013 - 09:59 AM

View PostDaZur, on 17 September 2013 - 09:55 AM, said:

I found a new background... THANKS! :rolleyes:

At least I can take something good from this thread... :(

Silhouettes of stock art tossed together with some colored grain filters and lensflares does not constitute "good".

Edited by Wales Grey, 17 September 2013 - 09:59 AM.


#197 theblackdeath

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Posted 17 September 2013 - 10:00 AM

So are we still stuck with 4-man teams? Or did they add the weight restricted teams in yet? Its not fun having to leave two or more of your buds on the sideline hoping to sync in the same game on the same team...

#198 Ngamok

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Posted 17 September 2013 - 10:00 AM

View Postkeith, on 17 September 2013 - 09:45 AM, said:


wow. pgi once agian talking down to players.


Sounds like talking down to you? Do you get your feelings hurt a lot then? Because that is not talking down to players.

Goes for anyone who liked your statement too.

Edited by Ngamok, 17 September 2013 - 10:01 AM.


#199 Calamus

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Posted 17 September 2013 - 10:00 AM

View Postreign, on 17 September 2013 - 09:51 AM, said:

Good job on launch guys. As someone who got early access with gencon 2012 code and later have spent a few hundred bucks on this game (pheonix pack, bays, etc) the only minor dissapointment I have is no new map. Other than that I can logically follow every move you are making.
12 player teams.. that's to counter the 10 man teams clanners will come in.
Ghost heat (yup, though some of the values are high, it counters the fact that one turn = 5 seconds and the weapons are fireing quite a bit faster than that).
specialized weapons (double tap / charge to fire .. more to come) this is not only to break alphas up but also to make weapons more unique.

I say good show and looking forward to more to come.


If this was just another patch day in Beta, I would agree with you. Because it's supposed to be a launch day, and the game is no longer in Beta... Well... I don't agree with you.

#200 Zeus X

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Posted 17 September 2013 - 10:00 AM

PGI's launch in a nut shell!

http://www.youtube.c...e&v=U586MuYJl9A

Edited by DCM Zeus, 17 September 2013 - 10:03 AM.






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