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Welcome To Launch, Mechwarriors!


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#421 MidNite27

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Posted 17 September 2013 - 12:20 PM

Launch day and no still no DX11?. Kinda all i was really looking forward to ;)

#422 CypherHalo

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Posted 17 September 2013 - 12:21 PM

View PostIndak, on 17 September 2013 - 12:17 PM, said:

I have a simple solution to anyone on here who seems to have a problem with this game: uninstall it and quit playing. That way, the people who actually play this game for fun won't be barraged by the constant bitching the impatient, hardcore players do who want everything their way or no way at all. There are those of us who are casual gamers who love to play this game and are quite patient for the changes to come around. I would rather the features be done right than be rushed out and glitchy. So please, do us all a favor and either enjoy the game for enjoyments sake, or just leave.


Well, I have to say two things. One, I think many of us WANT to like this game. I loved MW2 through MW4. So I really want to love this game, especially since it is the first MW game in a long time. So, I know that is why I still come around the forums and such from time to time, to see if they've fixed the game.

2, I guess we each have our own opinions. I think this game is horrendously unfriendly to the casual crowd because the grind is too harsh and the prices too high. Not to mention that without respawns and just because of other game design decisions, a coordinated team will absolutely wipe the floor with a PUG everyday.

Anyway, I have quit playing, but like I said, I keep hoping it will get better. Regardless, you're right. Some people get way too angry over this and it's not worth it, it's just a game.

#423 Mudhutwarrior

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Posted 17 September 2013 - 12:22 PM

View PostIndak, on 17 September 2013 - 12:17 PM, said:

I have a simple solution to anyone on here who seems to have a problem with this game: uninstall it and quit playing. That way, the people who actually play this game for fun won't be barraged by the constant bitching the impatient, hardcore players do who want everything their way or no way at all. There are those of us who are casual gamers who love to play this game and are quite patient for the changes to come around. I would rather the features be done right than be rushed out and glitchy. So please, do us all a favor and either enjoy the game for enjoyments sake, or just leave.


Most everyone here complaining has spent money here. Many quite a lot. It seems you have taken a politicians approach to dissent and just exclude them. That only works for a while unitl the gates come crashing down. Most everyone here being critical cares. Thats the big issue your missing along with PGI.

#424 TapFragger

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Posted 17 September 2013 - 12:22 PM

Happy Launch Day ;)

#425 Spendo DeMonae

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Posted 17 September 2013 - 12:22 PM

Even though this release made me emotionally limp, I would like to say that I love playing this game and look forward to the eventual release of upcoming game content.

#426 kazrok

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Posted 17 September 2013 - 12:22 PM

The sauce is weak with this one......

#427 Oni74

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Posted 17 September 2013 - 12:23 PM

This is great! Although quite a few gamers aren't happy with the lack of bells and whistles, I'm thoroughly happy that we are no longer in beta status. To me, this says that most of the functional issues have been resolved, a major project milestone has been reached, and the developer (PGI), publisher (IGP), and the customers (mechwarriors) are now legally-bound by the terms of service associated with the game.

With this major step forward, I ask that PGI publish realistic dates for delivering on features, fixes, and other changes so that all stakeholders of the community are on the same page at all times. Please create specific forum posts for development status and provide timely status updates, even if dates slip. I'd rather be in the know rather than kept in the dark until the last minute.

All in all, today is a good day to die on the battlefield. I can't wait until I get off work and buy an Orion!

Congratulations to us all, great work PGI, please keep up the good work and continue the improvements in the game and communications!

Edited by Onij74, 17 September 2013 - 12:24 PM.


#428 Azar Javed

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Posted 17 September 2013 - 12:23 PM

View PostIndak, on 17 September 2013 - 12:17 PM, said:

I have a simple solution to anyone on here who seems to have a problem with this game: uninstall it and quit playing.

Not too fair. I have a problem now (after launch, not before launch though), because the patch threw 5 md5 checksum errors, and after it finally managed to install, I got like 8-12fps instead of the usual 40-60fps. So the solution you suggest would be to delete the game and forget about it? Well... I dunno. I wouldn't say so.

Now I am redownloading the entire game, which - to my surprise - seems to work just ok. If I still get 8-12fps afterwards for whatever reason there may be, I might just stay away for a month or two. Dunno.

I am not complaining about gameplay issues like UAC5 or balancing or whatever. But at least LET me play... that'd be good enough for me really. ;)

#429 Ras187

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Posted 17 September 2013 - 12:24 PM

22 Pages... in little over 3 hours, ohhh pgi pgi, DONT U GUYS EVER LEARN....

guess not, how sad.... ;)

Edited by Ras187, 17 September 2013 - 12:25 PM.


#430 Xavier Wulf

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Posted 17 September 2013 - 12:25 PM

So now that it is launched, they can no longer use the excuse of "Its still in Beta", now start fixing the game. Start by fixing your lies and either remove 3pv or add separate queues aside from the 12man premade queue.

#431 Mudhutwarrior

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Posted 17 September 2013 - 12:26 PM

View PostCypherHalo, on 17 September 2013 - 12:21 PM, said:


Well, I have to say two things. One, I think many of us WANT to like this game. I loved MW2 through MW4. So I really want to love this game, especially since it is the first MW game in a long time. So, I know that is why I still come around the forums and such from time to time, to see if they've fixed the game.

2, I guess we each have our own opinions. I think this game is horrendously unfriendly to the casual crowd because the grind is too harsh and the prices too high. Not to mention that without respawns and just because of other game design decisions, a coordinated team will absolutely wipe the floor with a PUG everyday.

Anyway, I have quit playing, but like I said, I keep hoping it will get better. Regardless, you're right. Some people get way too angry over this and it's not worth it, it's just a game.



Same here. No one I got to join lasted more than a couple of weeks. I only PUG because I refuse to be part of the problem keeping new players. Have to say the founders bear responsibilty because whenver we complianed about being stomped constantly they dove right in to point out how we need to play better and join teams. Forced compliance does not promote new customers.

#432 Kraven Kor

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Posted 17 September 2013 - 12:26 PM

View PostWaking One, on 17 September 2013 - 11:15 AM, said:

wait a sec

only 2 years since pre-production started?

suddenly everything is clear, usually you'd barely see anything about a game only this far into development O_o

what kind of insane publisher do you guys have?

coupled with a small team, not sure why anybody expects these guys to be able to do miracles


We gave them enough money to hire enough people to build the game they sold us. Or at least 50% or thereabouts of said funding. Blame IGP for putting the money elsewhere if you want, but PGI / IGP are pretty much the same entity it would appear, in all but name.

View Postdymlos2003, on 17 September 2013 - 11:21 AM, said:


This is the first video that has had this attack on it. The savemwo crew sure is helping the game.


Not exactly; plenty of outlets have been receiving plenty of negative commentary on all sorts of places. YouTube, NGNG, Facebook, Twitter, etc. "We" are nothing if not persistent.

View PostRiptor, on 17 September 2013 - 11:22 AM, said:



How about because they claimed they could do it? How about they kept making promises they knew they couldnt keep? These expectations didnt come from nowhere you know. Since open beta we where told that big features are right around the corner and that we will get all the information in the "next 60 days"

Aparantly 60 days means a year in PGI speak because a year has passed and we still know absolutely nothing about either community warfare nor UI. 2 besides some concept screenshots.


Pretty much this.

The expectations I had, the things I feel have been delayed too much and too long or abandoned entirely or whatever, were not mythical creatures created wholesale by my overactive imagination.

They were things PGI themselves said that they could, and would, do. Slipping on a few deadlines or abandoning a few ambitious features I could forgive, but this has been consistent and repetitive and systemic.

#433 Scromboid

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Posted 17 September 2013 - 12:27 PM

WTF is even launch?!

It does not even make sense? What is achieved?! It is a NORMAL PATCH. Thanks for the crappy new uber expensive skin.

#434 Danghen Woolf

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Posted 17 September 2013 - 12:27 PM

Congrats PGI on Launching today. I am really looking forward to new content in the future, and to see my favorite mechs! To all the players out there that love the BT Universe and love the game I hope I can see you out there on the field. To all of the people who think they are entitled to see significant progress every patch and want and complain about missing content please familiarize yourself with the development cycle for software. I will provide the link for you: http://en.wikipedia....lopment_process. To all of those people wishing ill on the guys from PGI or think things are taking too long please feel free to pursue a degree in software programming and help the guys out: http://itt-tech.edu/...list/it-sap.cfm. How about giving these guys some constructive feedback instead of telling them they are not producing a quality product, I for one think it is much better than it was during Closed Beta, and hope to see more improvements to come. Just my $.02.

#435 Takony

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Posted 17 September 2013 - 12:29 PM

MEHwarrior Online.

Wake me when it has features and balance besides silly trailers.

#436 Ulfhednar MK0206156

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Posted 17 September 2013 - 12:29 PM

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#437 CypherHalo

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Posted 17 September 2013 - 12:29 PM

View PostMudhutwarrior, on 17 September 2013 - 12:26 PM, said:

Same here. No one I got to join lasted more than a couple of weeks. I only PUG because I refuse to be part of the problem keeping new players. Have to say the founders bear responsibilty because whenver we complianed about being stomped constantly they dove right in to point out how we need to play better and join teams. Forced compliance does not promote new customers.


I'm with you 100%. I play on a more casual level so I don't really want to join a guild/clan/whatever in order to enjoy playing the game. I tend to bounce around from game to game. However the PUG experience in this game simply stinks. League of Legends does it right. There's a ranked queue for the more serious players and if you really want to take things on easy mode, go fight beginner bots. I've been playing LoL on and off for years now because it is so casual-friendly. So yeah, I never really appreciated it when the answer to our complaining about how bad PUGs were was "go join a clan". ;)

#438 Dark Angel 79

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Posted 17 September 2013 - 12:31 PM

I love being punished for expecting what we were told we were going to get, and how things were going to be, then having the rug pulled out from under us when everyone asks for money back and drops out of the game. Oops sorry, no UI2.0, oops sorry, CW delayed.....

Reality is, were not getting any of it because a bunch of people asked for money back, and the community rebelled. So in short, PGI turns into a jaded 5 year old, and decides not to give us other stuff with the launch as promised.

I dont see this helping your image in the long run. Unless they are making some major changes based on the community's sudden surge of hatred. If this is the case, you should probably communicate why your not releasing these things, and skip the BS answers.

This is not a launch. This is just removing "Beta" from the name, which in some peoples eyes it might be a coming out party for the game, but sorry I dont see it that way when the game changed none.

I hope all the best in the future for the game, but my disposable income will not be coming anywhere near this mess until I see some major change in the future. I will keep watching, updating and playing an occasional match perhaps once in a blue moon. But I cannot support something that is mismanaged in such a way.

Good luck PGI!

#439 Jakob Knight

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Posted 17 September 2013 - 12:32 PM

View PostRiptor, on 17 September 2013 - 11:22 AM, said:




Aparantly 60 days means a year in PGI speak because a year has passed and we still know absolutely nothing about either community warfare nor UI. 2 besides some concept screenshots.


Well, that's actually part of PGI's stance on any terminology. '60 Days' means about a year, while 'The distant future' is less than that. Time, like all other words put out by PGI, is whatever they say it is at the moment, and to be changed as soon as that meaning isn't beneficial to the company.

In other words 'I was for it before I was against it' is the guiding principle of PGI's corporate profile. If there is a discrepency in their statements, it's the fault of the playerbase for reading what they say.

#440 Alex Wolfe

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Posted 17 September 2013 - 12:34 PM

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Congratulations.





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