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Welcome To Launch, Mechwarriors!


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#801 Rwraith

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Posted 17 September 2013 - 08:06 PM

1. I don't understand why people play a game they aren't happy with. It's just weird.
2. In one portion of the video there were 18 or more mechs on one side. So, when are we getting this feature?

#802 Novakaine

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Posted 17 September 2013 - 08:06 PM

View PostRabidhare, on 17 September 2013 - 07:56 PM, said:

Love it Congrats on Launch. See you on the Battlefield. Die With Honor. DWH o7


Free mech huh?

Edited by Novakaine, 17 September 2013 - 08:08 PM.


#803 Chronojam

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Posted 17 September 2013 - 08:08 PM

View PostArtymagnet, on 17 September 2013 - 07:03 PM, said:

I bought the medium mech founders pack last year... been waiting for this to come out of beta, and honestly I've only played a handful of times. I play WOT, and have been beta testing WOWP for over a year. Kinda disappointed with this launch.
WOT and even DDO did their customers a lil better at their respective launch. and wargaming is looking to have a great launch for WOWP at the end of the month.
Hopefully more features are implemented soon, otherwise, that was a waste of money to me.

Oh no, did you decide to wait for launch to start playing? You missed all the fun months last year.

#804 Heffay

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Posted 17 September 2013 - 08:09 PM

View PostGhost Story, on 17 September 2013 - 08:03 PM, said:

So far I have seen 2 posts in these 41 pages from the Admin / PGI / MWO.

Have I missed any?

If I have not, Why Have they not said anything?

Ignoring everyone even their defenders dose not seem constructive to me.


Why would they comment? This isn't a dialog. They said what they needed to say.

#805 DDM PLAGUE

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Posted 17 September 2013 - 08:09 PM

View PostDarius Cole, on 17 September 2013 - 03:54 PM, said:

To the whiners, complainers and BPM'ers: we will always have you around as good comic relief material to chuckle at. You are playing A GAME ON A COMPUTER - Get over yourselves and think for a moment that the world, nay the universe does not revolve around you or your own desires. If you didn't like the way that a particular weapons effectiveness was altered, your time to speak-up about it is OVER; it's not PGI's fault that you didn't understand what BETA TESTING is all about. Testers provide input to the Developers to assist in the development cycle. We will *not* miss you one single bit if you chose to stop playing MWO, and your commentary here in this late point in the Beta Test process is a joke. Do the Game Development Industry a favor and NEVER volunteer to Beta Test for another game, because your complaints NOW contribute NOTHING to the process, and only serve to show what massive jerks you are.

To the supporters: Soldier On! I've been playing BattleTech/MechWarrior games myself since MW2, played MW3 & PM, MW4, BK & Mercs and went through at least 5 sets of different Joystick / Throttle combos through that timeline. Bear-in-mind that I *do* have my own problems with MWO, but I see these as challenges for ME to adapt to, not for PGI to fix to make ME happy. I'm having to learn how to play MW all over again because of the poor Joystick support, but I'm willing to LEARN and not B*TCH about it.

Adapt...or move on.

To PGI: You've done an admirable job in resurrecting the franchise! As a former Dev (not in games, but in products that come out of a little company in Redmond) I know the hard work it takes to get a product to launch. People seldom understand the grueling process of developing software and the effort put from all involved parties in getting it released; they also rarely understand that *any* software product that is released is never "feature-complete" at the release date, and that patches and updates are always part of the development process of any kind of software development project. It would do the nay-sayers a bit of good to take that to heart and engage their brains before posting ill-informed comments.

Here's to a bright future for MWO!


I think your missing the point, and I can see you cared so much for the game you decided to support it with a founders package,, ohh sorry I guess you didn't, I like most of the Beta testers have been plating MW since before it was ever a gleam in an online developers eye, And have participated in every league & ladder for the game since its first release. You should thank all those Beta Testers & early founders for helping create the game you seem to think doesn't need them anymore, They are the core support for this game and will be the reason it & the community has any staying power, it wont be the newbies, it will be the players that have been waiting for 11 years for a new release, forgive them if they want PGI to make the best possible game they can, after all they have put in the time & the money, They have earned the right to state what's on there minds, something tells me you cant say the same

#806 Prezimonto

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Posted 17 September 2013 - 08:09 PM

View PostTyberion, on 17 September 2013 - 08:05 PM, said:

I'll bet all the people whining about the game launching without UI 2.0 and CW would be whining just as hard if PGI had pushed back the release date so as to include these features at launch. Damned if they do, damned if they don't.

Congrats on the Launch.

I'd rather they just kept their trap shut on launch until they had actual content lined up.

UI 2.0
Community Warfare Phase 1 and 2
2 to 3 new maps
At least one new Game mode

THAT would have made me hot and bothered for launch. You know.. .the stuff we were originally told we'd have last spring + the stuff we were told was coming this September.

#807 Lord Banshee

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Posted 17 September 2013 - 08:10 PM

View PostTyberion, on 17 September 2013 - 08:05 PM, said:

I'll bet all the people whining about the game launching without UI 2.0 and CW would be whining just as hard if PGI had pushed back the release date so as to include these features at launch. Damned if they do, damned if they don't.


Neg. I waited over a decade for this game, and a year and a half since 1st day closed beta. I can wait another year for a *real* Launch with UI 2.0 and real CW. Simple.

#808 Liquidx

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Posted 17 September 2013 - 08:12 PM

View Postbloo58, on 17 September 2013 - 06:39 PM, said:


lol 115 for, 152 against, 35 in the middle.. wow there are some damning figues right there.. out of 374 ratings... better close up shop.. the 370-odd meta critic users have sorted this out...


that's a larger sample size than what's used in a lot of studies and surveys. It doesn't really matter if it's an accurate representation of the playerbase as a whole. It's the vocal part of the playerbase - and is clearly not good PR for a launch release.

Edited by Liquidx, 17 September 2013 - 08:12 PM.


#809 Tyberion

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Posted 17 September 2013 - 08:15 PM

View PostLord Banshee, on 17 September 2013 - 08:10 PM, said:


Neg. I waited over a decade for this game, and a year and a half since 1st day closed beta. I can wait another year for a *real* Launch with UI 2.0 and real CW. Simple.


This content is still coming regardless of a 'BETA' next to the logo.

#810 Runs With Scissors

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Posted 17 September 2013 - 08:17 PM

im sure everyone can agree the launch was lame, after all they didn't launch anything. even still I do enjoy playing and would like it more if every build on my mechs didn't keep keep getting hit with the nerf hammer. between ecm hardpoints (seriously why?) and the gauss delay and not only ppc heat back to stock levels but ghost heat for having more than 2 energy weapons (exept ML) on top of it all have hammered all of my builds. right now theres not a mech I have I can really get in the groove with you know? that makes it tough to play

#811 Tasidus

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Posted 17 September 2013 - 08:18 PM

Id say woo hoo launch but another patch rolls by and the consistant crashes are still present, PGI, you are terrible.

#812 Aidan McRae

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Posted 17 September 2013 - 08:24 PM

View PostTyberion, on 17 September 2013 - 08:05 PM, said:

I'll bet all the people whining about the game launching without UI 2.0 and CW would be whining just as hard if PGI had pushed back the release date so as to include these features at launch. Damned if they do, damned if they don't.

Congrats on the Launch.


You lose on that bet. I, for one (and thus not ALL, as your bet prescribed), would rather have launch have been postponed indefinitely UNTIL this game is what it should be.

#813 Bloody Moon

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Posted 17 September 2013 - 08:24 PM

View PostTyberion, on 17 September 2013 - 08:05 PM, said:

I'll bet all the people whining about the game launching without UI 2.0 and CW would be whining just as hard if PGI had pushed back the release date so as to include these features at launch. Damned if they do, damned if they don't.

Congrats on the Launch.


Actually the same people "whining" 'cos of no CW and UI 2.0 were the ones who said that they shouldn't launch Open Beta with an unplayable game back which was the case after a patch nearly at the end of CB. At that time PGI pushed back the OB and i think that was a good decision.

So no i don't think these people would whine due a to a launch delay, especially since they gave us nothing for launch.

#814 B1T

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Posted 17 September 2013 - 08:25 PM

I have been playing Mechwarrior since I was 10, when Mechwarrior 2 was released. Between then and now I have soaked up every bit of the Battletech Universe that I possibly could. This game is by far the most rewarding experience I've played in the past 18 years. It really captures the battletech universe and refines elements that were once only vague ideas in my mind. I know that my opinion is a bias review and is driven by a deep seeded nostalgia, but regardless of what features PGI has implemented and how they have chosen to deliver updates, patches, releases, etc. - I consider Mechwarrior Online a resounding success.

I know I'm going to get blasted for this, but I'll feel it needs to be posted:
If you don't have anything nice to say, don't say anything at all.
I love the fact that there is finally a place that all the old school mechwarriors can come out of the woodwork and enjoy a shared experience. When I read flame posts that have no constructive criticism, and serve only to poison the community with negativity, I can't help but imagine the scene from Cinderella, where the stepsister characters tear apart Cinderella's dress (a dress made from the bits and pieces of salvaged material). And to what end? What good does it do anyone? It certainly doesn't improve the game.

PGI is not a group of money-hungry business men, or naive game-makers. By all signs, they seem to be a group of dedicated people who are taking huge strides to craft a game that is their interpretation of the Battletech universe. In my opinion they are doing an amazing job of trying to balance the temporal whims of a mass audience with the drive of a core vision. Regardless of how many neat shiny improvements come with the launch, I think there is a great need for celebration.

I, for one, will be playing this game for as long as the servers are running - and I know there are others that feel the same. So, Cheers! to PGI. Congratulations on a great start! I can't wait to see what is to come. =)

#815 Raven-kell

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Posted 17 September 2013 - 08:26 PM

Disappointing agreed. From the double armor to "charging guass". NO REPAIRS!? on launch? No lobbies or private (choose your maps/settings) games? If I could I'd beg for a refund for my founders accounts and "Hero" mechs.
As a free game this game is awesome, as a person that has invested over 500$, I'm disgusted.
I just bought more MC for the launch but before it...doh!

#816 Deathz Jester

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Posted 17 September 2013 - 08:35 PM

Oh the game launched?

#817 Zolaz

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Posted 17 September 2013 - 08:41 PM

And here I thought they would remove the Beta sticker at launch ... lol

Posted Image

Edited by Zolaz, 17 September 2013 - 09:09 PM.


#818 Uncleclint

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Posted 17 September 2013 - 08:43 PM

Just one question here.

Why exactly is this called LAUNCH?

#819 Aidan McRae

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Posted 17 September 2013 - 08:43 PM

View PostZolaz, on 17 September 2013 - 08:41 PM, said:

And here I thought they would remove the Beta sticker at launch ... lol


If that's not the most damning indictment of exactly how they operate, I don't know what is.

#820 Chronojam

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Posted 17 September 2013 - 08:48 PM

View PostDraco Harkins, on 17 September 2013 - 07:50 PM, said:

Hey ding ding, where saying the same thing! If you actually read to whom i was replying to but that would be too much work for a goon i guess to get into context. That and my redacted signature should have given you a clue to which side i'm on but even if THAT wasnt obvious, dont ever call me a f**ing white knight again.

My bad. I read over it too fast, too early.





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