FenixofBria, on 21 September 2013 - 01:53 PM, said:
Not Commandos.
Spiders.
They pretty much have Atlas armor and the protection of lag speed.
Even when stationary, or at least to the point you can hit them with lasers, it takes too much effort to kill them. With Streaks and LB-X, while they hit more conistently, the armor just absorbs the brunt of the damage.
I have seen Spiders go down to 14% before dying, multiple times, and they also had multiple mechs atacking them. One was even legged and it took taking it down to 12% to kill it. Three mechs were converged on it and attacking it. It's gotten ridiculous. Concentrating fire doesn't work the same on a Spider as on other mechs. The hitbox just rolls the damage throughout the mech instead of one location like it should.
Jenners and commandos don't have this problem. They have acceptable hitboxes and speed, and while they can be destroyed easier, they can still tear you a new ******** and especially if you don't pay them attention.
Either Spiders need to have a better hitbox and/or the netcode needs to be brought up to speed. Their power on the battlefield is too much for their size, and I'm not even talking about swarms. A single Spider can murder a Catapult, even if the Cat has Streaks and Medium Lasers.
Disregard the other obvious thread because the only issue here is the Spider mech, not lights in general.
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Seems like some one is getting crushed by spider lately xD