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Love The Matchmaker Atm :d


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#1 KharnZor

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Posted 21 September 2013 - 04:41 PM

Even with all the time i have to wait to get into games sometimes almost every single game I've been playing the last few days has been great fun. I'm finding that my skill is actually being challenged and that i cant do some of the things that i could do against other opponents before the adjustments to matchmaking because if i do try those simple tactics now i get punished and punished hard.

This now means i have to bring my A game every single time or risk getting knocked out of a match in the earlier stages. Its also been helping me identify faults in my overly aggressive style of play and that's increasing my enjoyment of the game immensely due to actually learning something by the end. Also i know what area my elo is in and I'm strangely satisfied with that.

So now i've got to ask, has anyone else felt their skill has been/is being challenged?
Have your games been more enjoyable?
Are you learning?

#2 Sjock

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Posted 21 September 2013 - 05:00 PM

I'll chime in on this one. Yes. Better matches, more challenging, more fun, more learning.

As a bonus, I'm currently padding my ego with the following logic: tighter Elo grouping resulting in harder games for me implies that I was/am an above average pilot, to the right of the mean on the bell curve. If the games had suddenly gotten easier for me, I'd be worried (but maybe happy for a different reason).

If my bell-curve logic is flawed, please keep it to yourself. Thank you.

#3 KharnZor

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Posted 21 September 2013 - 05:18 PM

View PostSjock, on 21 September 2013 - 05:00 PM, said:

I'll chime in on this one. Yes. Better matches, more challenging, more fun, more learning.

As a bonus, I'm currently padding my ego with the following logic: tighter Elo grouping resulting in harder games for me implies that I was/am an above average pilot, to the right of the mean on the bell curve. If the games had suddenly gotten easier for me, I'd be worried (but maybe happy for a different reason).

If my bell-curve logic is flawed, please keep it to yourself. Thank you.

:) ok?

#4 BillyM

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Posted 22 September 2013 - 04:11 AM

I am truly enjoying playing at off-hours (8am EST) where I wait 3 minutes only to be grouped with the same worthless pug groups I would have gotten regardless.

#5 Amsro

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Posted 22 September 2013 - 05:17 AM

I still think its hit and miss. I'm pretty sure the matchmaker system is still flawed at its core.

BUT I do notice the chance for much better games, still too many dice involved, I guess we'll see once tonnage limits come in.

Medium Mech Madness!! Can't wait. :)

#6 Devil Fox

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Posted 22 September 2013 - 05:27 AM

If I run 4's... I get ok games... but every few hours we go through 3 or 4 matchs which are full of herp derp new players that sometimes you just can't carry. And really it frustrates me that the elo matchmaker system can pit me against some of the best unit's and their 4man teams then turn around and fill my team full of 'special needs' players.

There is still alot of work that the ELO MM needs to make a reasonable string of games. After all crushing the same 4 man 4-5 games in a row is only fun for so long.

#7 Alistair Winter

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Posted 22 September 2013 - 05:30 AM

I also think it's better. Not great. But better. :)

#8 Kitane

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Posted 22 September 2013 - 07:37 AM

Rarely a good match since patch, at least on my medium mechs. The difficulty dropped sharply, I am getting far more kills and far more damage than before and it often feels like seal clubbing. I never had so many easy kills and it never was so easy to rack up damage. I've never dropped with a group, so my ELO isn't artificialy enhanced by pug stomping.

Even then there is only so much I can kill with a Hunchback with limited ammo and I can't make up for half of my team dying without doing at least 100 damage. Loss streak after loss streak...heh one good soul recommended me to switch SRMs for LRMs on my -4SP to engage from distance and live longer. I was the last one standing with several kills and ~790 damage. He did 30. The second guy in a team 450, rest 50-150.

Seems like the most "reliable" way to keep my teammates alive is to stick to the front line, aggresively push and skirmish and keep their attention on me as much as possible in order to keep my heavy/assault babies alive for a little bit longer. Almost exactly the opposite of what I should be doing as a medium mech, but I simply can't rely on my heavy/assault teammates to act as anvil without being shot to pieces in 30s from the beginning of engagement.

I guess I will be stucked in this miserable tier for quite a while.... :)

edit: or maybe it's just a wrong impression, I've just finished mastering the -4SP and I have 1.3 W/L on the mech. Hmm, weird.

Edited by Kitane, 22 September 2013 - 08:35 AM.


#9 Veranova

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Posted 22 September 2013 - 07:49 AM

View PostSjock, on 21 September 2013 - 05:00 PM, said:

I'll chime in on this one. Yes. Better matches, more challenging, more fun, more learning.

As a bonus, I'm currently padding my ego with the following logic: tighter Elo grouping resulting in harder games for me implies that I was/am an above average pilot, to the right of the mean on the bell curve. If the games had suddenly gotten easier for me, I'd be worried (but maybe happy for a different reason).

If my bell-curve logic is flawed, please keep it to yourself. Thank you.

I was also thinking the same thing. It makes perfect sense to me :)

#10 Galenit

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Posted 22 September 2013 - 09:07 AM

View PostSjock, on 21 September 2013 - 05:00 PM, said:

.... that I was/am an above average pilot, to the right of the mean on the bell curve.

View PostVeranova, on 22 September 2013 - 07:49 AM, said:

I was also thinking the same thing. It makes perfect sense to me :)

I bet that more then the half of the players thinks the same ...

#11 Veranova

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Posted 22 September 2013 - 11:39 AM

Then this is statistically sound because half the players are above the average!!!

Edited by Veranova, 22 September 2013 - 11:39 AM.


#12 Deathlike

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Posted 22 September 2013 - 11:45 AM

The only real negative is that I play with A LOT of the same guys over and over and over again... which either screams "low distribution" or "small queues".

You figure out which is worse.

At least the games are more interesting more often...

Edited by Deathlike, 22 September 2013 - 11:46 AM.


#13 Hexenhammer

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Posted 22 September 2013 - 12:36 PM

Even though I know what's going on and how difficult match making is, as a player all I see is "waiting".

#14 Enzane

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Posted 22 September 2013 - 12:46 PM

I have to believe there is little to no actual match making when it comes to 12 mans.

We spend an hour unable to find anyone to play with, and keep readying' up every time the search fails.

When we finally get a drop, an hour later, it proceeds to be against the same 2 or 3 groups all night.

What good is match making at that point?

In the case of 4 mans, I think the Match making is alright. The down side being when I'm leveling up crappy mechs. Do I really want someone as good as me when I'm just running a horrid mech to level it up? Well, I think in the way it was intended, Match making does work sort of. Now we just need more 12 mans.

#15 Flyby215

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Posted 22 September 2013 - 12:46 PM

I never thought I would say this.... but I don't care if I have to carry people I just want to get a stinkin match! So far I've gotten 1 match and 4 failed to find. That's more time looking for a match than actually in one!

#16 Varaxus

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Posted 22 September 2013 - 12:49 PM

My issue with it lately is 7/10 matches my team is down a player and all the starting game disconnects are back playing again. So with that its usually a 12 on 10 or sometimes 9 fight. I have had very few matches where one team wasnt dropped short or have instant disconnect. But yes when it is even the matches have been less steam rolls and more even play

#17 Deathlike

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Posted 22 September 2013 - 12:52 PM

View PostFlyby215, on 22 September 2013 - 12:46 PM, said:

I never thought I would say this.... but I don't care if I have to carry people I just want to get a stinkin match! So far I've gotten 1 match and 4 failed to find. That's more time looking for a match than actually in one!


Well, you have to remember this.

If we go back to the older system where we mix newbies and veterans... more newbies will get shot at by veterans (which will won't really help with newbie retention) or get more veterans whining about how they have to carry the seemingly 1 to 1 newbie to vet ratio.

If people keep saying "we have a healthy enough playerbase", these are not the results you are looking for.





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