Orkhepaj, on 26 September 2013 - 11:33 PM, said:
Yeah if only tonnage would have any meaning in mwo , but it has 0 use so --> jenners extra fit limit makes it superior.
The cicada which could be close to it is way larger, and in med mech class for no reason at all it suddenly becomes a crappy mech.
None of those numbers related to the tonnage of the mech except as a ratio of weapon tonnage to mech tonnage. And really you can only calculate that for stock builds as custom builds can vary this rate (usually increasing it). In TT 32-36% of your mech devoted to guns was a big deal for a light. The Hollander is another classic example of large weapon weight to mech weight ratio...
As for the Cicada... It in lore had a reason for being a fast medium. The company making it couldn't sell it as a light, so they added 5 tons, slapped a bigger engine in to make up the difference, and you have the Cicada as we know it. Though in TT the Cicada and Jenner fill a similar role, with the Cicada being the faster mech of the two (at the cost of missiles).
Odins Fist, on 26 September 2013 - 06:25 PM, said:
If you think Hit Reg is broken now, then drop the speed cap and see what happens... LOL
As I mentioned their are ways to have consistent state on the back end and eliminate issues from rapid movement while still having HSR. Most likely though PGI doesn't want to invest the resources it would take to do that. Then again I've never been to PGI's datacenter and seen what sort of hardware they run everything on...