Return The Atlas Glowing Eyes As A Toggle/able Feature
#161
Posted 08 May 2015 - 08:26 AM
#162
Posted 08 May 2015 - 11:05 AM
Edited by Twilight Fenrir, 11 May 2015 - 08:13 AM.
#163
Posted 08 May 2015 - 10:16 PM
#164
Posted 18 May 2015 - 03:48 PM
#165
Posted 18 May 2015 - 05:04 PM
#166
Posted 19 May 2015 - 06:18 AM
#167
Posted 19 May 2015 - 06:23 AM
#168
Posted 19 May 2015 - 06:39 AM
#169
Posted 19 May 2015 - 07:22 AM
Mosadoff, on 19 May 2015 - 06:39 AM, said:
Basically, you know how the 3PV drone can be seen almost clear across the map due to the red glowy dot.
Well, the same was true for the Atlas eye glow, and all you had to do was aim for the left dot (right? I forget which side the Atlas cockpit is) to headshot them.
That's why it was originally removed.
However, having it as an option, or tone down the glow, would be fine.
#170
Posted 19 May 2015 - 08:22 AM
More simple in program coding I suppose.
#171
Posted 19 May 2015 - 08:32 AM
#172
Posted 19 May 2015 - 10:43 AM
#174
Posted 04 June 2015 - 10:58 AM
#175
Posted 26 June 2015 - 03:22 AM
#176
Posted 16 July 2015 - 05:12 AM
#177
Posted 16 July 2015 - 05:15 AM
Ovion, on 19 May 2015 - 07:22 AM, said:
Basically, you know how the 3PV drone can be seen almost clear across the map due to the red glowy dot.
Well, the same was true for the Atlas eye glow, and all you had to do was aim for the left dot (right? I forget which side the Atlas cockpit is) to headshot them.
That's why it was originally removed.
However, having it as an option, or tone down the glow, would be fine.
#178
Posted 16 July 2015 - 09:27 AM
#179
Posted 16 July 2015 - 11:18 AM
#180
Posted 16 July 2015 - 11:49 AM
over 800 people want the glow.
only 20 don't.
92%.. PGI... it's about time.
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