Project Phoenix Battlemechs?
#1
Posted 02 October 2013 - 08:11 AM
#2
Posted 02 October 2013 - 08:13 AM
#3
Posted 02 October 2013 - 08:27 AM
#4
Posted 02 October 2013 - 08:32 AM
#5
Posted 02 October 2013 - 08:38 AM
"And remember! Project Phoenix Talon, Storm, Guardian, and Overlord Packages are dropping next patch! Now is the time to get in on the action with these awesome packages."
Though I think we should make a Feature suggestions and suggest they release all the hardpoints and mech info on all of them to entice more people to pick them up.
And by extension unlock the flame pattern. =)
Edited by Carrioncrows, 02 October 2013 - 08:38 AM.
#6
Posted 02 October 2013 - 08:44 AM
#7
Posted 02 October 2013 - 09:22 AM
#8
Posted 02 October 2013 - 09:34 AM
Also excited for the thunderbolt as for some reason it seems to be getting less love than the others (no one is really talking about it at all) and after taking another look at its hard points to looks like its really good for a support role of any kind (2 ballistic, 4 energy, 2 missile.) when saber drops in December though that's what i'm really waiting for. those mechs are so cool, will be seeing them a lot when weight limits come because they will be the lightweight and affordable attack mech.
#9
Posted 02 October 2013 - 09:48 AM
stinkypuppy, on 02 October 2013 - 09:34 AM, said:
In TT the Thud is feared and respected.
#10
Posted 02 October 2013 - 09:59 AM
Escef, on 02 October 2013 - 08:44 AM, said:
don't forget the extra missile slot.
#11
Posted 02 October 2013 - 10:09 AM
Bishop Steiner, on 02 October 2013 - 09:59 AM, said:
But it may not get an extra hardpoint. As is, the 2H has 3 missile hard points for 2 racks. I'm wagering that the extra arm mounted energy slot will cost it in other slots pretty heavily.
#12
Posted 02 October 2013 - 10:30 AM
Escef, on 02 October 2013 - 10:09 AM, said:
It's still important to note it though, since it's in the CT. While that limits it's size (well, being 55 tons limits it's missile boat viability anyhow) it allows it to be a decent take on a Zombie, since even torso'd it'll be able to carry up to an SRM10, which is twice the potential firepower of a zombied Centy.
#13
Posted 02 October 2013 - 10:42 AM
Bishop Steiner, on 02 October 2013 - 10:30 AM, said:
We'll just have to wait and see. Phoenix gets released in 2 weeks, we should see by then.
#14
Posted 02 October 2013 - 10:52 AM
stinkypuppy, on 02 October 2013 - 09:34 AM, said:
If one of the Thunderbolts has ballistic + JJ, it will probably be pretty solid. However as far as I can tell, this isn't the case.
#15
Posted 02 October 2013 - 11:28 AM
#16
Posted 02 October 2013 - 12:01 PM
Royalewithcheese, on 02 October 2013 - 10:52 AM, said:
If one of the Thunderbolts has ballistic + JJ, it will probably be pretty solid. However as far as I can tell, this isn't the case.
Correct me if I'm wrong but doesn't the third variant, the 9SE have jump jets? From Sarna:
"The 9SE variant of the Thunderbolt is based primarily around an energy weapons arsenal and maneuverability. The 'Mech is armed with an LRM-10 missile launcher for long-range combat. For close to medium ranges, the 'Mech carries a Large Pulse Laser and three Medium Lasers. Of note is the shifting of the missile launcher from the right-side torso to the left. The additional mobility of the 9SE comes from its four jump jets giving it a jumping distance of one hundred and twenty meters."
Edit: Fixed quote formatting.
Edited by anubis969, 02 October 2013 - 12:05 PM.
#17
Posted 02 October 2013 - 12:16 PM
anubis969, on 02 October 2013 - 12:01 PM, said:
"The 9SE variant of the Thunderbolt is based primarily around an energy weapons arsenal and maneuverability. The 'Mech is armed with an LRM-10 missile launcher for long-range combat. For close to medium ranges, the 'Mech carries a Large Pulse Laser and three Medium Lasers. Of note is the shifting of the missile launcher from the right-side torso to the left. The additional mobility of the 9SE comes from its four jump jets giving it a jumping distance of one hundred and twenty meters."
Edit: Fixed quote formatting.
It's an upgrade of the 5SE, which does not have MGs. There's a very strong chance it will not have ballistic hardpoints.
Edited by Escef, 02 October 2013 - 12:16 PM.
#18
Posted 02 October 2013 - 12:27 PM
Escef, on 02 October 2013 - 12:16 PM, said:
Another point of note from sarna.
" Of note is the shifting of the missile launcher from the right-side torso to the left. "
I wonder if they will modify the chassis for this variant? Mirror it?
#19
Posted 02 October 2013 - 12:57 PM
Bishop Steiner, on 02 October 2013 - 11:28 AM, said:
I've never had a problem hitting mediums and larger mechs. The size might not be as bad as you think if the mech is short for it's weight.
The main thing is that the CT is very skinny on the T-bolt than the side torso. The Centurion lives longer than most due to that, because of the whole 50% damage transfer for shooting a side torso that is technically gone.
The T-bolt looks like a slender CT, so it should be survivable.
#20
Posted 02 October 2013 - 01:15 PM
Escef, on 02 October 2013 - 12:16 PM, said:
Very true. Missed the word "ballistic". My bad.
Ah dyslexia my old arch-nemesis I see we meet again. *shakes fist*
That said, you couldn't really give the 9SE ballistics, not unless you wanted to make the K2 cry .
6 user(s) are reading this topic
0 members, 6 guests, 0 anonymous users