mogs01gt, on 15 January 2014 - 11:04 AM, said:
and sitting there taking pop shots at the other team? I cant figure it out. Are these bots or actual people doing this because it shows no intelligence or game awareness at all.
Typcially I get behind the other team and its too late, by then its 8 kills for the opposing team. I see it constantly and I really feel like its bots.
Like my last game on Frozen City Night in my Spider. I ask for someone to come with me through the tunnel......Of course I get no response and everyone goes to the middle. By the time I make it to their base, 5 kills for their team.......Same thing with Caustic Valley.
This game can be very frustrating...
Mogs
The other players are not being stupid. The game is actually teaching you something basic about strategy and tactics: timing and distance matters, quality also matters.
No one bothers sneaking around to the other side because it takes too long. Let's say half of your team followed you through the tunnels on Frozen City while the rest went to the line in the middle of the map. Let's say that all 12 of the other team went to the line and realized that half of your team went tunnel. Immediately they would realize that they outnumber your team 2:1 on the line. As you trundle through the tunnel on your way to what you think is a perfect flank, they just push forward to their immediate front and kill all six of your team mates at the line. If they are good this would take them 30 seconds, taking minimal losses.
Now you've finally made your way through tunnel, and try to hit them "from the rear". Unfortunately, they've just finished killing all of your team mates and they still outnumber you about 2:1. Each of their mechs now do a 180 degree rotation in place, and now they have a perfect firing line set up for you and your mates. Worse, you probably walked one by one out of that tunnel. By the time you make contact with them you are in a blob with some lengthwise distribution that means that each of you will get into contact in a sequence, not all together. Unfortunately, they are in a firing line, positioned perfectly to focus their fires on each of you in turn as you come into range. It will be over in another few seconds. Most likely with a score of 12:2 or something lopsided like that.
A simple flank to the rear doesn't work most of the time in MWO, as it doesn't actually work in real life either. It takes much more coordination. The guys you leave on the line has to know how to choose a location where they can hold off an enemy force that outnumbers them 2:1 for long enough for you and your mates to get out of that tunnel, get into formation, and start pushing the enemy team from the rear. Pretty tough if your are not on voice comms and almost impossible if your guys are not at least as good, skill wise, as the guys on the other team.
Individual skill, small unit tactics, and coordinate trumps more complicated strategies in this game. The latter can happen, but you need to learn to plan, execute it on the fly as the battle situation develops. You also need to adapt to the situation.
In other words, the "strategy" that works in this game, as in real life, is this:
http://en.wikipedia.org/wiki/OODA_loop
Edited by JigglyMoobs, 15 January 2014 - 03:13 PM.