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Please Just Remove Ssrm's Until You Find A Proper Mechanic For Them.


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#421 Krivvan

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Posted 03 October 2013 - 01:17 PM

View PostDozier, on 03 October 2013 - 01:13 PM, said:

I have a couple questions for some of you.

What are your ELO scores?

Where are the ladders, leaderboards, and player rankings for your "top level" competitions listed? I am interested in the tournament outline you follow. Would be cool to see some of the game stats and battle logs from some of those events.


People tend to talk about their Elo in terms of who they end up getting in matches with. You tend to notice the same exact teams and groups game after game after game.

For something more concrete there are unofficial leagues and tournaments that go on, and some people have made a name for themselves in those.

#422 Imperius

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Posted 03 October 2013 - 01:21 PM

View PostWispsy, on 03 October 2013 - 01:03 PM, said:



A shotgun atlas has a way of fighting back.
My argument is not strawman, you are just trying to ignore it.

Shotguns do not wreak too much havoc on light mechs, they have to be aimed.

Reading comprehension is important. Please get some. Bad mechanic is bad mechanic, even more so when doing too much damage, especially when it is only useful on the weaker mech classes.


Funny you mention reading comprehension yet you fail to read and comprehend I'm the Ilya sniper with an XL Gauss x2 Medium Laser x3 not even remotely able to tango with a brawling shotgun atlas. As the sniper there is little fighting back I can do except hoping my gauss and lasers hit his right eye and register the pilot box... Well glad that arguments over you're now lumped into the Peef group. The reference to shotguns vs lights is it will be the next meta at killing a light, then you'll say lasers need to be nerfed. Quit calling for nerfs and learn to adapt.

I've had to adapt to:
ECM
Lack of collisions
Terrain limitations and additial speed nerf to already slow heavies
Ghost Heat
Gauss charge
PPC nerf
LRM nerfs
Bad pug shuffling

How this thread should be named. Get rid of spiders till you can fix them, not ssrm boats hunting them.

Edited by Imperius, 03 October 2013 - 01:25 PM.


#423 Adiuvo

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Posted 03 October 2013 - 01:23 PM

View PostDozier, on 03 October 2013 - 01:13 PM, said:

I have a couple questions for some of you.

What are your ELO scores?

Where are the ladders, leaderboards, and player rankings for your "top level" competitions listed? I am interested in the tournament outline you follow. Would be cool to see some of the game stats and battle logs from some of those events.

I mean you are all in a league that keeps track of all this correct?

The results from the currently running league, RHoD, can be found here. You can find the previous results from MWO in-game tournaments here.

#424 PEEFsmash

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Posted 03 October 2013 - 01:35 PM

View PostDozier, on 03 October 2013 - 01:13 PM, said:

I have a couple questions for some of you.

What are your ELO scores?

Where are the ladders, leaderboards, and player rankings for your "top level" competitions listed? I am interested in the tournament outline you follow. Would be cool to see some of the game stats and battle logs from some of those events.

I mean you are all in a league that keeps track of all this correct?


Fine. You want the public e-peen stroke, you'll get it.

Here is the livestream of 12-man competition last night, featuring myself as light lance commander and Wispsy and Adiuvo as the other two lights in the lance (who happen to be two of the lights talking in this thread).

Consider it a very detailed battle log:
http://www.twitch.tv...ash/b/466952643
http://www.twitch.tv...ash/b/466952643

We also kept track of how much of our damage was dealt by streaks, and how much by medium lasers by doing a before-and-after on our stats pages.
My ratio was 1.59(LaserDamage):1(StreakDamage). Wispsy's was 1.53:1.

If you combined the 3 of our damage, we averaged 959 damage per game in the 9 games last night that didn't end in cap. We also averaged 5.2 kills per game between the 3 of us. This is in the 12-man premade queue, keep in mind.

As far as the "Leaderboards" you mention, I can't speak for others but I can speak for myself. In the Light Leaderboard Challenges since I joined the game, my placements have been:
April: 12th Overall Light in Spring Clean Em Up Event (I had been playing about 1 month)
May: 3rd Overall Light in Medium vs World Event (Played only 2 evenings. Wispsy placed 5th and only played 1 day.)
June: 8th Overall Light in Heavy vs World (Used experimental Jenner build.)
July: 2nd Overall Light in Assault vs World (Played for only 2 evenings, and had a 300 point lead going into Day 3. I played 0 games on day 3)

In my 6 months of playing this game, I have played 18 tournament sets, and during that time my record has been 17-1. The records are all public via Run Hot or Die, Marik League, and Last Mech Standing League's websites. The one team that I have lost a set to, our team met in Grand Finals of that tournament and beat them 4-0, so I maintain a winning record against every unit I have played against in tournament.

I'm waiting to hear the reasons you think this information "doesn't count."

Edited by PEEFsmash, 03 October 2013 - 01:37 PM.


#425 Kunae

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Posted 03 October 2013 - 01:38 PM

View PostDozier, on 03 October 2013 - 01:13 PM, said:

I have a couple questions for some of you.

What are your ELO scores?

Where are the ladders, leaderboards, and player rankings for your "top level" competitions listed? I am interested in the tournament outline you follow. Would be cool to see some of the game stats and battle logs from some of those events.

I mean you are all in a league that keeps track of all this correct?

Well, here's one for Peef: http://mwomercs.com/...nament-winners/

He's placed in the top 5 of most of the tourneys. Wispsy's been up there too, when he's chosen to participate.

#426 xMEPHISTOx

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Posted 03 October 2013 - 01:39 PM

Arrgh...self proclaimed greatness is rampant here I see. ;)

Edited by xMEPHISTOx, 03 October 2013 - 01:44 PM.


#427 Kunae

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Posted 03 October 2013 - 01:41 PM

View PostAdiuvo, on 03 October 2013 - 01:23 PM, said:

The results from the currently running league, RHoD, can be found here. You can find the previous results from MWO in-game tournaments here.

;) I was 14th in that one.

Woo, and 8th in this one: http://mwomercs.com/...?t=201305medium

Edited by Kunae, 03 October 2013 - 01:42 PM.


#428 Wispsy

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Posted 03 October 2013 - 01:43 PM

View PostImperius, on 03 October 2013 - 01:21 PM, said:

Funny you mention reading comprehension yet you fail to read and comprehend I'm the Ilya sniper with an XL Gauss x2 Medium Laser x3 not even remotely able to tango with a brawling shotgun atlas. As the sniper there is little fighting back I can do except hoping my gauss and lasers hit his right eye and register the pilot box... Well glad that arguments over you're now lumped into the Peef group. The reference to shotguns vs lights is it will be the next meta at killing a light, then you'll say lasers need to be nerfed. Quit calling for nerfs and learn to adapt.



this is not some "brawler atlas sneaks up on poorly designed ilya" this is an ingame mechanic specifically targetted at a whole class as a hard counter...you can honestly not see how it is different?

I think you are just one of those "Assaults are biggest so should rule the battlefield and everybody else should line up as targets and let the big man assault get his easy kills".

I mean you say adapt as if I am bad at this game...I think you need to understand that sometimes good players happen to notice glaring imbalances and just spamming random hatred towards lights and people who prefer to pilot lights is hardly constructive.

Edited by Wispsy, 03 October 2013 - 01:59 PM.


#429 CGB Behemoth

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Posted 03 October 2013 - 01:52 PM

I'm killing Lights on my KTO-18. It takes about 23 seconds non-stop firing if one-on-one.
I'm killing Meds on my KTO-18. It takes about 35 seconds non-stop firing if one-on-one.
I'm killing Heavies on my KTO-18. It takes about 45 seconds non-stop firing if one-on-one.
I'm killing Assolts on my KTO-18. It takes about 74 seconds non-stop firing if one-on-one.

So when i'm meeting StrikKent on light - i run or kill him (if he has critical damaged parts). 23 seconds more then enought.
When i'm meeting StrikKent on Med - i always fight (like good brawling). 50/50 - are good chances.
When i'm meeting StrikKent on Heavy mech - he dies or runs.
When i'm meeting StrikKent on Assault mech - he dies or runs.

Don't be a crabhand & post such trolling themes.

#430 Kunae

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Posted 03 October 2013 - 01:56 PM

View PostxMEPHISTOx, on 03 October 2013 - 01:39 PM, said:

Arrgh...self proclaimed greatness is rampant here I see. ;)

Nothing "self-proclaimed" about it. There are 5 or 6 light pilots posting in this thread, who have placed in the top 15 during PGI's tournaments, in lights.

#431 -Natural Selection-

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Posted 03 October 2013 - 01:58 PM

View PostPEEFsmash, on 03 October 2013 - 01:35 PM, said:




I'm waiting to hear the reasons you think this information "doesn't count."


I am asking a question based on the fact that Id like to see what you guys had going on. I mean you cant make a post without saying it. It seems to be a decent setup for the small league/scrim based community you have. I hope the community expands and the game gets more dialed in at some point to make it worth looking into.



View PostKunae, on 03 October 2013 - 01:56 PM, said:


Nothing "self-proclaimed" about it. There are 5 or 6 light pilots posting in this thread, who have placed in the top 15 during PGI's tournaments, in lights.

Ohh you know those don't really mean anything by the way they are done right? just saying

#432 DeaconW

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Posted 03 October 2013 - 01:58 PM

View PostKunae, on 03 October 2013 - 05:16 AM, said:

DeaconW has been making that very argument, in this and every other thread about lights.


That is completely disingenuous...I didn't say they should be "bad"...I am saying they should be balanced in a role warfare environment.

#433 Charons Little Helper

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Posted 03 October 2013 - 01:59 PM

View PostNgamok, on 03 October 2013 - 01:14 PM, said:


I am guessing mine is over 9000. Might be close.


9000!?!?!

#434 DeaconW

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Posted 03 October 2013 - 02:00 PM

View PostKunae, on 03 October 2013 - 01:56 PM, said:

Nothing "self-proclaimed" about it. There are 5 or 6 light pilots posting in this thread, who have placed in the top 15 during PGI's tournaments, in lights.


Thank you for disproving your own point and proving the point that SSRM's are just fine (and also illustrating that your complaint is really most likely all about you and how you want it easier for yourself even though you are a top light player). Next topic...

#435 Kunae

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Posted 03 October 2013 - 02:02 PM

View PostDeaconW, on 03 October 2013 - 01:58 PM, said:


That is completely disingenuous...I didn't say they should be "bad"...I am saying they should be balanced in a role warfare environment.

It's not disingenuous at all. You believe that lights should always be worse than mechs heavier than them, in a fight. Is that statement incorrect?

View PostDeaconW, on 03 October 2013 - 02:00 PM, said:


Thank you for disproving your own point and proving the point that SSRM's are just fine (and also illustrating that your complaint is really most likely all about you and how you want it easier for yourself even though you are a top light player). Next topic...

B)

Ok... what?

That made absolutely no sense, mate. And here I thought we were past wild absurdities like this. ;)

#436 Kunae

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Posted 03 October 2013 - 02:05 PM

View PostDozier, on 03 October 2013 - 01:58 PM, said:

Ohh you know those don't really mean anything by the way they are done right? just saying

They mean something.

Maybe not what some would like to think, because of how they're scored, but they show that the winners, in every category, know how to kill enemy mechs in the chassis they were able to place in.

Edited by Kunae, 03 October 2013 - 02:06 PM.


#437 DeaconW

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Posted 03 October 2013 - 02:09 PM

View PostKunae, on 03 October 2013 - 02:00 PM, said:

It's not disingenuous at all. You believe that lights should always be worse than mechs heavier than them, in a fight. Is that statement incorrect?


Given equally skilled pilots and appropriate weapon loadouts? Yes, on average, the heavier mech should win more often with the win rate going up as the weight (and really armor and weapon capability) difference goes up. While there will always be outliers (and should be....top pilots are top pilots and bad pilots are bad pilots, mismatched loadouts will also cause outliers), the general case, all things being equal, should be that the larger mech has the 1 v 1 advantage. This has been a combat principle in warfare for a long time. Lights should win in combat by surprise, wits, and maneuver...not brawling. Lights should get there major rewards for spotting, tagging, capping, etc, not damage. i.e. role warfare.

View PostKunae, on 03 October 2013 - 02:02 PM, said:

B)

Ok... what?

That made absolutely no sense, mate. And here I thought we were past wild absurdities like this. ;)


OK, I'll explain: You said that SSRM's are OP and limiting light pilots yet there are "5 or 6" of the top players in MWO here who are in that position piloting lights. Ergo, if SSRM's were OP, their success would be impossible. Since they succeeded, it disproves your premise.

#438 Imperius

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Posted 03 October 2013 - 02:10 PM

View PostWispsy, on 03 October 2013 - 01:43 PM, said:


this is not some "brawler atlas sneaks up on poorly designed ilya" this is an ingame mechanic specifically targetted at a whole class as a hard counter...you can honestly not see how it is different?

I think you are just one of those "Assaults are biggest so should rule the battlefield and everybody else should line up as targets and let the big man assault get his easy kills".

I mean you say adapt as if I am bad at this game...I think you need to understand that sometimes good players happen to notice glaring imbalances and saying just spamming random hatred towards lights and people who prefer to pilot lights is hardly constructive.


It is you who does not understand. The SSRM's are good as is no adjustments required. Yeah go refer to my adding collisions back posts, see how those went. Go run a mech or get a friend with ECM and quit crying!

I don't think I'm the one that should kill everything. Just you light pilots don't seem to know your roles.

Guerrilla warfare, scouting, harassing, and wounded target cherry picking. LIGHTS ARE NOT BRAWLERS AND SHOULD NEVER BE ABLE TO BRAWL.

EVERY WEAPON in the game is targeted at killing assaults. We are slow big targets that are easy to hit. God forbid one weapon with mediocre damage at best kills lights a little better than the rest as long as the enemy team isn't running 4ECM mechs which always seems to be the case. There are bigger issues to cry about than SSRM's. Again it's a TEAM game if you're getting owned by SSRM's add something to the team to counter them... Plenty of options.

#439 TheFlyingScotsman

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Posted 03 October 2013 - 02:10 PM

The problem is not not NOT the damage they deal. The problem is that they require no aim, hold lock beyond their lock deredation and have a turn radious the size of a dime. If they are in range and los, they never miss, even if the firer's aim is way off and has already lost lock.

It is true that certain mechs don't function correctly RE ssrms (such as the BJ magnetic CT), but the main problem is how easily they hit. They need to have a greatly reduced turn rate, so that you still have to aim them and keep the tubes facing the enemy, or they will miss.

SSRM itting should be easier, yes, but not perfect and ridiculously angled.

Nerf the turn rate and fix the broken hitboxes.

#440 PEEFsmash

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Posted 03 October 2013 - 02:10 PM

View PostDeaconW, on 03 October 2013 - 02:00 PM, said:


Thank you for disproving your own point and proving the point that SSRM's are just fine (and also illustrating that your complaint is really most likely all about you and how you want it easier for yourself even though you are a top light player). Next topic...


The Light Leaderboards compare each mech class to other mechs in its class. So we are top performers among light players, and it is a given that we are all disadvantaged in that way. So, given these disadvantages, we performed better than others. That's all it says.





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