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Assult Hardpoints


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#1 thunder09

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Posted 08 October 2013 - 05:32 AM

Hi, I want to mention that assault mechs have one notably drawback, and this makes the game unfair. There is just no outstanding ballistic assault mech. A Highlander may have two ballisitc hardpoints (one the same arm) and an Atlas one or two. That's just not enough. An ILYA with three ULTRA AC5 or three LB X is able to kill an Atlas immediately. SRM und lasers are not effective when it comes to 1 versus 1. Even a spider trial mech has 4 machine guns. Give a Highlander 4 ballisitc hardpoints and it can kill a light mech within 10 seconds. I think back, 14 years ago I played a Fafinir in mechwarrior 4 merchenaries, twofold AC 20 and 100 t. It is no fun to play an assault mech with only 1 or 2 ballistic hardpoints. I hope this will change.

Regards

#2 Roughneck45

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Posted 08 October 2013 - 05:38 AM

That is because the first assault mech capable of mounting 2 AC20's with energy hardpoints to supplement will become the most powerful mech in the game and probably throw balance off considerably.

They don't mind heavies with these builds because they don't have as much armor as assaults and not enough tonnage to have many extra weapons.

Edited by Roughneck45, 08 October 2013 - 05:42 AM.


#3 Livewyr

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Posted 08 October 2013 - 06:17 AM

Gimme mah Dire Wolf!

#4 Tyman4

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Posted 08 October 2013 - 08:15 AM

None of the other weight classes have the room to really make them Ballistic gods. Jagger and Ilya are the heaviest. Give an assault mech 3 or 4 ballistics and it will all be ac20 or 10. It will be a race to kill each other assault versus assault and your armor will become negligible. All the lighter mechs will be one shot slaughtered and have absolutely no chance; especially with the low difference in speed between all mechs above light/cicada.

#5 oldradagast

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Posted 08 October 2013 - 08:30 AM

You do not want a dual AC20 assault mech.

Unless it had some other staggering drawback, like being twice as large as an Awesome or as slow as a legged Atlas, it would be a game-breaker. Nothing could stand before that firepower.

#6 Tickdoff Tank

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Posted 08 October 2013 - 09:03 AM

View Postoldradagast, on 08 October 2013 - 08:30 AM, said:

You do not want a dual AC20 assault mech.



Actually, I want a dual UAC/20 assault mech. And a dual UAC/20 Hunchback. http://www.sara.net...i/Hunchback_IIC

(Yes, the IIC Hunch has weak armor, is slow, clan-tech and all that... But it has 2 UAC/20s!! That is enough for me, lol)

Edited by Tickdoff Tank, 08 October 2013 - 09:04 AM.


#7 Joseph Mallan

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Posted 08 October 2013 - 09:10 AM

View Postoldradagast, on 08 October 2013 - 08:30 AM, said:

You do not want a dual AC20 assault mech.

Unless it had some other staggering drawback, like being twice as large as an Awesome or as slow as a legged Atlas, it would be a game-breaker. Nothing could stand before that firepower.
In fact I Do want a dual AC20 Assault Mech. it is after all supposed to carry Mech wrecking power. And I o so love ruining enemy player's days.

Edited by Joseph Mallan, 08 October 2013 - 09:10 AM.


#8 Gaan Cathal

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Posted 08 October 2013 - 09:12 AM

King Crab!

#9 FerrolupisXIII

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Posted 08 October 2013 - 09:16 AM

Horrible for balance but its canon! plus we all know if we gave one 4 hardpoints the quad UAC-5 build would be a thing almost instantly. that worries me more than the 2x AC-20 atlas. 2x AC-20 wont be any worse than some previous builds like the A1-Splatcat, or 4x SRM-6 Stalkers with 6x Mediums to back it up.

#10 Training Instructor

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Posted 08 October 2013 - 09:19 AM

PGI doesn't want a dual ac20 assault mech. The players do want it though, which means we can't have it.

#11 Roughneck45

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Posted 08 October 2013 - 09:34 AM

View PostFerrolupisXIII, on 08 October 2013 - 09:16 AM, said:

2x AC-20 wont be any worse than some previous builds like the A1-Splatcat, or 4x SRM-6 Stalkers with 6x Mediums to back it up.

Except it would have assault armor and lasers or PPC's as well. So yes, it would be worse. Terrifyingly worse in fact.

#12 Joseph Mallan

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Posted 08 October 2013 - 09:38 AM

View PostRoughneck45, on 08 October 2013 - 09:34 AM, said:

Except it would have assault armor and lasers or PPC's as well. So yes, it would be worse. Terrifyingly worse in fact.

As it should be. We have the ability to have a Mech with 2 PPC and 2 Gauss right now according to Canon.

#13 Joseph Mallan

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Posted 08 October 2013 - 09:45 AM

View PostGaan Cathal, on 08 October 2013 - 09:12 AM, said:

King Crab!

King Crab-005r was my submission to a contest. It was for my Lancemate BeeRockxs.

Edited by Joseph Mallan, 08 October 2013 - 09:45 AM.


#14 Sir Wulfrick

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Posted 08 October 2013 - 10:19 AM

The idea of a 2 x AC-20 or 4 x LB-10X assault mech with lasers as backup weapons is probably why it'll be a LONG time before we see a Mauler or Annihilator in MWO.

#15 Wascally Wabbit

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Posted 08 October 2013 - 10:23 AM

:D Shhhhhhh Don't say that too loud. PGI with bring one out.....and give it an ECM slot.....and claim there is nothing wrong with the way it slaughters everything.

Edited by Wascally Wabbit, 08 October 2013 - 10:24 AM.


#16 Gauvan

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Posted 08 October 2013 - 10:27 AM

I think balance has to trump other factors, including canonicity. While I'd like the game to stick as close to canon as possible, I also think the canon varies wildly in quality, a trend that got worse over time. The more conservative MWO stays in adding features from canon, specifically the more they limit their game world to the earlier parts of the TT history, I think the better the game will be.

I think it's a necessary consequence of the level of mech customization that we currently have. It's a pity, as I'd love to have a Mauler in the hangar someday, but that mech would be able to tote a scary alpha with the current build system. Perhaps in the future weapon slots will be limited by size as well as type--for example the Mauler would be able to mount AC/2s & 5s but not 10s or 20s, to pull some numbers out of the air.

#17 Joseph Mallan

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Posted 08 October 2013 - 10:29 AM

View PostWascally Wabbit, on 08 October 2013 - 10:23 AM, said:

:D Shhhhhhh Don't say that too loud. PGI with bring one out.....and give it an ECM slot.....and claim there is nothing wrong with the way it slaughters everything.

Your sarcasm was worth Liking!

#18 Ahja

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Posted 08 October 2013 - 10:31 AM

"Makes the game unfair"? *Laughs and walks away*.

#19 Roughneck45

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Posted 08 October 2013 - 10:46 AM

View PostJoseph Mallan, on 08 October 2013 - 09:38 AM, said:

As it should be. We have the ability to have a Mech with 2 PPC and 2 Gauss right now according to Canon.

Yes, we do.

But balance is a delicate ecosystem. I'm not sure PGI wants to insert an apex predator to dominate the food chain just yet.

#20 Joseph Mallan

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Posted 08 October 2013 - 10:52 AM

View PostRoughneck45, on 08 October 2013 - 10:46 AM, said:

Yes, we do.

But balance is a delicate ecosystem. I'm not sure PGI wants to insert an apex predator to dominate the food chain just yet.

:D But I am already here!!!





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