Colonel Pada Vinson, on 11 October 2013 - 11:01 PM, said:
there may be more to this. in the past, i have never been able to shoot past buildings if they block my arms, etc.
however, since about 2 patches ago i have noticed that shots which appear to hit objects blocking the weapon still register a red reticule and as a hit. do they do damage? unverified. needs further investigation. may be a bug here.
however, since about 2 patches ago i have noticed that shots which appear to hit objects blocking the weapon still register a red reticule and as a hit. do they do damage? unverified. needs further investigation. may be a bug here.
I stated this also in another post. Happens in Tormaline Dessert (think that is the map with the giant crystals, and the stargate). Crystals block a lot of shots, especially from arm mounted weapons. However, I see the splash from blockage, lets say a ERPPC, but the mech I aim at shows a hit in damage, and the hit reticle turns red to show a hit. Happens with Gauss as well. I think this is causing some of the ghost damage complaints. Server registers a hit, damage shows up, player never gets the sound of being hit and wonders where the damage came from.
Just a thought. Very repeatable in the map mentioned if support/devs want to look in to it.