KingCobra, on 11 October 2013 - 01:27 PM, said:
First you have to understand the maneuverability/agility buff would not be a straight % across the board for the 3 classes of mechs I would go say 20% buff for mediums-10% buff for heavies-5% buff for assaults that way it still would be balanced with lights still having the most mobility/agility equaling 100%.
I wouldn't go with a straight % buff too, I would increase all mediums top speed to a maximum of roughly 120, buff lights depending on chassis and engine to 180+, give the game some bumb tolerance, since with the "new" climb system (and jjs) these issues exist and they hurt fast mechs more then slower mechs.
And if anything at all, Heavys and Assaults would require a negative speed and twist speed buff. That would make articulated arms more useful in the process - well they would require some slow down too but that would be a solution.
Opinions are different and this is why we should discuss them instead of posting nonsense like you apparently do at times.
KingCobra, on 11 October 2013 - 12:14 PM, said:
It would seem you cannot help this topic by your idiotic comments but then again your age or IQ might be 2?
Edited by Nryrony, 11 October 2013 - 01:40 PM.