Wispsy, on 13 October 2013 - 10:58 AM, said:
GUYS DO NOT WORRY! IT DOES NOT AFFECT HEAVY OR ASSAULT SNIPERS WHY THE **** ARE YOU COMPLAINING THAT **** IS OBVIOUSLY NOT A PROBLEM!
my bad...forgot for a moment that lights and mediums are not wanted and should just go **** off and play roll the ssrm dice to see who wins then wait for teams heavies/assaults to win/lose regardless of outcome...
You can change my streaks when I can kill a spider by shooting it in the back with 11 LL shots from 90M.
When I shoot a raven in the legs with 4ML salvos 5 times, and 4 of them do nothing, when I shoot jenners in the face with 2 LL and it doesnt turn my rheticle red, When I slam a trial spider in the CT from 110M with my LBX10 and it doesnt register and he kills me with his ERLL, I get mad and play my streakapult and go out of my way to chainfire them with streaks until they nerdrage.
Streaks boats are nimble, usually have JJ, and are pretty well going to eat it fighting anything heavier then they are. Try fighting a fresh atlas with a Streakapult. I did it because I had to on Forest colony in the water. Pretty sure I did over 350 dmg to that guy before a team mate came and killed him off. On the flip side, invincible spider runs in terror from the one mech on the enemy team that can actually strip his armor off.
Streaks do more dmg then SRM because they spread it all over the whole mech. People like to ignore that when they are all "streaks lock SRM should be stronger". Also, SRM hit detection is like they turned off HSR completely. I quit playing my Jager A with SRM20 because I could fire two full salvos(80 dmg) into the torso of an enemy and get yellow armor. My pair of AC2's was more effective then SRM20 was. Sad.
They must fix hit detection first! Stop calling for ******* changes when NOTHING in this game actually hits for full dmg every time, or any time in some cases.