Ecto Cooler, on 21 October 2013 - 07:07 PM, said:
There are plenty of examples of AAA titles that are $60 and more with DLC that are unpolished, incomplete and terrible games. Remember renting a crummy Nintendo game and ruining your weekend? I can't count the amount of AAA titles I've purchased for full retail price and have beaten and never played again in a matter of hours.
You can get a good amount of content for $60 in MW:O if you want. Otherwise, you can play completely for free if you don't want to pay for that advantage. Look at how cheap the Phoenix package was in comparison to the individual mech prices. People who are complaining about value and pricing should at least have taken advantage of that bundle.
Using the comparison of a crappy game isn't the best idea. You can try to justify it if you want but the majority of the community disagrees with you. You are entitled to your opinion but that doesn't make anyone else's any less valid as the entire subject is subjective. $30+ for a single mech is a bit much. $5-10 for a standard mech and $10-15 is still on the high side but is at least somewhat reasonable.
This is part of their entire marketing strategy though. They keep the prices high and then when they have a sale people rush in and swoop it up. OR when they come up with something like the phoenix pack it's VERY hard to pass up when you get reasonably priced mechs in the package but still pay a larger chunk of money outright. The colors and camos are EXTREMELY high for what you get. A simple color change shouldn't be running more than a buck or two camos 3-4. I mean 500 MC for one color??
Colors permanent = 100
One time use = 50
750 for a camo???
Permanent camo = 300
One time use = 100
Cockpit items 500-750???
1-200
Atlas7K = 5480??? (not even a hero mech)
try 2-3000
Scale other mech prices appropriately with nothing under 1k being adjusted.
Boar's Head runs 7500 MC which is over $30....
You can argue all you want but your hardcore TT gamers (of which I'm a longtime TT player) who love the IP are only going to carry you so far. PGI has done nothing but talk about catering to a new demographic and changing development ideas to make sure they enjoy the game. Your casual player who doesn't have years and decades invested into this IP and game history are NOT going to pay $30 for a mech. They just won't.
Just for example as many of the players they seem to want to draw in are more the console crowd and FPS gamers. Black OPs 2 was $60 plus a season pass to all 4 DLC packs was another $60 for $120 total. You can buy 4-5 mechs (because they don't even include mech bays when you purchase them with MC) That measn you get a few mechs and nothing else. You can purchase a single mech for what 2 DLC packs would run in BO2. (actually it's more than what you would pay for those if you buy a boar's head and the bay to go with it and if you want to color it up).
If you can't see the difference in what you're getting for the same amount of money then uhm ok. Yes I understand they need to make money (I think it's obvious I support them when I see something reasonably priced) but they have NO idea how to work the micro transaction market which is where most of their casual gamers are going to look to spend money.
You can argue against everything I just said all you want but just because it's an ok value to you doesn't mean it will be to the majority of customers. Of course they're not hurting for income, YET. They are riding high on PP sales and the hardcore players at the moment. I'm sure they will have more packs as they need fresh influxes of cash but there are only so many mechs out there before it becomes over saturated. Those colors, camos, cockpit items, medallions, etc. are going to be what sustains and maintains long-term viability.