Hey guys, was summoned back by imminent crabs. I'm responding to a request someone had as well as dumping some stuff I did a w hile ago.
Someone requested some scale stuff regarding ammo in MWO so here it is:
Here's MWO ammo with a mechanic, the missiles are universal between SRM and LRM, the gauss rounds come in sabot cases, and the autocannon round is an AC/20 round. As far as I can tell the smaller caliber autocannons don't have a physical round or they reuse a resized variant.
They correspond to the weapon models too:
LRM:
Doesn't fit in the Adders launchers though (of course since its an AC/10), the sabot sure as hell doesn't. (Maybe clan gauss/lights dont use sabot cases?)
Note in-game when you fire the gauss the sabot case actually flies off, the projectile in game is just the sabot:
http://i.imgur.com/Wnqt707.jpg
Not really something you'd want to get hit by either:
Now for some other fun stuff:
Weird fact: The Puma has little arms in the game files, they didn't come with any of the special packs, so what are they from?
The Vindi looks a lot better when it's posed:
(ignore the missiles they are non mwo)
Fun fact: as of now the vindi is the ONLY mech in the entire game that has a fully modelled cockpit chair, not sure why but it's neato I guess.
Someone requested the Vindi doing it's PPC water cooling thing so I did that too:
http://i.imgur.com/79PrHXF.png
http://i.imgur.com/uAojPiX.png
http://i.imgur.com/Li2mKii.png
That's pretty much all for now!
Edited by haruko, 17 September 2014 - 08:00 PM.