Dimento Graven, on 21 October 2013 - 06:57 AM, said:
I'm amazed that "I" have been seen as unreasonable, when a lot of the responses to this thread have been along these lines, "Oh we must punish this build because it gets to carry two AC20's/gauss, never mind that it's potentially receiving MORE damage than it really should."
It seems a significant number of you don't want a potential problem fixed out of spiteful, immature, jealousy issues, not because you actually believe it's NOT broken.
Again, the issue I seem to have with it is, 99% of the time, if I get hit in an arm, or leg, or CT, somehow one of the side torsos also seems to take damage simultaneous, and it seems to be the exact same damage as the arm/leg/CT hit. IE: I get hit with ONE PPC in the lower leg, a 10 point shot, one of my side torsos ALSO gets hit for 10 points, from the SAME SINGLE PPC round.
This is not a problem with 'play style' as what kind of 'play style' can compensate for a broken game mechanic? If I can stand behind a building, with only my left side exposed, get hit from the front, and take damage on my RIGHT side, I think there's a problem. It could be a problem that affects ALL mechs, only it's more noticeable with the weak side torsos of the Jager. Maybe this is something that could be looked into, no?
If this is a problem with HSR as had been suggested previously then it needs to be reviewed, because it's probably happening to almost all 'mechs, it's just that for the Jager with its EXTREMELY thin side torsos, the problem is more exacerbated.
If this is a geometry issue, then it needs to be reviewed because of all the other similarly designed 'mechs might ALSO be having this issue.
Well the cataphract also hits this issue, as the AWESOME too - it's just some mech design - still lotta people are playing with the Jagger and the Cata - you can't say the same about the AWS though...
The hardpoint layout is just pushing you toward that kind of builds so yea - I kinda see it just.
While on the AWS, especially after the PPC "adjustments"(since I've always seen this mech as the perfect one for PPC/energy builds) now is rendered near to complete useless cause of what we're talking about.
I will agree with your point, and even so - everywhere the Jagger was described as a paperarmored mech.
And yea - hardpoint distribution has a lot to do with the issue - the weird hands don't help you shield your torsos from incoming fire does it not?
And they are somehow connected with the rest of the overall design too.
All in all - you should be mad at the person, who made the design of the Jagger be that way - nothing else.
For comparison - there are mechs like the Centurion, where hitting the desired torso part is a complete challenge.
Anyways - I really think that if they change it's bodyparts layout, having in mind the current alure toward ballistics, this would turn into dissaster.
And I know how you feel - trust me - I had all the jaggers on my account. I even bought the A variant twice, cause I wanted one of them to be somewhat dedicated to SRMs instead of ACs.
And I've played a lot with it too.
Still that doesn't makes the conversation any lighter - pretty much for me the stuff is chained - you need XL when you're building some heavy ACed builds(well... that's the common case scenario at least).
XLs, of course, gets you killed.
The few Jaggers I've encountered that didn't followed that rule almost in any single case got me really surprised and owned me cause I underestimated them.
So yea - it's somehow connected.
Putting heavy ballistics, that pushes you toward using XL, which as result gets you killed when you get your sidetorso destroyed, cause of the hitbox model.
But it could be me - cause I seem it somehow as reasonable - having in mind they're not the heaviest mech in their chasis...
But it could be the other way around - I don't know - you know you're fragile, cause of the hitboxes and you start trying the best to do the most by putting heavy ballistics

Pick one.
Or better - pick an Orion (evil)