Tesunie, on 05 November 2013 - 08:48 AM, said:
And I sunk several AC20 rounds into a stationary Jenner...
And I've unloaded 300+ LRM rounds in a slow moving Atlas who already was orange Internal CT, and he lived...
And I've placed 3 Med Lasers and a Large pulse several times into a Cataphrat's Red Internals Rear CT...
And I've shot 3 SSRM2 launchers repetitively at a Locust, and it still had yellow armor as it's worse damage... and it killed me instead... (SHadowhawk)
And I've been rear shot from the front so many times with my Locust, I lost count...
And I've seen an AC round kill me by going through a hill... (Thunderbolt, among other mechs.)
And I've had a Gauss round go through the rear of my mech and kill my Cockpit from the inside, ignoring my head armor... (Cicada.)
I've had my mech get shaken by damage, but never took it (all mechs).
This is not JUST a Spider problem. It is a Hit Registry/Detection and HSR problem. All weapon types are not registering damage properly. The Spider is just showing the most problems due to it being the smallest in size (really thin all around). This makes it so that any "Pass through Object" bug will affect it more, as there is less time that the object will travel through it. So, say, an object becomes "intangible" for half a second, that's enough time to get all the way through the Spider, where as an Atlas or Stalker (Or Locust), it might become "Tangible" again half way through, and then hit somewhere still.
If it is "Just the Spider" with this problem, prove it. Show me that it never happens to other mechs in the game. My own testing says it isn't "just" a Spider problem, but a problem effecting all mechs.
(Edit: For the record, I'm not saying that the Spider might not have an additional problem on top of the generalize problem, but we can't tell right now as the general HSR/Hit Reg problem is hiding this, if it is there. I'm just advocating fixing the big general problems, then see if the Spider still has a problem.)
Some of us like piloting light mechs. Light mechs are viable, and always has been. In MW2, I played a Jenner all the time, and did very well in it (single player only I will admit). MW4, me and my brother played Shadowcats to very good effect in PvP. Just saying that mech size/weight doesn't restrict it's usefulness. It just takes a different set of skills and tactics.
I agree with you on the most part, but still - it's something that happens only when I shoot at spiders, so even if you're right in my view it's not exactly as you say.
Though I agree again - PPCs, that are were nerfed to oblivion, are having some really big hit detection issues and more often too - but then again you can keep one eye closed for it - it consumes no ammo.
Then again it's situational - if the game failed to register exactly that shot you aimed in the red cored CT of exactly that mech 100m away from you going your direction... well... no one would be happy would it?
Corwin Vickers, on 05 November 2013 - 10:08 PM, said:
.....
I bet you kept putting your rounds in that same spot, absolutely convinced that you were right and the server was wrong and that if only you kept missing some more eventually the server would agree with you.
You really showed the internet!
PGI cannot fix your connection or your opponents connection so you must simply L2P. We all have to play under the same circumstances. Deal with it.
Oooh sorry you skilled polotey... And hell yea I'm sure that I'm right and my internet was perfect. And I'm not about to go deeper in it - I will only say that
ORDINARY I can download from wherever with about 3/4 MEGABYTES per second. In a bad case scenario.
http://www.speedtest...sult/3082217347
(For people that don't bother 46.70 megabits per sec download, 7.05 megabits upload)
And yea - my upload speed is
*only* ~1 megabyte per sec which is kinda... you know... enough for whatever.
It should be. It MUST be.
I can run another test - for any location you name actually - my country, as crappy as it is, was in the top ten(it was in the top 3 at some point) countries over the world with the best internet connection. And I live in the capital city of it - I am using the best provider in our country.
So it's not my computer problem, it's not an internet problem. And it occurs only for spiders - are you still following?
And don't try to put "MY" skill in this, cause you probably haven't see the way I play the game alright?
Tbh actually when I get home tired from work I'm mostly bad, but still I can hit a damn light mech on the move with AC20 and clearly see when it should've hit it - I'm not THAT bad.
Most of the spider pilots that I've faced know about that deflection shield - I don't know if it's a lag(on their side) issue, cause I've been spectating few lights and noticed that some of them seems to intentionally(so it seemed) lag their connection - if you sum up that with the speed - it could be.
I don't know if it's something else.
The problem exists and that's that.
That's why we're on the 7th page of
one of those topics right now.