Don't get me wrong: I know it has to have the jamming drawback (or *some* drawback) or it'd be way OPed.
But:
How about making the jamming mechanic a bit more "realistic" and less random?
As it is now, this thing either turns you into a serial-killer or is 9+ tons of dead weight you lug around. I'm talking about the "jam after 1 shot, fire another shot then jam again"-phenomenon, which I get quite regularly with it. This is highly annoying, especially since it *seems* like this is decided at match start. Kinda like a roll of the dice that happens before launch: 1-3: Gun will work (sort of), 4-6: Gun will jam after one shot repeatedly.
And AFAIK trigger discipline doesn't even enter the equation right now. I do get this behavior even when I simply tap the trigger for single shots/short bursts.
What I'm suggesting is this:
Leave an element of chance in there, but make the jam-frequency more dependent on usage. Meaning that the longer you hold the trigger down, the more likely a jam will be. A jam after a single shot should be next to impossible, and with each consecutive shot, the jamming probability should increase. You'd still get the *occasional* jam after short bursts (3-4 shots), but it should happen more frequently during medium or long bursts.
To offset lower jamming-probability, we could take it a step further and make the gun less accurate. According to BT-lore, the jams happen due to the gun's excessive vibrations.. which should also interfere with accuracy.
Oh, and yes: Why is this thing represented as a rotary-cannon? I'm not a gunsmith, but I'm fairly certain rotary cannons/MGs do not jam. Due to their construction, a misfire will result in, well, nothing.. the unfired round will simply be ejected like a spent cartridge, once the barrel it's in rotates past the ejection port.
They could be meant to be feed-jams I guess, but how would you unjam those in the first place and why would they even occur in 3050. Colt sorted those out on the very first Gatling guns in the late 19th century..
S.
Edited by 1Sascha, 21 October 2013 - 02:52 AM.