Kill Leeches
#1
Posted 21 October 2013 - 04:34 AM
This is very annoying not in the sense that im losing a kill but that i took a ton of damage while they could have been firing. So the incentive is they want to get he savior kill and get the killing blow on the mech i have been working on i say remove kills from the game git rid of kills take that factor out so people are more focus on the team instead of their self's.
Or at least give me the option to turn around and pump a ac20 in their chest!
#2
Posted 21 October 2013 - 04:46 AM
#3
Posted 21 October 2013 - 04:56 AM
#4
Posted 21 October 2013 - 05:04 AM
#5
Posted 21 October 2013 - 05:08 AM
#6
Posted 21 October 2013 - 05:16 AM
TexAss, on 21 October 2013 - 05:08 AM, said:
It's becoming a major issue, when a single mech death can yield up to 1000XP due to saviour kill bonuses (and then on top of thast there are defensive kill bonuses). C-Bill bonuses also hurt.
Compare these to the bonuses on offer to actually move forward in completing the mission, and you see why this game has issues with being a "team" game.
#7
Posted 21 October 2013 - 05:19 AM
...again, watch those end of game stats. The folks with kills are the ones doing big dmg numbers, even if they haven't taken the beatings at the front line.
Cheers,
--billyM
#8
Posted 21 October 2013 - 05:25 AM
Voidsinger, on 21 October 2013 - 05:16 AM, said:
It's becoming a major issue, when a single mech death can yield up to 1000XP due to saviour kill bonuses (and then on top of thast there are defensive kill bonuses). C-Bill bonuses also hurt.
Compare these to the bonuses on offer to actually move forward in completing the mission, and you see why this game has issues with being a "team" game.
I still don't get (and it makes me furious) why there are no capping bonuses in conquest. Assault I understand, but conquest....where you have to stand in a frikkin box for minutes, you don't get {Scrap} for it, at all. Totally mindboggling.
Thats why I don't play conquest at all anymore. XP and c-bill wise assault yields 20% more than conquest, plus matches are 30% shorter. So why play conquest??
Edited by TexAss, 21 October 2013 - 05:26 AM.
#9
Posted 21 October 2013 - 05:27 AM
tvaughanx, on 21 October 2013 - 05:04 AM, said:
That's what killstealing is. If they were joining in the fight they would deserve a chance to get the last shot so it wouldn't be killstealing would it?
Duh.
#10
Posted 21 October 2013 - 05:32 AM
#11
Posted 21 October 2013 - 05:40 AM
Sandpit, on 21 October 2013 - 05:32 AM, said:
Therein lies the issue.
TKing is discouraged because this is meant to be a team game.
However, the entire reward system discourages team play, and players who try to maximise their own individual rewards are really irritating many others on their own team by their tactics. The Rewards system penalises completion of the mission goal in favour of individual glory.
It's not a good way to go into community warfare, where the outcome of the mission is the most important result.
#12
Posted 21 October 2013 - 07:52 AM
#14
Posted 21 October 2013 - 08:13 AM
Hmm, how many people have seen this kind of vulture.
Edited by Macbrea, 21 October 2013 - 08:22 AM.
#15
Posted 21 October 2013 - 08:19 AM
#16
Posted 21 October 2013 - 08:24 AM
Voidsinger, on 21 October 2013 - 05:40 AM, said:
Therein lies the issue.
TKing is discouraged because this is meant to be a team game.
However, the entire reward system discourages team play, and players who try to maximise their own individual rewards are really irritating many others on their own team by their tactics. The Rewards system penalises completion of the mission goal in favour of individual glory.
It's not a good way to go into community warfare, where the outcome of the mission is the most important result.
The reward system in no way "discourages" team play. Dbags discourage team play. Just like another post claiming the ready button creates a hostile environment. That button creates nothing. The dbags who make a big deal out of it and TK, or whine and groan, or have smartass comments make a hostile environment. The button and the reward system just give them an excuse to act like that. If it wasn't the ready button or the reward system it would just be something else. This isn't a new mentality in this community and some look for any excuse they can just to be a {Richard Cameron}. Back n the day it was suicide farming because "the game encourages us to exploit and cheat". The game does nothing to encourage poor behavior. It just gives dbags an excuse to act like they would regardless
#17
Posted 21 October 2013 - 08:36 AM
tvaughanx, on 21 October 2013 - 04:34 AM, said:
Funny... there are so many threads around telling people in Mediums to just "follow the bigger Mechs, and shoot what they're shooting".
So the real question is, can you actually prove that somebody was just standing around beside you doing nothing while you fought your opponent? Can you prove that they waited until "the last moment" to engage?
Or were you just so caught up in the battle that you didn't notice that the Med beside you was doing other things (perhaps getting a light Mech away from you for example) while also trying to help focus damage on your target?
#18
Posted 21 October 2013 - 08:41 AM
#19
Posted 21 October 2013 - 09:58 AM
#20
Posted 21 October 2013 - 10:55 AM
tvaughanx, on 21 October 2013 - 04:34 AM, said:
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