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Bryan Is Showing Ui 2.0, Dx11 And Moon Map On Twitch


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#1 TexAce

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Posted 21 October 2013 - 11:03 AM

http://www.twitch.tv...man/b/472237522

I give him an A for effert but a D for execution :)
Sound is echoing.
The moon map looks sick, very Doom/Quake like

Just got confirmation it's also using DX11 https://twitter.com/...366525216071680

Edited by TexAss, 21 October 2013 - 11:08 AM.


#2 James The Fox Dixon

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Posted 21 October 2013 - 11:12 AM

I want UI 2.0 NOW! :) The new map reminds me of a Borg planet....

#3 wintersborn

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Posted 21 October 2013 - 11:18 AM

Good to see some improvements but I would rather have hit reg/box or what ever the issue is fixed on the Spider.

#4 Ecto Cooler

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Posted 21 October 2013 - 11:20 AM

Very sexy.

DX11 is long overdue, I'm excited to see it. The UI 2.0 looks amazing as well.

#5 Kunae

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Posted 21 October 2013 - 11:25 AM

UI 2.0 is not amazing.

Where's the damn paper-doll?

It's overly cluttered and clunky.

#6 Corvus Antaka

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Posted 21 October 2013 - 11:26 AM

looks awesome.

#7 Weaselball

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Posted 21 October 2013 - 11:27 AM

That's no moon....

#8 AlexEss

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Posted 21 October 2013 - 11:29 AM

View Postwintersborn, on 21 October 2013 - 11:18 AM, said:

Good to see some improvements but I would rather have hit reg/box or what ever the issue is fixed on the Spider.


I am sure the devs want that too, but sometimes there are no solutions to be had or if there are solutions they might not be able to be deployed. It is not like they just tossed it out the window.


Any way maps look really interesting and i really look forward to UI 2.0

#9 Drasari

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Posted 21 October 2013 - 11:29 AM

Looks great!!!

#10 Screech

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Posted 21 October 2013 - 11:31 AM

Spectator mode as well, I didn't imagine it.

Just wish they would put in more color into the maps. most of them seem to be single color which get all washed out.

#11 Kunae

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Posted 21 October 2013 - 11:32 AM

View PostScreech, on 21 October 2013 - 11:31 AM, said:

Spectator mode as well, I didn't imagine it.

That wasn't spectator mode, that was just dev-mode.

#12 Adridos

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Posted 21 October 2013 - 11:34 AM

Could someone with a Twitter ask him whether does the mechlab still change if a person tinkers with the FOV settings of the game? Currently, it ends up being zoomed out compared to standard FOV.

You could try to push it and ask whether will we finally see the long-promised FOV slider in options, but that would mean even smaller chance of getting a response. :)

#13 Skinless2

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Posted 21 October 2013 - 11:36 AM

Is anyone else getting a hit of Total Annihilation nostalgia while looking at the new map? I swear that main arena area looks just like Core Prime would in FPV.

#14 Satan n stuff

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Posted 21 October 2013 - 11:37 AM

We're gonna be fighting over an HPG station? What does Comstar think about that?

#15 AdamBaines

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Posted 21 October 2013 - 11:37 AM

Dude.....that looks dope.....

#16 Screech

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Posted 21 October 2013 - 11:39 AM

View PostKunae, on 21 October 2013 - 11:32 AM, said:

That wasn't spectator mode, that was just dev-mode.


Damn. Have they ever given any details on spectator mode? Or is it in the phase 2, under development, after UI2.0, soon umbrella.

#17 Kunae

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Posted 21 October 2013 - 11:44 AM

View PostScreech, on 21 October 2013 - 11:39 AM, said:


Damn. Have they ever given any details on spectator mode? Or is it in the phase 2, under development, after UI2.0, soon umbrella.

They've never given any details on a potential, maybe, if it's their position at that time, soon, spectator mode. They've only ever mentioned that it is something they'll think about... later... much later.

All "UI 2.0" makes me think about, is how well that would work for a console controller...

#18 Rizzelbizzeg

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Posted 21 October 2013 - 11:44 AM

Tink tink tink tink tintintintintink tink tink tink tink

Maybe cut that little noise down to only when you click, that's gonna drive me nuts as is.

Can't wait to get my hands on ALL OF IT! Just ease off the tink tink.


Edit: dat moon map! Would make a helluva THPS level!

Edited by Rizzelbizzeg, 21 October 2013 - 11:56 AM.


#19 Ecto Cooler

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Posted 21 October 2013 - 11:45 AM

View PostRizzelbizzeg, on 21 October 2013 - 11:44 AM, said:

Tink tink tink tink tintintintintink tink tink tink tink

Maybe cut that little noise down to only when you click, that's gonna drive me nuts as is.

Can't wait to get my hands on ALL OF IT! Just ease off the tink tink.


Yeah, I was hoping that feature would be able to be turned off...

#20 Ens

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Posted 21 October 2013 - 11:47 AM

Moonbase <3





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