Jump to content

Bryan Is Showing Ui 2.0, Dx11 And Moon Map On Twitch


174 replies to this topic

#41 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 21 October 2013 - 01:04 PM

MWO Moon Map?

Star Wars Approved!

Posted Image

#42 culverin

    Member

  • PipPipPip
  • Shredder
  • Shredder
  • 98 posts
  • LocationVancouver

Posted 21 October 2013 - 01:13 PM

If they open up the API, then maybe the community can take 3 weeks to scrape together a nicer UI 2.5 or something.

With a paper doll.



Also.
Mech Building.
It doesn't get any better than this:

http://www.sarna.net...ws/tdbv207b.zip

Quick and fast.

#43 Poerisija

    Member

  • PipPipPip
  • 80 posts

Posted 21 October 2013 - 01:30 PM

How many gold do you think they're gonna charge for UI 2.0?

#44 Heffay

    Rum Runner

  • PipPipPipPipPipPipPipPipPipPip
  • The Referee
  • The Referee
  • 6,458 posts
  • LocationPHX

Posted 21 October 2013 - 01:33 PM

View PostPoerisija, on 21 October 2013 - 01:30 PM, said:

How many gold do you think they're gonna charge for UI 2.0?


Gold? I think you're looking for the World of Warcraft forums.

#45 Kaldor

    Member

  • PipPipPipPipPipPipPipPip
  • 1,239 posts
  • LocationWisconsin

Posted 21 October 2013 - 01:52 PM

Xfire or SLI support WRU?

Im tired of having to disable Xfire on my 6970s to play MWO

#46 ConstantA

    Member

  • PipPip
  • 31 posts

Posted 21 October 2013 - 01:53 PM

As usability junkie (I design web interfaces) I can have no other reaction to UI 2.0 but facepalm. Even the early prototypes were better. It seems that there's no highly qualified personnel at PGI sans artists and modellers. Even the MC-grabbers (marketing team) are probably from IGP.

The best interface is intuitive interface. PGIs UI 2.0 is a mess.

Sorry, PGI, 3/10 from me.

Edited by ConstantA, 21 October 2013 - 01:56 PM.


#47 Poerisija

    Member

  • PipPipPip
  • 80 posts

Posted 21 October 2013 - 02:20 PM

View PostHeffay, on 21 October 2013 - 01:33 PM, said:


Gold? I think you're looking for the World of Warcraft forums.


Mechwarrior gold, MC, whatever you want to call it.

#48 Heffay

    Rum Runner

  • PipPipPipPipPipPipPipPipPipPip
  • The Referee
  • The Referee
  • 6,458 posts
  • LocationPHX

Posted 21 October 2013 - 02:32 PM

View PostPoerisija, on 21 October 2013 - 02:20 PM, said:

Mechwarrior gold, MC, whatever you want to call it.


Oh, I get it. You're being silly.

#49 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 21 October 2013 - 02:38 PM

View PostConstantA, on 21 October 2013 - 01:53 PM, said:

As usability junkie (I design web interfaces) I can have no other reaction to UI 2.0 but facepalm. Even the early prototypes were better. It seems that there's no highly qualified personnel at PGI sans artists and modellers. Even the MC-grabbers (marketing team) are probably from IGP.

The best interface is intuitive interface. PGIs UI 2.0 is a mess.

Sorry, PGI, 3/10 from me.


I'm going to watch the video a few more times to get over the WOW factor and start picking it apart.

#50 Oni Ralas

    Member

  • PipPipPipPipPipPipPip
  • The Marauder
  • The Marauder
  • 762 posts

Posted 21 October 2013 - 03:01 PM

YESSSSSS>....... Even with the audio issue (My brain was trying it's hardest to ignore...but nope).

#51 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 21 October 2013 - 03:06 PM

This map shall from this point forward be referred to as "Death Star" just like Terra Therma is Mordor.

#52 StalaggtIKE

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 2,304 posts
  • LocationGeorgia, USA

Posted 21 October 2013 - 03:09 PM

View PostJames The Fox Dixon, on 21 October 2013 - 11:12 AM, said:

I want UI 2.0 NOW! :) The new map reminds me of a Borg planet....


'Borg...? Did someone call?

#53 Von Falkenstein

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 563 posts
  • LocationGermany

Posted 21 October 2013 - 03:12 PM

It's cool to get UI 2.0 at last but that new map looks like Star Wars and not like anything I'd expect seeing in the Battletech universe where things are a bit more... down to earth / at least superficially realistic?

#54 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 21 October 2013 - 03:16 PM

I don't like the new interface. The one they showed months ago looked better. At least it has documentation now.

New map looks pretty good. We'll see how it plays.

#55 Squid von Torgar

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 819 posts

Posted 21 October 2013 - 03:59 PM

OMG its full of Stars!
UI2 looks awesome and like a real help to new players wanting to kit out their mechs. Watching the feed I can see the amount of work that has gone into this. Good job chaps, keep it coming.

The moon map looks great. Its a real salute to Classic Sci Fi. I see influences of Star Wars and 2001. I cant wait to breath in the (Lack) of atmosphere on this one, really different and once again your art department should pat themselves on their collective backs.

My only gripe/suggestion would be to include environmental (read Vacuum) effects on it. Both for sound (you can only hear your own mech) and maybe gravity and decompression effects. Heres hoping. Either way seriously stoked about this, MWO is coming of age.

#56 Otto Cannon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,689 posts
  • LocationUK

Posted 21 October 2013 - 05:37 PM

Well the UI looks console friendly. Seriously though, it does seem to have a lot of information and do what it should do. Hopefully something we can be positive about when we get chance to try it.

As for the classic Starwars style death star map-
Posted Image

Now we know why the Locust arms make it look like a Tie Fighter.

Edited by Otto Cannon, 21 October 2013 - 05:43 PM.


#57 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 21 October 2013 - 06:03 PM

thx for the show, UI 2 looks good. like the moon map kind of creepy was waiting for some monster to jump out, haha imagine a Cyberdemon :)

#58 mike29tw

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,053 posts

Posted 21 October 2013 - 06:18 PM

UI2.0 looks meh. Can't believe there's no paperdoll in mech lab or clicking the rendered mech to select said body part, that's the best part of the old UI. Aside from that, it looks like another confusing mess to navigate through, albeit in a different color scheme.

Moon base looks interesting though, I wonder if the gravity will affect JJ performance. BTW I'm not really familiar with BT lore but are we now fighting for oil rigs around an HPG now? Does that make any sense?

#59 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 21 October 2013 - 06:19 PM

View PostDoktorVivi, on 21 October 2013 - 12:24 PM, said:


It's a hyperpulse generator, not a factory (basically a sci-fi communications array). But yeah, the design seems weird. All that stuff on the outside that you walk over seems like it should be flat, protective plates to protect the systems underneath, but the amount of detail makes it look like you're just marching 100 tons of mech across delicate, breakable stuff. Makes more sense on the walls / ceilings, but the floor? Where things walk / drive across?


I was thinking the same thing! It looks amazing, but the whole area seems as if it was made with only mechs in mind. Pedestrian traffic looks like it will require not only a space suit, but a whole swag of mountain climbing equipment just to walk across the floor! And vehicles? It would be like driving on a high-carbon-steel motocross track.... which I actually endorse.

#60 Hexenhammer

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,729 posts
  • LocationKAETETôã

Posted 21 October 2013 - 06:56 PM

View Postmike29tw, on 21 October 2013 - 06:18 PM, said:

UI2.0 looks meh. Can't believe there's no paperdoll in mech lab or clicking the rendered mech to select said body part, that's the best part of the old UI. Aside from that, it looks like another confusing mess to navigate through, albeit in a different color scheme.

Moon base looks interesting though, I wonder if the gravity will affect JJ performance. BTW I'm not really familiar with BT lore but are we now fighting for oil rigs around an HPG now? Does that make any sense?



I don't think MWO is going to deal with gravity. Other wise JJs would be a near must have on the Death Star map.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users